When it comes to spellcasting, the Harry Potter series has a fairly firm monopoly on the idea of swishing and flicking a wand about. While style hardly originated within that fiction, it’s undeniable that the act of drawing intricate patterns in the air with a gnarled stick was taken to new levels of popularity because of J.K. Rowling’s genius world-building. We’ve all been there, we’ve all vainly tried to cast Leviosa with a nice branch or replica at some point, it’s okay. Buzzy Games understands this, and that’s why their newest title, Abra Kazam! is all about it. In this party game arriving this month in time for Essen, 3 to 8 players take turns demonstrating charms from a drawn card, while all other players try to identify the spell based on the movements in order to score them.
“Abra Kazam! offers a friendly and fun experience that brings together all ages, from 7 to 99 years, around a spell-casting contest. Gather up to 8 wizards and make room around the table for the Charms contest. At your turn, grab the magic wand and try to make the others guess your spell by drawing in the air the magic move of your card. The first to find the corresponding card on the table becomes the Wizard. But he will have to play by following the challenge just revealed on the back of the card.”
Guessing the spell correctly, while rewarding you with the card as a point, also binds you to a challenge, which will either limit your speech or your movements, making you work harder to cast or guess. Maybe you’ll have to cast your next spell with your arms outstretched, or maybe you’ve become paranoid of a dragon and you have to shout “It’s coming!!” before making any guess or face a penalty. While the restrictions may or may not work as a catch-up mechanism, they will absolutely be funny and mixing that kind of charm and theme with silly, goofy fun seems like a great mix to me. If you’re interested in learning more about Abra Kazam!, check out the product page on the distributor’s website for full rules and more.