When the Infinity Engine was destroyed, reality warping shards rained down from the sky, wiping out civilization and forever altering the world. From the ashes, rose the descendants of mankind. You are a leader among these peoples, a mighty warrior, forever bound to a powerful shard.
It’s time to make a choice: Is it your fate to lead your people to victory or will you become the relic of some forgotten future? Choose wisely.
Shards of Infinity: Relics of the Future is the first expansion to the 2018 deck-building game Shards of Infinity. This first expansion introduces relic cards into the game. Once a player reaches 10 Mastery points they can select one of their two relics, with the other being lost in time.
The expansion will also introduce a new set of cards that are playable by any character, but that can be matched with a particular faction leader for additional effects.
The expansion will also include rules for three new game variants.
- In the three player game “Bloodbath,” any damage is dealt to both opponents instead of just one.
- In 2 versus 2 Team Attack players will join forces to take on their opponents.
- The “Nemesis” solo version of the game will pit individual players against the game.
Shards of Infinity: Relics of the Future will have 2-4 players deckbuilding for ~30 minutes.
Shards of Infinity
The original Shards of Infinity game was released earlier in 2018.
One-hundred years ago, The Infinity Engine was shattered and its reality-bending shards have destroyed most of the world. Now, it falls upon you to gather your forces, defeat your adversaries, and rebuild the Infinity Engine! Will you survive?
Players attempt to reduce their opponents health to zero while at the same time rebuilding the Infinity Engine.
Players start the game with fifty health and zero mastery points. Players can spend one gem each turn to gain a mastery point, which will increase the power of card abilities and eventually (with 30 mastery points) activate the Infinity Shard, which instantly defeats your opponent.
Following traditional deck-building mechanics, each player starts the game with a basic deck of cards. Players can acquire new cards from the center display of six cards, adding these new cards to their deck for future use or occasionally to their hands for immediate use.