First-time publisher Spherewalker Games is raising funds for a new cooperative tower defense game, Defense of the Citadel. Apparently, waves and waves of fantasy enemies have a problem with the Citadel, and it is up to players taking on the roles depicted by gorgeously sculpted miniatures to defend it. The game features a Scenario mode for a short 1-hour game and a Campaign mode that involves building the Citadel itself. The publisher describes:
Defense of the Citadel is a cooperative hero defense board game. Set in a high fantasy world, enemy forces are marching towards your Citadel in great numbers and only a handful of heroes remain to prevent them from achieving their goal.
Mission & Campaign mode
Players can choose to play set missions for a quick game with predefined objectives and events, or a more traditional defense game in campaign where the map and events are all randomized, and the status of the game carries over to the next round until you reach the final objective.
Crafting & Preparation
Players must make preparation before the inevitable battle to even out the odds. A large variety of options are available to players from crafting items, traps, infrastructure, scouting, rest or even restructuring the Citadel!
During the invasion, players can perform special combat skills through the usage of class skill cards. Players can mix and match different classes skills to create a unique battle strategy of their own. The course of the invasion is randomized through the invasion card deck, with many different events.
The enemy units are controlled by the rules of the game, there are no game masters. The game is a fully cooperative game with many game elements to promote working together, such as with crafting, battles, event choices or helping other player characters who were taken out of action to continue fighting.
Defense of the Citadel has already been funded on Kickstarter and is set to be delivered in August 2018. For more information, visit the Kickstarter page here.