USAopoly Inc. has announced two themed versions of their highly acclaimed game Codenames inspired by Disney, Disney•Pixar and Marvel will be released this fall. Codenames is a popular party game in which teams compete to provide clues to cards to their partner(s). In this case, however, the clue-givers run the risk of having their team accidentally choose cards that belong to the opposing team. Additionally, a spy card needs to be avoided by both teams or the game is lost. Only the clue-givers know which cards belong to which team!

Codenames has won many different awards since it’s release and has spawned several different expansions including adult-themed Codenames: Deep Undercover and Codenames: Pictures.

USAopoly President and CEO John M. Davis had this to say:

“We recognized that Codenames was perfect for pairing with the Disney, Disney•Pixar and Marvel franchises. We are confident the Disney, Disney•Pixar and Marvel versions of Codenames will complement our extraordinary portfolio of game brands,”

Codenames has won a number of accolades including Dice Tower Gaming Award’s 2015 Best Family Game and 2015 Best Party game. In 2016 it also won the board game industry’s most prestigious award: the Spiel des Jahres.

Codenames  Disney  Family  Edition  will  feature  characters  and  locations  from  Disney  and Disney•Pixar  films throughout the last  90 years.  Codenames Marvel Edition will appeal to Marvel fans and will be more of a traditional party game. The game will incorporate many fan favorites, including Marvel’s Guardians of the Galaxy, Marvel’s Avengers, Doctor Strange, and Spider‑Man.

Davis went on to say “We’re particularly enthusiastic about the artwork, as it includes a great mix of characters and locations that Disney, Disney•Pixar and Marvel fans will appreciate.”

Both Codenames Disney Family Edition and Codenames Marvel Edition will be available in Fall 2017. Both games are targeted for players 8 and up. They will be sold exclusively in North Americ

USAopoly, Inc. will be at Toy Fair in New York City, February 18‑21. For more information and details on some of the industry’s best games, click here.

games-expo

In a recent press release, UK Games Expo (the largest UK board gaming/hobby convention), announced that as they enter their 11th year, they have confirmed their sponsors for their next 2017 event.

Major sponsors since 2012, and a large part of the impetus to move on and expand UKGE are Mayfair Games. Julie A. Yeager, Director of Marketing at Mayfair Games said “Mayfair Games is proud to continue our support of UKGE. Together, we are part of a great team, supporting a strong and growing U.K. gaming community through even more gaming opportunities for UKGE 2017!”

Catan Studio said “Catan Studio ™ develops and publishes Catan® games—the world’s preeminent analog game brand. We look to nurture the Catan community as it grows. Attending UK Games Expo, home of the UK’s largest Catan championships, as major sponsors is part of this strategy.”

To find out more, you can head over to their official page and read their press release here.

logo_luck_and_logic

English versions of Luck & Logic’s two Trial Decks and Booster Pack are on sale.

The full list of cards available in each set are listed below:

Trial Deck 01 – Brave Logic

Trial Deck 02 – Rinne Logic

Booster Pack 01 – Growth and Genesis

As reported on Anime News Network, Luck & Logic is a media franchise that is a joint venture between Bushiroad, Bandai Visual, Doga Kobo, Nitroplus, Lantis and Yuhodo.

For more information regarding rules, events and release dates please visit the Luck & Logic game website.

finca board

Some very exciting news was announced by Patrick Nickell, owner of Crash of Games, during one of his weekly 5-minute Monday” VLOGs. CoG has picked up publishing rights for Finca, an economic/farming game designed by Ralf zur Linde and Wolfgang Sentker. It was originally published in 2009 by Hans im Gluck in Germany and licensed by Rio Grande Games in the United States.

