One might not be able to tell from the consistent popularity of Scythe that it was ever in need of anything new, but Stonemaier Games has made it a habit of offering new gameplay experiences to Scythe fans. First it was Invaders from Afar, which gave fans two new factions. Then it was The Wind Gambit, which gave fans Airships and the Resolution module. The Rise of Fenris brought fans an 8-game replayable campaign and 11 interchangeable modules. The latest addition to the popular game is a Modular Board. This is not the first time Stonemaier has offered a different gameboard experience. The original gameboard is two sided, one side with the full game board map and the other side consisting of a portion of an enlarged gameboard that could be completed with a gameboard extension for a 70% larger gameboard. The enlarged gameboard did not change gameplay though. The new modular board for Scythe, on the other hand, does. The Scythe modular board adds a new level of variability to Scythe. The map is different on both sides and has spaces for 4 big double-sided tiles that change the landscape each game. Even the faction home base locations can change each game. No longer must the Nordic faction start in the north, or the Saxony faction start in the corner without easy access to the wheat fields that both neighboring factions have. Faction location and landscape can vary every game. No longer can faction strategy count on the consistent landscape around their home base. Additionally, the modular board adds a drafting element to setup, along with a variant for a tighter map at low player counts.
The Scythe Modular Board comes with 1 double-sided board (624x818mm, same size as the standard Scythe board), 4 double-sided tiles (7 hexes per tile), 8 home base tiles, 8 structure bonus tiles, 1 rulebook (11 languages), and Automa rules for solo play. Pre-orders from Stonemaier open on May 29, or look for the Scythe Modular Board at your friendly local game store late this summer.