Chip Theory Games, with designers Adam and Josh J. Carlson, has started a Kickstarter Campaign for the first stand-alone sequel-expansion to their acclaimed 2017 dice builder RPG, Too Many Bones. Too Many Bones hit the gaming world by storm with its gorgeous art, unique dice driven mechanisms and high quality neoprene boards, poker chips, and PVC cards. In Too Many Bones, players roll dice to determine their actions in a series of card driven puzzles and battles, using stats to determine how many and which type of dice they can throw. Additional available dice are bought with experience points, which lead to unique abilities and powers.
The Undertow Expansion adds a new campaign along the river, complete with 2 new characters usable within the new campaign or with the core game. Duster, the shadow assassin, can hide and avoid targeting, and has a large sidekick wolf just for fun. Stanza, the minstrel, plays magical songs on her Luitar, healing her comrades and harming the enemy. Optional buys include the core game, extra neoprene game boards including the 2.0 version of the battle mat, and a new character expansion, Gasket, the Hydromech.
The Kickstarter Campaign for Too Many Bones: Undertow continues through November 9, and is expected to deliver in June 2018.