APE Games has announced plans for wide distribution of Petrichor in January 2018 following a limited release that took place at Essen 2017. The game was designed by David Chircop (designer of The Pursuit of Happiness, … and then, we held hands) and David Turczi (designer of Anachrony, and [redacted]) with incredible artwork by Daniela Attard and Sami Laakso (artist for Dale of Merchants).
The game was originally published as kickstarter project with 2,294 backers pledging $125,449 to successfully back the campaign.
Petrichor – noun: a pleasant smell that frequently accompanies the first rain after a long period of warm, dry weather
In the lush world of Petrichor players will take on the role of a cloud, with the goal of expanding, sire other clouds, and water crops. Other players will compete with your plans however, so it will be up to each player to manipulate the weather and assimilate clouds to add to the growth of as many crops as possible. At the end of the game the winner will take home the prize of Most Valuable Cloud.
The base game of Petrichor has 1-4 players ages 14+ playing a game in 20-40 minutes. In Petrichor players will use cards symbolizing each of four types of weather in order to both manipulate clouds above fields and to influence upcoming weather. Each player is attempting to make sure the water they are creating is in the majority on growing plants during the harvest. Points are scored each harvest for having the most water on a field tile, and by having the most votes on the weather effects each round.
What’s in the Box:
The base game of Petrichor includes:
- 10 sets of Frost, Sun, Wind, and Rain cards
- 4 Player Aid cards
- 9 Southern Wind cards
- 1 normal 6 sided die
- 1 game board
- 80 translucent water drops – 20 in each of 4 colors
- 56 discs – 4 sets of 12 voting discs and 2 points discs
- 3 Harvest dice
- 12 3-d cards
- 16 crop tiles
- First Player marker
- 1 round marker
Petrichor: Flowers Expansion
Also scheduled for release in early 2018 is the Petrichor: Flowers expansion that includes three new field types, and enough extra components to play Petrichor with five players.