Have you ever wondered how and why cooperative board games work? Well if so, this new book – Meeples Together: How and Why Cooperative Board Games Work – is for you. From Gameplaywright, the publisher of The White Box, the book is written for people who play, discuss, critique, design and just generally love cooperative board games.
Meeples Together is a 384-page, 6″ × 9″ trade paperback with more than 150 illustrated figures. It is also available in digital editions, including a tablet-optimized PDF version, an Epub version, and a Kindle (.mobi) version.
What’s in the book?
Meeples Together contains 14 chapters about the nature, mechanics, theory and frontiers of cooperative gaming. It contains 14 in-depth case studies of cooperative gaming’s greatest hits — from Pandemic and Battlestar Galactica to Contract Bridge. These case studies are used to demonstrate the concepts and ideas presented in the chapters.
Top level table of contents
Foreword by Matt Leacock
Chapter 1: The Basics of Cooperation
Chapter 2: Styles of Competition
Chapter 3: Styles of Teamwork
Chapter 4: Styles of Cooperation
Chapter 5: Cooperative Systems
Chapter 6: Challenge Systems
Chapter 7: Players Facing Challenges
Chapter 8: Players Undertaking Tasks
Chapter 9: Adventure Systems
Chapter 10: A Theory of Cooperative Gaming
Chapter 11: A Theory of Challenge Design
Chapter 12: When Games Go Wrong
Chapter 13: The Psychology of Cooperative Gaming
Chapter 14: Assembling the Puzzle
Appendix I: The Basics of Game Design
Appendix II: Game Design Dilemmas
Appendix III: Game Design Types
Appendix IV: Game Design & Social Theories
Appendix V: Cooperative & Teamwork Game Synopses & Reviews
Meeples Together is already fully funded and the Kickstarter campaign runs until November 18th. Stretch goals include extra case studies and a soft-touch cover, among others. Unfortunately, the campaign is not yet internationally friendly but depending on funding, it might become a possibility.