The core game of Middara features an 80+ hour campaign where you can fully customize characters from the ground up using over 110 different abilities and over 160 different items. The box is packed with 44 miniatures and 36 double-sided map tiles. The narrative in Middara is driven by its 482 page adventure book that can be experienced in its spiral bound form or through an audio app. You can also play single scenarios separate from the main campaign in Crawl Mode.
Combat in Middara is dice-driven utilizing action points. The custom dice include numbers, which you will compare to your target’s defense, as well as symbols that trigger abilities. The different between your attack roll and your target’s defense equates directly to how much damage you do. Enemy cards lay out their abilities and individualized AI. For more on gameplay, check out the Dice Tower’s Testing Tuesday playthrough.
The new content available through the Kickstarter project consists of acts two and three continuing the story from the core game. Each additional act is a 40+ hour campaign adding around 40 new miniatures. They also include more map tiles, character abilities, gear, and Crawl Mode scenarios. If you are still looking for more, the project offers add-ons for new scenarios, alternate enemy cards, and additional miniatures. The project runs through 11:00 am EST on July 24th. The estimated delivery for wave 1 content is May 2020, and for wave 2 is December 2021. The original Kickstarter delivered three years after its estimated delivery, and you can read about that journey through the original project updates.