Lead your team to the safety of the escape pods and leave station Argo before the Aliens kill you!
Push the others to make way in the cramped corridors, and use Astronauts from other teams to slow down the Aliens. Be careful however because if too many die, everyone will lose!
Bruno Faidutti (Citadels, Incan Gold) and Serge Laget (Cargo Noir, Mystery at the Abbey) have once again teamed up to bring a new game from Belgian publisher Flatlined Games: Argo. In Argo, players are a team of space miners that have awoken in an unknown deep space mining station. Am much as the team would like to know where they are and how they got there, there is no time, as alarms are blaring and predatory aliens are attacking the station. There is nothing for it but to run to the nearest escape pods and escape the installation, avoiding the aliens’ terrible jaws.
Argo is a fiercely competitive game in which players adopt an every-man-an-woman-for-themselves approach, yet all the while not letting too many of their compatriots get eaten by aliens, lest they all lose the game.
As the players avoid horrific deaths at the mouths of the alien attackers, they reveal tiles as search for escape shuttles. Players alternatively control the aliens as well as their own miners, and since there are not enough escape pods for everyone, some miners will be left behind…or eaten…
Argo is a game for 2-4 players ages 13+, and plays in about 40 minutes. If successful, this project will fund on March 3, 2016. For more information and to support Argo, check out the Kickstarter page for this project.