Terra Mystica is easily one of the biggest and highest rated Eurogames of all time, having inspired a space-themed spin-off in Gaia Project. Yet it has not stopped growing as this Fall we’ll be seeing another expansion for this 2-to-5 player territory terraformin’ game. Merchants of the Seas brings shipyards, Markets, and new maps to the multitude of factions vying for control – even the ones introduced in previous expansions! You’ll be able to send out ships to take special shipping actions, or perhaps play one of the few races that prefers to not get their feet wet and instead try to manipulate trade with other structures. All this can be played independently or combined with previous expansion content, meaning you’ll be able to make the as complex and intricate as your table can handle.
“Merchants of the Seas expands on the hit terraforming gameplay of Terra Mystica. Develop your faction’s nautical strategy, stake a claim on distant lands, or focus on the benefits of trade. Plus, a double-sided board and over 30 tiles add countless new avenues to victory.”
There are two main goals with this expansion that should not be overlooked by the promise of added rules – strategic flexibility and balancing. Ships and trading allow for a wide variety of action potential that is, for the most part, independent on your current standing in a game – have water, will travel. Both ships and trading have ways to give you access to distant or action efficient terraforming and building options, making it harder to be built into a corner and opening new tactical decisions to boot. The new maps offer tons of replay potential and include new starting scores for each faction for all the maps that exist, balancing the game no matter how the landscape falls. If you’re interested in Terra Mystica or Merchants of the Seas, check out Z-Man’s website for more rules, images, and preorder information through them or your favorite local retailer.