Council of Four was originally published in 2015 by Cranio Creations, and designed by Simone Luciani and Daniele Tascini but in early 2018, CMON will be bringing it back to tables everywhere in an updated version with new art, a new box size, and their signature attention to detail. Oh, and of course, miniatures.
Council of Four has 2-4 players taking on the roles of rich merchants seeking to build lavish emporiums within cities in the Three Kingdoms. These Three Kingdoms are ruled by the Councils, each consisting of Four nobles. These Councils are, as might be suspected, easily corruptible and have a very fluid membership, thanks to wealthy merchants such as yourselves. You have to gain permits and build emporiums in the most lucrative locations to win, but don’t neglect the Emperor, as he allows you to build without permits.
With 4 different actions you can take on a given turn, 4 ways to score points, and 8 possible configurations of the modular board, the game offers differing strategies and a variable setup, two things that often lead to a great deal of replayability.
The game plays in 40-75 minutes, and is on the lighter end of the scale, is good for new players, and the new version looks great with pleasing art and well-sculpted minis.