Ares’ games Sword and Sorcery is looking for an addition to the Immortal Souls cycle in March with two hero packs, Volkor and Skeld, and a campaign expansion, Vastaryous’ Lair.
In the climax of the Immortal Souls campaign, Vastaryous’ Lair, the heroes are looking to reach the highest soul rank, achieve new legendary powers and fight the five-headed dragon himself!
The hero packs add Volkor, a Drakonian guard who can be played as a Dragonflame or Dragonheart, and Skeld, a dwarf who can be played as a berserker or slayer to the game.
More information about the expansion can be found here.
Now on Kickstarter is a 2-player tactical battle card game, Anthelion: Conclave of Power. This wallet game has a playtime of 20 minutes and is for ages 10 and up. Designed by Daniel Solis, the game builds on the foundation of another wallet game, the two-player influence manipulation game Avignon: A Clash of Popes.
In the game, players choose a side, Liberation or Dynasty, and will use abilities on location and character cards to pull the characters to their side of the table and push the unwanted ones to their opponent. Once a card is past the threshold of the players’ home base, the card is gained. Whoever reaches 10 points of influence first is the winner.
The Kickstarter rewards start with Print and Play, and go to a copy of the game, a copy of the game plus the Android expansion pack, future expansion packs and a playmat.
More information on the Kickstarter can be found here.
Want to enhance any game in your collection quickly and easily without have to scour the internet for variants or house rules? Quined Games has you covered with their next release – The Game Changers. This is not a full game, of course, but more like an 80-card expansion for your whole collection. With these cards, you can add new end game scoring, turn a cooperative game competitive and vice versa, or even alter the flow of the game with fun solutions for analysis paralysis or making mistakes.
“The Game Changers box gives you the possibility to give more or other fun to any of your games. It can give the games that you know and love so well a new and fresh impulse, but it can also freshen up your worn and torn games and even give the boring evergreens a second life. It’s up to you to use, or not use, any of the Changers.”
Now of course not all of these will work with every game, your mileage will vary. Each card is essentially going to amount to the same value as a fun, harmless house rule, so if that’s something you already do then this pack of cards is a no-brainer. However, even if you aren’t into variants but have thought about it from time-to-time, this simple pack of 80 cards is a harmless way to dip your toe into the water and it may even inspire many more cool ideas. If you’re interested in learning more about The Game Changers, or other releases from Quined Games, be sure to check out their website for their product pages and articles.
Portal Games, Ignacy Trzewiczek‘s Polish gaming paradise, has announced a slew of new expansions for 2019 at the Essen Spiel currently going on in Germany.
51st State: Allies is the second expansion for the popular Imperial Settlers variant game 51st State (2010). In Allies, new mechanisms are introduced to ally the factions together, gaining unique bonuses and features. Additionally, this expansion adds 3 new factions to the game – The Steel Police, Uranopolis, and Sharrash! Play to unite the varied factions in the Wasteland, or take control as a lone wolf, the choice is yours.
Breakthrough is the second expansion for Alien Artifacts, the 4x card game released last year. Breakthrough includes “new threats uncovered in the famous Discovery, and new challenges for the space faring factions”. This expansion includes 20 new technology cards, 10 new ship cards, and 10 new planet cards, from the expand category. “Humanity solved the mystery behind the alien technology, and is ready to seize its powers!”
Fans of the award winning 2012 game Robinson Crusoe (#40 on BGG) may need to sit and take a deep breath. Mystery Tales, the second expansion for this thematic cooperative survival game, is coming in 2019. Mystery Tales includes a campaign game, The Lost City of Z, as well as a slew of components which can be added to the base game. This expansion includes 10 new characters, and 300 new cards, including new beasts, a new event deck, new mystery cards and new adventure decks. The game also introduces a new mechanism of SANITY, which can push any game of Robinson Crusoe into the realm of gothic horror. Also included are 5 new scenarios in the campaign, as well as 2 new general scenarios.
