New from Floodgate Games is Bad Maps, a programing game with a pirate theme. In Bad Maps, players are pirate captains with hidden objective that award points based on where certain pirate minions are on the map in relation to the buried treasure on the island. Each round, the players give instructions to the minions by playing a map piece from their hands. Some map pieces are played face up and some are played faced down, preventing other players from knowing exactly where each minion will be on the island during that step. Once all the instructions for the minion’s map have been given, the minions execute each step of their instructions on their maps, moving closer or further from the treasure, or falling victim to pits. Once all the minions have completed their movement, the captains score their objective and the minions dig pits (looking for treasure). The second round begins with a much more hazardous island. The captain with the most points at the end of the game is the winner. Bad Maps is designed by Tim Armstrong, designer of Orbis and Kaiju Crush, and is wonderfully illustrated by Kristen Pauline, who also illustrated Stuffed Fables.
Bad Maps plays 3-5 players (but includes a 2 player mode), ages 13+, in about 40 minutes. Contents include a double-sides island board, 5 Captain player boards, 45 map cards, 40 objective cards, 10 blackout cards (shows which maps cards will be face up or face down), 10 spyglass tokens, 4 minion markers, 4 minion start tokens, a first mate token, a first player token, and 8 pit markers.
Bad Maps was successfully kickstarted back in September 2018 with a projected delivery of March 2019. If you missed the kickstarter campaign, it is available for pre-order now, or you can look for the game at your friendly local game store in March 2019.