Quixotic Games, developers of Canterbury, are cooking up their second self-published game – Dungeon Alliance. Announced via press release, this newest design by Andrew Parks is a special blend of a tactical, competitive miniatures game mixed with deck-building and wrapped up in a dungeon crawl (for flavor). Players pick teams of four heroes and simultaneously enter and explore a dungeon, racing to defeat monsters and each other. Each hero comes with three starting cards, contributing to a 12 card starting deck to help adventuring parties fight and survive. Further details as described in the press release:
“Hero figures explore the modular game board to defeat monsters and overcome challenges. As they do so, they earn XP Tokens that they can flip face down to purchase upgrade cards for their Alliance Decks. With over 200 cards featuring unique art from acclaimed artists such as Chechu Nieto, Jessada Sutthi, Biagio D’Alessandro, and Víctor P. Corbella, the possibilities for adventure are endless!”
It is a very interesting design that seems to build off of the already solid concepts featured in the recently released Masmorra and it’s thematic parent, Arcadia Quest, from CMON. Instead of dice, of course, there is now deck-building which can potentially fulfill a demand as that genre sees some renewed interest from the also recently released second edition of Dominion. Unfortunately there isn’t a whole lot more information available for Dungeon Alliance, as Quixotic Games are preparing for the Kickstarter campaign in January of 2017. Until then you can keep a finger on the pulse of this burgeoning title by visiting Quixotic’s website or the game’s newly entered BoardGameGeek page.