Hand of Fate is an excellent video game available on Steam, Xbox One, and PS4 that draws upon many board and card gaming elements and mixes it with storytelling. It is, at it’s heart, a deck-building game that supplants careful card choices for every encounter of a perilous journey. Players are required to carefully choose opportunities of heroism, terrible pitfalls, and even each piece of mundane or legendary equipment they can possibly run into much like making a personalized choose-your-own adventure game. Playing it can make you wonder why a tried-and-true tabletop game hasn’t yet emulated the same captivating experience, but now there’s no need to wonder – It’s in development!
The game’s design studio, Defiant Development, is working with Rule & Make, the creators of Entropy and Rise to Power, to bring the hit video game to the board gaming world. With a sequel coming to Steam and Xbox One in early 2017, it is plain that Defiant is investing heavily on the success of the original game. From my experience with the design, I feel they have every reason to, and I’m excited that they appear to be thinking critically about how this game is being translated from one platform to another. One can tell by this quote from the press release just how serious these developers are in bringing this game to life:
“When we started thinking seriously about a physical version, we spoke to a few different people in the space, but it was Rule & Make who we really wanted to work with, largely because they were local, passionate, creative, and knew our game inside out. In terms of the tabletop version, we’re really looking forward to having an actual game we can unfold with friends, and we’re excited by some of the mechanics ideas Rule & Make have in mind.”
Hand of Fate is a solitary experience that required tactical thinking at every step, but some of those steps cannot directly translate to a board game which leaves questions about what will be the same and otherwise. Will it be a solo game, or will it be adapted to allow multiple players, or even a “dungeon master”? How will it accommodate for the third-person combat? Unfortunately there is no word on a release date or finer details as of right now, but Defiant studios has said they will reveal more details after PAX Australia which is currently underway. Keep an eye on either Rule & Make or Defiant Development’s news pages for more information about the game as it comes to fruition.