NSKN Blog: Age of Reprint

age of reprint

The official NSKN Blog chronicled this week on an interesting topic: the increasing prevalence of reprints in the board gaming hobby.

Do you remember that game you played as a kid? The most awesome game ever? The one game you would like to play again, but you can’t because the copy you played wasn’t yours? Or maybe it actually was your copy, but your parents threw it away while cleaning the attic, and now you have to pay an arm and a leg to get off ebay?

I believe many hobby gamers with just a little bit of distance between now and their childhood could admit that they have sought to play these kinds of nostalgic treasures once again.  The blog suggests, however, that though the power of nostalgia is strong, the desire to relive these old games is driven more by the positive memories of them, or “nostalgia goggles”, rather than the actual quality of gameplay.

NSKN also posits the emergence of a new type of game: reimaginings of older games of yore, or perhaps also called “spinoffs”.  These games, while not identical reprints, use the older game as an idea and then create a new game from it.  A good example is the very recent Warhammer Quest: The Adventure Card Game, which uses the classic Warhammer Quest as a basis for a new card game.

To read the article in full, visit the NSKN Blog here.