The game begins: thrown overboard after a life of wretchedness, you wash ashore a hostile island ruins — completely alone with nothing except the breath in your lungs and an undaunted spirit. Through your advanced resource management, area control tactics, and freeform action selection, you’ll add companions to your party, acquire bizarre relics, attain potent character traits, and defeat a host of unusual monsters in the ultimate goal of mastering heroic attributes — and regaining honor.
In EPOCH, players enter a fantasy world filled with companions who can be recruited to join the quest, relics to be gathered on the journey, and areas to control with influence. Players managing their influence obtain attributes that may be combined into more advanced character traits.
You may perform 3 actions on each turn in the order you feel is most advantageous: activate a companion, travel to a new location, and interact with a map tile. Many actions require the the use of your influence to gain attributes in a one-of-a-kind heroic attribute alchemy system, which is leveraged to gain the game’s most powerful rewards. For example, you can meditate at a spire to gain inspiration. You can train at a fort to gain strength. But then you can combine your inspiration and strength to gain the courage (inspired strength) which allows you to perform a bounty hunt. There are over 72 unique card abilities that can be merged in unusual ways for potent combinations, and fresh tile placement each game for high replayability.
EPOCH is for 2-5 players and advertises to take 15-30 minutes per player. Delivery is currently set for March 2018. For more information, check out the Kickstarter page here.