Finca is slated for a 2017 (second quarter) release and will feature new art to be re-commissioned. You can ready the formal press release below:

CRASH OF GAMES TO PUBLISH OUT OF PRINT BOARD GAME “FINCA”

Everett, Washington 5/23/16 – Crash Games is excited to announce that they have acquired publishing right to the Tabletop Board Game, “Finca”. “Finca” is designed by Ralf zur Linde and Wolfgang Sentker and was published in 2009 by Hans im Gluck in Germany and licensed by Rio Grande Games in the United States. “Finca” garnered a coveted “Spiel des Jahres” (Game of the Year) nomination in 2009 as well at over ten other Game Award nominations and wins for its simple yet engaging game play.

Crash of Games has “Finca” slated for a Q2-2017 release and will be commissioning all new art for the game. The farming theme will be kept but localized for North America.

Crash of Games is an independent table top board game design, development and publishing company based in Everett, Washington. Crash of Games’ mission is to bring families and friends together through the social and engaging play of modern board games. The Board Game Industry has grown tremendously from beloved classics like Monopoly and Risk and seen a tremendous resurgence in independent publishing thanks to games like Settlers of Catan, Ticket to Ride and Carcassonne. Crash of Games is set to publish six board games in 2016 to add to its existing catalog of 10+ games.

Crash Games, LLC was founded in Phoenix, Arizona in 2011 by Patrick Nickell. Patrick Nickell has a background in radio broadcasting and journalism and has been published in The Arizona Republic, The Rim Country Gazette, as well as other print media and featured in a multitude of broadcast media. In 2015 Crash Games partnered with Geek Chic, located in Everett, Washington. Geek Chic makes heirloom quality, custom, made to order furniture. Starting as only three fellas in a garage, it has grown to 40 employees and 40,000 square feet of shop.

dicetoweraward_wnwfjk

Well, better late than never! Last week’s winner of a $10.00 gift certificate from Cool Stuff Inc was winner is Padilla H.  CONGRATULATIONS!

Padilla was emailed instructions on how to cash in the certificate. Having said that, however, don’t give up hope. We choose a winner *every* week and to be entered to win, all you have to do is be a subscriber to our news. You can register by filling out the short form on the right.

As always, a *huge* thank you to Cool Stuff for providing the certificates. Visit www.coolstuffinc.com for the best prices and selection of board games.

Image from Rob Daviau's Twitter feed

Image from Rob Daviau’s Twitter feed

According to a somewhat cryptic and simple tweet from game designer Rob Daviau (Risk Legacy, Pandemic Legacy) today, the long-awaited “legacy-style” board game known as Seafall was delivered to its publisher, Plaid Hat Games, on January 20, 2016.

The tweet read simply this:

For those of you who picked Jan 20, 2016 as the day I delivered Seafall to the publisher, please collect your prize. Pencils down!

Fans of Daviau and legacy-style games, or games that create a campaign-styled experience for players in which the game changes and grows as it’s played, will rejoice at this news.

Visit the tweet in its its entirety here.

pearl games logo

Pearl Games has announced that in 2016 they will be publishing an expansion for Deus, designed by Sébastien Dujardin, which has been well received since its release in 2014. Deus is a civilisation style card game where players compete to build their empires and can call on the assistance of a god.

Additionally, Pearl Games have said that their dice placement game Troyes will be re-printed this year. Troyes was originally released in 2010 and is designed by Sébastien Dujardin, Xavier Georges and Alain Orban. If the re-print run is successful then a re-print of The Ladies of Troyes expansion will follow.

Looking further ahead: “We will also work on several big events for 2017” is the teaser from Pearl Games.

call of cthulhu

Fantasy Flight Games has announced Call of Cthulhu: The Card Game is coming to an end with  The Mark of Madness due out later this year.

Call of Cthulhu: The Card Game has enjoyed a long and rich life, even beyond what was once predicted for it. The devotion of its fans has sustained this sophisticated game of Lovecraftian horror for many, many years. Now, after seven cycles of Asylum Packs and nine deluxe expansions, the release of The Mark of Madness, the game’s tenth deluxe expansion, completes the series of faction-based boxes. It also completes our development of the game.

