“A regal asymmetric party game for 3-6 players with bluffs and betrayals… Reigns: The Council is […] about a monarch seeking harmony in their realm, and their advisors vying to influence them for their own goals.”
Master board game designers Bruno Faidutti (Citadels) and Hervé Marly (Skull) have a new Kickstarter project, the most regal social party game, Reigns: the Council. Reigns is based on the popular same-named app from Studio Nerial. In Reigns, one player takes on the role of the monarch, humbly trying to balance the kingdom on 4 pillars: Church, People, Army and Wealth, all quantitated on the game board from 1-4. The remaining players are the (mistakenly) trusted advisors, but each one has a secret agenda with regards to these 4 pillars. Advisors each take a hand of proposal cards, ideas which will change the pillars depending if the proposal is accepted or rejected by the monarch. Players use the thematic icons on the proposal to tell stories and pitch ideas. The back of the proposal card tells the monarch which pillars will be affected by the proposal, and maybe if the effect is great, but not really if the effect is good or bad. It is up to the advisor to spin a yarn (ie. lie) so well that the King/Queen cannot help but accept.
After the 4 proposals are described, the monarch will pick one and the 4 pillars are shifted up and down according to both the rejected cards and the accepted proposal. If a pillar bumps off of the end of a track, the ruler is killed and a new monarch is established, with new advisors and new secret goals. Monarchs gain points for number of accepted proposals, while advisors gain points for having their story accepted and for meeting their secret goals.
Reigns: the Council is a fun, story-telling social party game for 3-6 players. The Kickstarter project continues through October 1, and the game is scheduled to release in May 2020. For more information, check out Nerial’s webpage here.