Exodus: Proxima Centauri (2012) is a well loved 4X (Explore, Expand, Exploit, Exterminate) space empire building game for 2-6 players by designers Agnieszka Kopera and Andrei Novac, as well as a recipient of a Dice Tower Seal of Excellence. NSKN Games has just launched a massive reboot of this classic game along with its two expansions, Event Horizon and Edge of Extinction, on Kickstarter. The new Exodus Chronicles, designed by Rainer Ahlfors and Andrei Novac scratches all the right itches, with 6 different player factions, a robust tech tree system, 45 custom dice, 350 wooden cubes, 280 acrylic gems, 33 large sector tiles, hundreds of tokens and cards, and over 130 detailed ship miniatures. Exodus uses a lead-follow action system, minimizing downtime, while still competing with other well known space opera 4X games such as Twilight Imperium or Eclipse, often in a shorter time frame. This time tested game system keeps improving with each iteration, and Exodus: Chronicles is no exception, keeping the game tight, modern and involving. The Kickstarter for Exodus Chronicles continues through April 12, and the game is expected to ship to backers in April 2020. For more information, check out the live Dice Tower playthrough of Exodus Chronicles here.