FFG will continue to make all Asylum packs available through their in house manufacturing division so no Asylum pack will go out of print. You can read the full announcement here as words of farewell from Nate French and Damon Stone two of the games developers.

potion explosion

Kickstarter powerhouse Cool Mini or Not has announced it will be releasing the English edition of Horrible Games‘s Potion Explosion during the first quarter of 2016. The full CMON press release follows:

CMON Inc. To Publish Potion Explosion

September 17, 2015, 5:00 PM EST – CoolMiniOrNot, CMON Inc., has announced today that it will be publishing the English language version of Potion Explosion, a board game by Horrible Games. Potion Explosion brings the fast and frantic gameplay of hit mobile games like candy crush and bejeweled to players’ tables.

In Potion Explosion players attempt to create potions by pulling colored marbles from a dispenser and matching them with the needed ingredients for the potions on the table in front of them. While basic turns are simple, clever players will strategically pull colored marbles that both fulfill a needed ingredient and cause matching colored marbles to stack up in a single column, allowing them to collect all the like colored marbles and save them for later turns. Potion Explosion’s simple rules make it easy enough for the whole family to learn, but offers enough depth to keep puzzle game fans coming back for more. CMON Inc. expects to publish the English version of Potion Explosion in the first quarter of 2016.

Horrible Games has previously released Steam Park, Dungeon Fighter, and Co-Mix.

CMON Inc. is the publisher of premium board and table top games, such as Zombicide, Arcadia Quest, Blood Rage, Rum and Bones, Wrath of Kings, and more.

mare nostrum

Mare Nostrum: Empires from Academy Games and Asyncron is a new version of Mare Nostrum a 2003 empire-building game both designed by Serge Laget. With updated rules, components, board, and new ways to win it takes what was great in Mare Nostrum and improves on it. It is also currently blowing through stretch goals on Kickstarter and adding huge amounts of gameplay as it does.

Mare Nostrum is an empire-building game in which 3-5 players lead their individual ancient empires to dominion of Mare Nostrum. You grow the fame and glory of your empire by expanding your influence into new Provinces, then extending your Trade Caravans, building Markets, and founding new Cities and Temples. You can recruit Heroes and create Wonders to help your cause. But beware of your “friends” because they may look upon your gains with envy and greed…

Mare Nostrum is a re-introduction by Academy Games and Asyncron of the original 2003 release with updated rules, counters, and map board. This edition includes many new components and multiple new ways to win!

There were a lot of changes to the original game made before the launch including two more victory conditions, another resource type, additional buildings, a revamped trade system, and custom battle dice to name a few. Also a lot of the stretch goals add game play like the Punic Wars rulebook that adds in two player support. A lot of these stretch goals will be combined into the Atlas Expansion that will be included free for a backers. Yes your pledge on Kickstarter will get you the new game and an expansion that will be separate at retail. The artwork has also been redone by the talented Jean-Marie Minguez.

mare nostrum pieces

In the game players will start with an empire that has a unique bonus and try to expand by using resources to build markets, cities, caravans, etc.. They will  expand into adjacent provinces through influence or military might and acquire new heroes and and wonders. This will be paid for by taxing cities and collecting goods from caravans. Battles will be fought by Legions who will be able to travel the seas with the use of Triremes. As your empire grows it will move up three tracks: Trade, Culture, and Military and the leader in each will gain additional powers and benefits.

As stated above Mare Nostrum: Empires is rapidly adding on stretch goals including component upgrades, new events and heros, small expansions, additional tracking boards, and 3D components for legion tokens, fortresses, and ships. It is also available in multiple languages including English, French, German, Polish, Italian, and Spanish. If this sounds like your kind of game or you are looking for a sub two hour civ type game then you need to check out the Kickstarter for Mare Nostrum: Empires.