Based on character-driven fantasy novels and RPGs, Call to Adventure allows 2-4 players to compete to create the hero with the greatest destiny. Starting from humble origins, players use cards to build their characters, cast runes to overcome challenges and generally choose each step down their path of advancement, whether it be towards good or evil. The game plays out in three acts, which together will tell the story of the characters.

The Kickstarter campaign not only offers a pledge for the base game but you can make a higher pledge to include an exciting expansion – set in the world of Patrick Rothfuss’ The Name of the Wind!

“The Name of the Wind and The Wise Man’s Fear are two of the most critically-acclaimed fantasy novels ever written, and we couldn’t be more excited to bring their characters and themes to this expansion. Fans of the books will love this expansion, but anyone can enjoy it. Most of the cards feature Heroic Fantasy themes that can be brought into any fantasy world. Stay tuned to updates for more about this expansion!”

The first expansion, included in the Kickstarter project, as well as others to follow, will add new mechanics to the base game as well as new Challenges and Destinies.

Call to Adventure is created by Chris and Johnny O’Neal, designers of the hit game Boss Monster. You can pledge for it on Kickstarter until August 13, 2018. The project has already met its funding goal and is expected to ship in November 2018.

You can watch a quick rules explanation by the Rules Girl here.

Call to Adventure
Players: 2-4
Recommended ages: 9+
Time to play: 60 minutes

Challenge friends to travel throughout the city with your apprentices, make transactions, and collect rubies, all from your mobile device. You can play Istanbul anywhere!

Acram Digital announced a digital version of the 2014 Kennerspiel des Jahres winner is now available for iOS and Android. The app features 100% of the original rules, a pass-and-play option, cross-platform online multiplayer options, and preset or randomly generated game boards.

You can play on the go against friends or an AI with three different levels of difficulty and individual strategies to unlock 70 different achievements. Right now, only the original version of the game is being offered but we can hope to see features from the expansions to be added in the

There are a variety of options created with this app including eight different languages English, German, Dutch, Polish, French, Korean, Japanese, and Chinese Simplified. It also offers a color-blind mode to make the game available to even more players.

Istanbul is one of the best 100 board games of all time. We have used our experience, working on Eight-Minute Empire and Steam: Rails to Riches, to provide you the digital edition of this great game.

You can get it on IOS here and the Google Play store here.

Congratulations to Shari B, this week’s winner of a $10.00 gift certificate to Cool Stuff Inc. Just prior to posting this announcement, Shari was emailed instructions on how to claim his certificate.

Thank you to everyone that’s subscribed to our news (each week we’ll award a $10 CSI gift certificate to a random subscriber)! We hope that you’re enjoying the content provided and that it’s been informative.

We’d also like to express our gratitude towards Cool Stuff Inc for providing the gift certificates! We’ve given away hundreds of dollars so far! You can visit Cool Stuff’s web site here.

Fasten your seatbelt and get ready to shift into high gear! Getaway Driver will put you in the hot seat of a high speed chase. In this two-player, asymmetrical game, take on the role of the getaway driver and pull out all the right moves to outrun the police. Or, save the day as you coordinate the police effort to stop that crazy driver in her tracks.

From the creative minds of Jeff Beck and Ryan Goldsberry, who brought you Word Domination and Hardback, this fast-paced game lets you build the city by placing tiles as you play. Prepare yourself for all new art work from Ryan Goldsberry from the Burgle Bros universe on each card and tile. Getaway Driver sets up in as little as 3 minutes, plays in 30-45 minutes, and is easy to take with you on the go! This game is looking for drivers aged 12 and up.

Uniqueness and Fun in One Little Package

Getaway Driver can be played anywhere and takes your natural location into account as you build the city. Your coffee mug becomes a lake. Don’t get too close to the edge of the table or you’ll fall off a cliff. As the driver, you fly around the city trying to collect stash scattered around. But watch out, the police could be tailing you, and they’ll move as you move and set up barriers to stop you from escaping the city. Use stunt cards to jump a ramp and land just out of the police’s reach or lead them straight into a hazard!

Getaway Driver is a tense and strategic game. Each turn, the Police secretly build out the city and move their vehicles, working to corner the Driver and steer them towards the areas of the city that expand the police force…  If the last city tile is placed, the Driver escapes out of town. However, if the police increase the pursuit meter to its final space, the Driver is caught.”

So what are you waiting for? Hit the gas and head over to this Kickstarter now!

 

Games and books can take up a lot of space on your shelves. A new book out on Kickstarter is several games in one!

GAMEBOOK is an interactive book of ancient strategy board games. The games are collected in one book that comes with 72 figures, 6 two-sided sticks and dice, as well as booklet on rules and the history of the games.

Games included are Surakarta, Tablut, Pachisi, Alquerque, Mu Torere, Senet, with two additions to be unlocked, and four copies of GAMEBOOK can be combined together to make one big board game specially designed for this edition.

The games range from 2-6 players, and for many different ages, and originate from Indonesia, Scandinavia, India, Spain, Polynesia and Egypt.

Find out more about the Kickstarter here.

