The Fire Clan
Like many fire-based entities, this clan burns bright and fast. Consume, the clan-specific ability of the Fire Clan, requires you to discard the bottom unit from any squad led by a unit that has Consume at the end of your turn. This even includes single unit squads! However, there is no requirement that a unit with Consume leads its squad, so you can avoid this penalty with some clever squad-building.
On the other hand, maybe you should lead with a unit with the Consume ability – they do have some fantastic abilities.
Meldien, one of the heroes of the clan has an ability, Intense Burn, which allows you to instantly destroy the top enemy unit (unless it has more than 8 defence) when you move into its zone.
The common unit, Ashen Assasins, is quick, and reasonably priced for their stats. They have the Ashes to Ashes ability, which allows them to lead a squad that has +3 attack for each hero unit in your discard pile.
Searing Guards don’t have Consume and don’t add much to a fighting force on their own, but their ability essentially makes their numbers infinite. Searing Guards can help you secure empty crystal zones and setup a score. These guards are also instrumental to the Searing Songstresses, who gain strength for each Searing Guards unit on the battlefield.
The Light Clan
Do you feel lucky? Who cares! If you play the Light Clan you don’t need to rely on luck you can use the power of Prayer.
You can remove a Prayer unit in your hand from the game to gain 1 initiative or to search your draw pile for a card of your choice and put it in your hand. Your prayer is answered, but there are two big drawbacks. First, you just dumped a card from your hand, so you will need to replenish sooner rather than later. Second, you’ve reduced the size of your deck, which could cause a reshuffle (and your opponent gaining a free crystal) to occur much more frequently.
Servants of the Light aren’t great fighters but they do have Prayer. Their Enter the Light ability allows you to get some use out of them first, since whenever they are destroyed you may elect to place them back on top of your draw pile. This allows you to save their Prayer for when you really need it. They also work well with the Priestesses of the Light’s Beyond ability, which allows you to reveal up to 3 units from the top of your deck and grants an extra attack. If you stack your deck just right, the Priestesses can deal a whopping 12 attack!
Shimmerstone Clerics can use their Barrier to protect the rest of their squad from receiving damage, often giving you a second chance at destroying an enemy squad. Radiant Paladins have Revive, which allows you to return a common unit from your discard pile to your draw pile every time the Radiant Paladins are activated.
You can pre-order the Fire Clan and the Light Clan now.