Restoration Games is on fire with their next restored game!

Restoration Games just dropped a big announcement at GenCon, and that is their next restored game is going to be the highly sought after game, Fireball Island.  Those who know about this game know that at it’s core, it’s just a roll and move game (Surprise!), but what made it special was the toy factor.  In this game you are moving over this 3D plastic terrain and the angry idol in the center would sometimes roll “fireballs” down the path, taking out bridges and maybe even some players.  Manage to grab the idol’s ruby and get it off the island and you win!

Restoration Games definitely has found memories of this game, and after a long year of negotiating with the license holder, they have been given the go ahead to create a new version of the game.  Not much has been said about it other than it being worked on by the in house designers, Rob Daviau, J.R. Honeycutt, and Justin D. Jacobson, and will feature plastic elements molded by the talented Noah Adelman.  More information will be revealed as time goes on, and if you are at PAX Unplugged in November you will get to find out more at their “Blueprints” talk.  The rest of us can read the press release below for more information, and then patiently await the launch of the Kickstarter at some point in the future.

Indianapolis, IN – August 18, 2017. Today, Restoration Games announced they are releasing Fireball Island: The Curse of Vul-Kar in 2018. The announcement was made in front of a sold-out crowd on the Dice Tower Live Show at Gen Con, the show at which Restoration Games first introduced themselves last year.

First published in 1986 by Milton-Bradley, the game is remembered for its highly kinetic action and unique production. The original game board is a three-dimensional, injection-molded plastic tray, featuring peaks and valleys and chutes for marbles. Atop the board rests Vul-Kar, an imposing idol from whose mouth the titular red marbles careen. In the original game, the players are explorers, seeking to traverse the mountain, steal Vul-Kar’s gem, and return to the dock, all without ending up in a heap of ash and cinder at the bottom of some gulley. However, the game play itself was simplistic, little more than the straight roll-and-move, common in that day, with a little lose-a-turn take-that thrown in.

The restored version of the game, now called Fireball Island: The Curse of Vul-Kar, takes the players back to the island some 30 years later. Angered by the transgressors, Vul-Kar laid a dark curse upon the island, rent it asunder, and unleashed a host of terrible threats. What perils await and why the players are there now has not yet been revealed.

The restored version of the game features thoroughly revamped play, designed in-house by Rob Daviau, J.R. Honeycutt, and Justin D. Jacobson. The game will also feature all new art and a new model for Vul-Kar. Noah Adelman of Game Trayz, the man behind the lauded Mechs vs. Minions insert, is the architect of this new version of the island. Restoration Games indicated they would reveal additional information about the game in the following months, including at their “Blueprints” talk at PAX Unplugged, a tabletop game convention in Philadelphia on November 17-19.

The game is being manufactured under license from Lund and Company Invention, L.L.C. and Longshore, Ltd. Under the terms of the license, Restoration Games has complete control over the final design of the game and distribution rights in English for the United States, Canada, the European Union, and Australia. Longshore retains distribution rights for other languages and territories. Other terms of the agreement have not been disclosed. Longshore, Ltd. is proving to be the perfect partner too. The project manager, Wai, had this to say, “I had a lot of fun and good memories with Fireball Island as a kid. This game has since become a classic and achieved a bit of “cult” status, and we are really excited to help bring this one back!  I look forward to playing the new version with my own son.”

“When we first reached out to Bruce Lund about acquiring the license, he said our timing was propitious,” said Justin D. Jacobson, president of Restoration Games. “But it took almost a full year to complete the deal. In the end, the hard work was worth it. We’re so thrilled to be able to bring this game back. It’s a cultural touchstone and a true icon of gaming. If ever a game deserved another turn, it’s this one.” 

Jacobson also revealed that Fireball Island was, by far, the most requested game for them to restore in surveys, website submissions, social media, and face-to-face interactions. Restoration plans to run a Kickstarter for the game. The date for the campaign has not yet been set.

About Restoration Games

Restoration Games is owned and operated by attorney Justin D. Jacobson. Design is overseen by their Chief Restoration Officer, the award-winning designer, Rob Daviau. Together, they find old games, modernize them, and bring them back for today’s gamers. Their first games, debuting at Gen Con this year, include Stop ThiefIndulgence, and Downforce.

Additional information can be found at www.restorationgames.com/fireball-island.

Restoration Games and the Restoration Games logo are trademarks of Restoration Games, LLC. Fireball Island is a trademark of Longshore Ltd., used under license.