In Village Pillage, each player has a village represented by a deck of cards containing farmers, walls, raiders, and merchants. Each village seeks to obtain enough turnips, by either growing or stealing, so it can either grow its village by adding more powerful villagers or acquire enough royal relics to become a kingdom of its own. It must do so while fending off neighboring villages attempting to become a kingdom first.
The game mechanic is a unique variation of rock paper scissors (raiders steal from farmers, walls block raiders, farmers profit off walls) on two sides at once. Each card features character art by artist Tania Walker (Dracula’s Feast, The Lady and the Tiger) and includes easy to understand symbology to resolve actions. Peter C. Hayward, describes the game as “simple enough that kids can play it against each other while being engaging enough for adults to play on their own.”
Each turn, players simultaneously choose a card to play against each of their neighbors. The cards are revealed at once and resolved; Farmers gain turnips, Walls protect the turnips, Raiders steal turnips, and Merchants trade turnips in for powerful new cards or expensive relics. Then, everyone picks up their cards and a new round begins. The first player to reach three relics is the winner!
The game contains forty gorgeous villager cards, seventy-two turnip tokens, fifteen relics, and a bank card for each player.
The game is supported by a Kickstarter campaign beginning on the 26th of March. Kickstarter backers will receive a sixth-player expansion for free. Stretch goals include expansion cards, and a double-sided chicken token for breaking ties. During the campaign, Jellybean Games will run a contest for backers to select which villager card will be the Ultimate Village Pillager.