Dubai: Rebuild the Ruins coming to Kickstarter from Greater Than Games

Greater Than Games is gearing up for their next Kickstarter, this time around it’s a dystopian future game about rebuilding the city of Dubai.  The game is called Dubai: Rebuild the Ruins, and will be the latest design by the Cardboard Edison duo of Chris and Suzanne Zinsli.  They are describing the game as worker placement, tile laying, and resource management as you try to be the one to rebuild the city the most.  Worker placement will be done through a rondel mechanic and so player order will be changing and there will be reactions to each player’s action, meaning you will be always engaged.  You will have to manage your resources to be able to rebuild parts of the city which is the ultimate goal of the game.

For more information on the game you can always follow Greater than Games on twitter, read the below press release from Greater than Games, or wait for the Kickstarter to launch at the end of February.

 

Save the Date – Dubai: Rebuild the Ruins Crowdfunding Launching February 28, 2017

St. Louis – Greater Than Games, LLC will kick off the Dubai: Rebuild the Ruins​ Crowdfunding campaign, February 28, 2017, on Kickstarter.

Dubai: Rebuild the Ruins is Greater Than Games’ newest game from the creative minds of Chris and Suzanne Zinsli of Cardboard Edison​.

Dubai: Rebuild the Ruins is a tabletop board game with Worker Placement, Tile Laying, and Resource Management elements set in the year 2299 for 2 – 4 players. Players compete with unique faction powers to rebuild the ruins of the post-apocalyptic/dystopian future city of Dubai. The faction that has rebuilt the most of the city at the end of the game will rule Dubai!

The Story of Dubai

THE GREAT WAR IS NOW JUST A DISTANT MEMORY IN THE MINDS OF ALL BUT THE ELDEST AMONG US. Battles led to the splintering of the people living around The Shining City while one faction remained – the Hazimin. The Hazimin have done what they can to keep their still glistening tower standing tall. However, though their monumental home in the center of the city is still impressive, their numbers are few. Even as new generations grow to power, the ruins of Dubai are at the heart of all conflicts among the factions of the wasteland. With the ruins still standing as a beacon of what once was – and a promise of what could be again – the new leaders of each faction (the Hazimin, the Bahriyyin, the Tayyarin, and the New Badu) have decided it is time to reclaim the city and become the leaders of Dubai.

Power over the city will be decided by the people, and only with that power can one faction establish their dominance. As your faction’s leader, it is up to you to return the ruins of the diamond of the desert to its former glory. Your control must outreach that of other factions to ensure that you rebuild the ruins in your image and rule the reformed city of Dubai!

Dubai: Rebuild the Ruins features unique thematic flavor and exciting mechanics. By using rondels for worker placement, players are constantly engaged in the game with little downtime as turn order is always changing. This allows for multiple player interactions as one player’s turn often involves reactions from other players. The setting is additionally unique with dystopian futuristic elements that draw closely from the buildings of the modern day city of Dubai.

The Project Artists:

Greater Than Games is privileged to be working with the following artists on this project.

Nolan N. Nasser — Previous Greater Than Games Projects Include: New Bedford, Fate of the Elder Gods, Spirit Island, and Exoplanets

Damon Westenhofer — Previous Work History Includes: Fantasy Flight Games, Paizo Publishing, Green Ronin, Privateer Press, Catalyst Game Labs, and Evil Hat Production

Oliver Specht — Previous Work History Includes: Fantasy Flight Games, DTP Entertainment, and Tinnitus Games

For live updates, follow Greater Than Games on Twitter (www.twitter.com/GTGamesLLC​) or on Facebook (www.facebook.com/GreaterThanGames​).

About Greater Than Games, LLC

Founded in January 2011 by Christopher Badell, Adam Rebottaro, and Paul Bender, Greater Than Games, LLC designs and publishes tabletop gaming products. We here at Greater Than Games are all about making the games that we have always wanted to play. Dice Hate Me Games was founded in 2011 by Chris Kirkman and is committed to bringing entertaining, innovative, and challenging games to the table and beyond. Greater Than Games and Dice Hate Me Games merged in 2015, combining our powers to maximize the awesomeness of the games we publish. We love playing games and we love our ridiculous process of game creation, and we hope to continue producing high-quality tabletop games for many years to come. Our passion for boardgames, dedication to quality, and guiding life philosophies are reflected in the innovative designers, keen developers, and talented artists that we choose to work with.