Fantasy Flight Games announced Fire at Will last week, which is an expansion to 2011’s Dungeon Fighter. If you are not familiar with Dungeon Fighter, it is a cooperatiave, dexterity, dice game designed by Aureliano Buonfino, Lorenzo Silva, and Lorenzo Tucci Sorrentino. Players are adventurers trying to survive monsters as they explore dungeons. During a turn in the game, cards with events and monsters are revealed. If monsters are encountered, then they must be fought by physically tossing dice towards a target board. Fire at Will is the first of four planned expansions themed around the four elements. This this expansion, which focuses on the power of fire, will have players tossing dice through rings of fire that allow damage to be done even if the dice do not land on the target. The expansion also introduces burn tokens that get placed on monsters and at the beginning of a turn, one token comes off causing damage in addition to other damage during that round.
Joining the Party
Fire at Will introduces you to a new heroine: Melissa, The Fire Sorceress. As that casual smirk on her face suggests, she can play with the most dangerous fires without getting burned. Since she’s an expert in fire magic, you’ll likely want her in any party of heroes journeying through the fire mountains. Her Agile Instincts ability, when activated, prevents her from suffering damage if you throw a miss. Activating her Sworn Enemy ability allows her to deal four points of additional damage to any demon she fights. Melissa also uniquely possesses the Fire Sacrifice ability. It allows you to place three burn tokens on a monster, but only if the group’s leader is willing to suffer one point of damage. Sometimes the best way to be a hero is to take one for the team, but you must decide for yourself whether fire magic is worth the sacrifice.
Dungeon Fighter: Fire at Will will be released in the third quarter of 2014.