Stronghold: Undead is the stand-alone expansion to the acclaimed 2 player game Stronghold (2009), and just like the original, this expansion is getting the second edition treatment. Once again the Stronghold is under seige, with one player attacking and the other trying to survive the onslaught. This time though, the deadly Necromancer throws his unflinching forces against the walls, and each player has 8 turns to break through, or to repel the invaders.
L.A. Crimes is the first expansion to the new hotness, Detective: A Modern Crime Board Game. In Detective, players use a unique combination of web pages, internet searches, information cards and props to solve an intricately crafted detailed story of crime and greed. The expansion has 3 new cases taking place in sunny California, in the crime riddled Los Angeles of the 1980s. The expansion includes 2 new mechanisms – observation and stakeouts.
Finally Portal Games is prepping a magical Lootbox, with 6 unique mystery promos. Pre-orders for the Loot Box start on November 1. For more information on this, and all the announcements, check out Portal Games’ press release here.
Embrace your inner vampire and build your bloodline to shape 700 years of Vampire and human history. In Vampire The Masquerade: Heritage you strategically choose your clan to resolve situations throughout history . Use intrigue cards to change the rules of the game. Turn humans into vampires and change the play dynamic of that character by turning the card in its sleeve. All cards are pre-sleeved to heighten the mystery and surprise of the game. Play individual games and collect those accomplishments in your timeline. As you play through mission cards you’ll gain new characters and rewards and unlock challenges. Once the 700 years comes to an end you will unravel ancient mysteries with all you’ve accumulated through the years.
This tabletop game will be for 2-4 players and play in 20-40 minutes.
Games Workshop is launching a program available for teachers interested in starting an after-school club using Warhammer products. School teachers that are accepted will be sent a free package of Warhammer product. Within the package are the following products:
- A Read This First Book: In this book, the club structure is introduced along with advice on how to run the club. There are 5 student officer positions within the club. Those are Lord Commander (student head of the club), Club Herald (creates club posters and alerting members to meeting dates and times), Lore Master (one each for AOS and 40K who will write narrative campaigns), Master Artificer (photographs models), and the Master Architect (builds club scenery). School Progress Report templates to check student grades, a club charter, a club rules page, and a parent permission paper are also in this booklet.
- A Curriculum Book: This book contains sample weekly lesson plans for the club for the first six weeks. In week one the two games and their factions are to be introduced. A discussion on the morality and ethics of war in general and the morality of each of the Warhammer games’ factions is to be had as well. Students are then asked to follow a flow chart of questions for each game to determine which faction they want to play. In week two students are taught how to use miniatures building tools and are walked through building their first miniature. The next two weeks are spent learning painting techniques. The final two weeks of lesson plans are for learning to play each of the games.
- 6 Base paint brushes
- A Getting Started with Warhammer 40,000 and a Getting Started with Age of Sigmar booklet: These show pictures of some of the miniatures, give painting tips, and include a brief rules overview for each game.
- A Warhammer Age of Sigmar Paint + Tools set
- A Citadel Base Paint Set
- A First Strike Warhammer 40K starter set
- A Storm Strike Warhammer Age of Sigmar starter set
- The Age of Sigmar book, Hammerhal & Other Stories
- The 40K book, Crusade + Other Stories
Teachers interested in applying can get more information by emailing: email@example.com
The Games Workshop announcement can be found here.
Based on character-driven fantasy novels and RPGs, Call to Adventure allows 2-4 players to compete to create the hero with the greatest destiny. Starting from humble origins, players use cards to build their characters, cast runes to overcome challenges and generally choose each step down their path of advancement, whether it be towards good or evil. The game plays out in three acts, which together will tell the story of the characters.
The Kickstarter campaign not only offers a pledge for the base game but you can make a higher pledge to include an exciting expansion – set in the world of Patrick Rothfuss’ The Name of the Wind!
