Grey Fox Games brings more goodness from Midgard. Set in the same universe as Champions of Midgard, currently sitting at #103 on Board Game Geek, Reavers of Midgard places players once again as leaders of a Viking clan in search for glory. While, at first, this new game features some similar mechanics as its sister game – dice rolling combat, worker placement, and set collection – these mechanics are used differently along side a card drafting mechanism to build engines toward victory. One of the differences in Reavers of Midgard is the single worker each player may place that activates an action all the other players get to take, but the closer the other players are to the acting player, the more beneficial the action. Reavers are a new addition to the Midgard universe, and they are represented by beautifully illustrated cards that players can recruit. Each Reaver immediately provides the recruiting player dice to add to their player board (which is depicted as a Viking Longship). Additionally, each Reaver can be used in one of three ways – Rally, which adds more dice to your player board; Lead, which activates abilities printed on the player board that aligns with the card’s faction symbols; and Specialize, which triggers special actions on the player board anytime a corresponding action is played by any player. Every decision has an effect on other players. The rest of the game features all the things that Vikings do: conduct raids, pillage farms, conquer territories, battle sea serpents, and fulfill prophecies – all to bring glory to the clan. The player with the most glory at the end of six rounds is the winner.
Reavers of Midgard plays 2-4 players in about 90 minutes. For Kickstarter backers, most of the components will be upgraded to wooden tokens. The final design of the tokens for the retail version does not appear to have been completed as of this report. The Kickstarter campaign runs through 20 November with an estimated delivery in June 2019. Check out the Kickstarter campaign to learn more.