Play both sides of sanity in Gates of Delirium
Renegade Game Studios announces Gates of Delirium, a new 19th century horror-inspired game. Designed by the husband/wife game design duo Jordan and Mandy Goddard (Lotus), Gates of Delirium is not your typical Lovecraftian horror game. While the arrival of the monstrosities may be inevitable, players in this game will shift between sanity and insanity, alternating the types of actions they can do and the points they can score. Each action card has two types of actions: one for a sane person, one for an insane person. Each round, one player will decide if it is a sane round or an insane round. During a sane round, players will search for maps and lost pages to a secret tome while assigning investigators to help them in their cause. During an insane round, players collect ancient runes and work to build Gates to release the monstrosities. In the end, the monstrosities will arrive, and the player with the most victory points when the last monstrosity is released is the winner.
Gates of Delirium plays 2-4 players, ages 14+, in about 45 minutes. Contents include 1 double-sided game map, 80 action cards, 90 gates cards, 40 Investigators (10 per player), 4 Player Journals, 4 Score Markers, 24 Desperation Tokens, 7 Scroll Cards, 6 Monstrosity Discs, 1 Sanity Disc (double-sided) and rulebook. Gates of Delirium is available for pre-order now, or look for the game at your friendly local game store this fall.