“The Name of the Wind and The Wise Man’s Fear are two of the most critically-acclaimed fantasy novels ever written, and we couldn’t be more excited to bring their characters and themes to this expansion. Fans of the books will love this expansion, but anyone can enjoy it. Most of the cards feature Heroic Fantasy themes that can be brought into any fantasy world. Stay tuned to updates for more about this expansion!”
The first expansion, included in the Kickstarter project, as well as others to follow, will add new mechanics to the base game as well as new Challenges and Destinies.
Call to Adventure is created by Chris and Johnny O’Neal, designers of the hit game Boss Monster. You can pledge for it on Kickstarter until August 13, 2018. The project has already met its funding goal and is expected to ship in November 2018.
You can watch a quick rules explanation by the Rules Girl here.
Call to Adventure
Recommended ages: 9+
Time to play: 60 minutes
Challenge friends to travel throughout the city with your apprentices, make transactions, and collect rubies, all from your mobile device. You can play Istanbul anywhere!
Acram Digital announced a digital version of the 2014 Kennerspiel des Jahres winner is now available for iOS and Android. The app features 100% of the original rules, a pass-and-play option, cross-platform online multiplayer options, and preset or randomly generated game boards.
You can play on the go against friends or an AI with three different levels of difficulty and individual strategies to unlock 70 different achievements. Right now, only the original version of the game is being offered but we can hope to see features from the expansions to be added in the
There are a variety of options created with this app including eight different languages English, German, Dutch, Polish, French, Korean, Japanese, and Chinese Simplified. It also offers a color-blind mode to make the game available to even more players.
Istanbul is one of the best 100 board games of all time. We have used our experience, working on Eight-Minute Empire and Steam: Rails to Riches, to provide you the digital edition of this great game.
You can get it on IOS here and the Google Play store here.
Congratulations to Shari B, this week’s winner of a $10.00 gift certificate to Cool Stuff Inc. Just prior to posting this announcement, Shari was emailed instructions on how to claim his certificate.
Thank you to everyone that’s subscribed to our news (each week we’ll award a $10 CSI gift certificate to a random subscriber)! We hope that you’re enjoying the content provided and that it’s been informative.
We’d also like to express our gratitude towards Cool Stuff Inc for providing the gift certificates! We’ve given away hundreds of dollars so far! You can visit Cool Stuff’s web site here.
Fasten your seatbelt and get ready to shift into high gear! Getaway Driver will put you in the hot seat of a high speed chase. In this two-player, asymmetrical game, take on the role of the getaway driver and pull out all the right moves to outrun the police. Or, save the day as you coordinate the police effort to stop that crazy driver in her tracks.
From the creative minds of Jeff Beck and Ryan Goldsberry, who brought you Word Domination and Hardback, this fast-paced game lets you build the city by placing tiles as you play. Prepare yourself for all new art work from Ryan Goldsberry from the Burgle Bros universe on each card and tile. Getaway Driver sets up in as little as 3 minutes, plays in 30-45 minutes, and is easy to take with you on the go! This game is looking for drivers aged 12 and up.
Uniqueness and Fun in One Little Package
Getaway Driver can be played anywhere and takes your natural location into account as you build the city. Your coffee mug becomes a lake. Don’t get too close to the edge of the table or you’ll fall off a cliff. As the driver, you fly around the city trying to collect stash scattered around. But watch out, the police could be tailing you, and they’ll move as you move and set up barriers to stop you from escaping the city. Use stunt cards to jump a ramp and land just out of the police’s reach or lead them straight into a hazard!
“Getaway Driver is a tense and strategic game. Each turn, the Police secretly build out the city and move their vehicles, working to corner the Driver and steer them towards the areas of the city that expand the police force… If the last city tile is placed, the Driver escapes out of town. However, if the police increase the pursuit meter to its final space, the Driver is caught.”
So what are you waiting for? Hit the gas and head over to this Kickstarter now!
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