Several years ago, Martin Wallace brought us A Study in Emerald, a game based on the story by Neil Gaiman about the secret war by the Restorationists to free mankind from forces of the Olds Ones. It was a game that blended the worlds of Sherlock Holmes and H.P. Lovecraft set in 1882 Europe. Now that the Old One have been banished from the northern hemisphere, where did they go?
Fifty years later, the Old Ones are awakening in the Outback of Australia! In AuZtralia, players are adventurers and explorers uncovering the riches and resources and colonizing in an 1930’s alternate reality Australian Outback. Players build ports, construct railways, mine and farm for food. Every action costs time, and at some point in time during the game, the Old Ones are awaken and become a player in the game attacking the players’ settlements. Players will need to recruit military forces to protect the settlements, and they might need to work together to defeat the most dangerous Old Ones. Players earn victory points from their farms, defeating Old Ones, and from their personalities. Old Ones also score victory points by blighting farms and how many are left at the end of the game. When all the time points are spent (or a player port is destroyed), the game ends and the player (or Old One) with the most victory points at the end of the game wins.
AuZtralia is a military/economic/adventure game for 1-4 players, ages 13+, and take about 30 minutes per person to play.
Also coming in October is the latest expansion to Terraforming Mars. Terraforming Mars: Colonies expands the game playing world by adding new places to build colonies. While those places may not be suitable for terraforming, they can produce much needed resources and income. Build colonies on distant moons (even in the clouds of Jupiter) and send your trade fleets to them to build your resources to support your terraforming operations on Mars.
Terraforming Mars: Colonies requires the base game to be played but can be played with any of the expansions. Contents include 49 project cards, 5 corporation cards, 11 colony tiles, a reference tiles, trade fleets tiles, 8 markers, and 8 trade fleets.