Glenn Drover is a name known to most board game enthusiasts. He founded Eagle Games, designed many games, including Railroad Tycoon (AKA Railways of the World), Conquest of the Empire, and Age of Empires III.

The name Jason Kapalka may be less well-known in our circles, but his accomplishments are not. He is the co-founder and chief game designer at PopCap who make the insanely popular video games Bejeweled, Peggle, and Plants Vs. Zombies.

Those two luminaries are coming together to found Forbidden Games, and they are bringing their unique design aesthetic with them. PopCap Games turned casual gaming on its ear, investing as much into the lighter end of games as most companies did only with their premium games, and making their games visually and aurally superior to others in the same market in the process. Eagle Games made a similar mark, producing mid-weight board games with large, lovely boards, miniatures and attention to detail in components.

Forbidden Games promises to continue this trend, with a mission statement that reads, “We believe a great board game is something you should treasure and play for years to come.” For their first game, Railroad Rivals, which will launch on Kickstarter later this month, they have hired veteran Disney animator Brian Kesinger, who has worked on movies like Tarzan and Moana.

Gilgamesh Games introduces us to their first game, Hive Smashers, a 2-player card battle game that has players fighting with the advanced Bees against the primitive Wasps. The cards in this game are hexagonal, and each player begins the game by building a hive with 18 random clan cards with their Queen card in the center. A deck of action cards and a deck of clans cards are shuffled and placed between the players. Players win the game by building a path to their opponents Queen, then playing cards to defeat the Queen, or if neither player manages to accomplish this, by having more strength in your hive than your opponent at the end of the game.

Each turn you can play cards to increase the strength of one of your clan members locations, or if you have a card with a higher number, you can cover their clan member with yours, and you can even lower their clan members strength by player lower cards of their clan, all of this in their hive, or in your own. Doing this lets you gain Action Cards. You need Action Cards to build tunnels to your opponents Queen, to collapse Tunnels your opponent has built into your Hive, and to (eventually) defeat the opposing Queen.

The Kickstarter for this game closes on April 1st, so if the game sounds interesting to you, be sure to check it out soon.

 

AZUL has won this year’s d’OR Game of the Year Award at the Cannes Games Festival. In its acceptance statement for the prestigious award, Plan B Games thanked the Jury and the designer of the game, Michael Kiesling, as well as the many fans of the game who have helped make AZUL such a success in France. AZUL is the abstract strategy tile-laying game which has also been such a significant success here at home in the good ol’United States. The game currently has a BGG rating of 8.0.

In other categories, TERRAFORMING MARS reportedly edged out GREAT WESTERN TRAIL  and ARKHAM HORROR THE CARD GAME for the win in the EXPERT category while OUTFOXED was the ‘wiley winner’ of the Children’s Game honors.

 The As d’Or (Golden Ace) is a games award given out by a jury at the Festival International des Jeux (Wikipedia) and last year’s top honors went to MYSTERIUM.

 

 

Long time board game publisher Mayfair Games has announced it’s closure as a publisher.

After 36 years, this was not an easy decision or one we took lightly, but it was necessary.

Board game publishing giant Amodee has purchased all the assets of the former company, including the product lines of both Mayfair Games, Inc and also Lookout Games, GmbH.

Once we had come to this conclusion, we knew we had to find a good home for our games which is when we reached out to Asmodee.

This news marks the latest addition to Asmodee’s now very impressive arsenal who have been aquiring other high-profile publishers over the past few years.

Thank you to the many retailers, reviewers, customers, industry partners, and volunteers, who made us a success over the past 36 years!

With such household names as Catan and Agricola under their belt, Mayfair Games have left an undeniable mark on the industry of board gaming and introduced a generation of fans to what this wonderful hobby has to offer. For me personally the thanks, is very much mutual.

Crokicurl, the sport-like game where crokinole and curling collide, is now being played in multiple cities across Canada.

The game has players competing using crokinole rules, but using curling stones in lieu of wooden discs and competing on a large scale playing surface made of ice. Players still need to aim for the 20 hole and hit competing players pieces, but now they will be doing this by hurling curling stones across a sheet of ice, with wooden posts blocking shots instead of pegs.

The hybrid game originated in Winnipeg in 2017 when a team of architects built the first crokicurl board at the iconic Forks river site.

While the game was the brainchild of the architects at Winnipeg-based Public City Architecture firm and the first rink was built in Winnipeg, Crokicurl has been picked up in other Canadian municipalities. The Acadia Community Association in Calgary found their inspiration from the Winnipeg game, building a crokicurl rink further West.

As a testament to the popularity of both sports, a story about the Winnipeg invention was one of the most popular posts the Calgary based community association had in 2017:

Last year, when the Winnipeg [crokicurl] article came out, I had put it on our community Facebook page… and the engagement on that post alone pretty much outweighs what we [usually] do in the whole entire year.”

While the game has no confirmed place in the 2018 winter olympics, a possible bid by Calgary to host the 2026 Winter Games could raise the hopes of potential crokicurl medalists.

Disclaimer

As a disclaimer, I have taken guests to the Calgary crokicurling site. The game is every bit as amazing as you could possibly hope it would be.