Lift Off is a space race game which has players hire the best specialists, build rockets, then tackle missions in a race to be the first to the stars. Its designed by Jeroen Vandersteen with art by Kreativbunker, Nache Ramos, and Andreas Resch. It was originally published by Hans im Glück but will now be published for an English audience by Z-Man Games. Lift Off supports 2-4 players, aged 12+, and plays in 60-90 mins.
“Humanity yearns for the stars and the race to explore is in full swing! With everyone wanting to claim their spot in history and start the golden age of space exploration, you must make strategic choices to outwit your opponents. Compete against other agencies to hire the best specialists, expand your research, upgrade your rocket, and complete missions in this retro resource management game.” [source]
In Lift Off, players will build their own space agency, compete for milestones in space travel, send up the first satellites, mine asteroids, build orbital trading posts, and land on new planets. More complex missions have bigger payoffs but will require more work. Technologies in life support, fuel, and oxygen will also need to be developed prior to missions to improve their chances of success.
Lift Off is expected to release in Spring of 2019. For more information about the game visit the Z-Man games product website.