realms unraveled

Ascension: Realms Unraveled introduces Multifaction cards which can belong to more than one faction, unlocking myriad combinations of powers and abilities! The new Multi-Unite keyword allows players to earn huge rewards for playing many Heroes of the same faction in a single turn!

ascension cards

Ascension: Realms Unraveled also expands upon the Transform mechanic from Ascension: Darkness Unleashed, allowing players to upgrade their cards permanently!

Play it as a stand-alone 1-4 player game or combine with other Ascension Deckbuilding Games to explore the world of Vigil with up to 6 players!

ars victor

Command a furious fighting force of the future in this fast-paced, head-to-head game! Introduce new players with Ars Victor’s easy-to-learn rules, and enjoy a game with strategy deep enough to satisfy even veteran wargamers and all within an hour play time!

To win, you must reduce your enemy’s Glory to zero before they do the same to you. Your successes on the battlefield chip away at your enemy’s Glory. It never goes up, only down; so it’s always a tense, back-and-forth race to the bottom.

Your turn is simple: play a Command Card to activate one or more of your units. Move them across the battlefield, and try to slaughter the enemy. In the process, try to hold on to the three Capture Points in the middle of the board, and keep your Headquarters alive.

Combat is resolved in a single roll of multiple colored dice. Dice quantity and color can be affected by terrain, as well as unit Special Abilities. Simple icons on the dice show the results.

This Limited Edition game includes the first expansion: doubling the number of units, and adding an entirely new faction!

The Ars Victor Limited Edition contains over 3 pounds of components that you can use to crush your enemies:

  • 9 double-sided full-color mounted Map Tiles
  • 60 double-sided 1.5” Unit counters from the Empire of Man
  • 20 red and blue double-sided Banners
  • 6 hexagonal Capture Points
  • Two decks of 24 red and blue Command Cards
  • 12 red, white, and blue custom-molded Combat Dice
  • 14 red and blue Command Counters
  • 1 twenty eight page full-color Rulebook, chock full of rule examples and sample missions
  • 2 full-color double sided Quick Reference sheets

carmarace

In Carmarace, everyone on your block just won the chance to pick up a limited edition collectable at the convention being held on the other side of the continent. There is only one of these collectables up for grabs and the first person there gets it! The problem? None of you have a car…As players hit the streets, sky, and tracks, they will hop into different vehicles with different “Karma” values.  You might get really lucky and have a nice open road in front of you…or you might get a giant boulder, which can slow you down. In this race, what goes around comes around. You’ll run into speeding tickets, road blocks, jet fighters, trains, cars, planes, old ladies, and more! 

In Carmarace, you’ll need to strategize which cards to hold, and which to discard. Do you want to advance further into the race? Or deal out some bad Karma to the others in front? Which path should you take? Will you risk the high road and take a plane? Bluff your way past the others? So many choices to choose from.

2-6 players

Ages 8+

90 minute play time

arcadea quest
In Arcadia Quest, players lead guilds of intrepid heroes on an epic campaign to dethrone the vampire lord and reclaim the mighty Arcadia for their own. But only one guild may lead in the end, so players must battle against each other as well as against the monstrous occupying forces.
Arcadia Quest is a campaign-based game for 2 to 4 players, where each player controls a guild of three unique heroes, facing off against the other players and the various monsters controlled by the game. Players need to accomplish a series of quests in order to win each scenario and choose where to go next in the campaign.
Players are able to choose the path their campaign takes, navigating through six out of eleven available scenarios, so each time the campaign is played it can have a different configuration of scenarios. As the campaign progresses, the heroes are able to acquire new weapons, equipment and abilities that give them powerful options to tackle the obstacles ahead. Furthermore, by fulfilling specific quests in a scenario, players unlock exclusive features in subsequent scenarios.
2-4 players
Ages 13+

dogs of war

Dogs of War is a euro-style, soldier placement board game of deception, intrigue and shifting alliances for 3 to 5 players. Dogs of War is an elegant game set in a steampunk-influenced renaissance universe. Noble houses engage each other in a series of fierce battles, and it is up to the players and the Dogs of War they control to deploy their private armies in support of whatever house they wish to favour.

dogs of war components

Players take to the battlefield as one of the Dogs of War. As Captains of their own private army, each Dog of War has a special ability that will help them win influence, battles, or betray the house they’ve sworn allegiance to!

The closing date on Kickstarter is May 9, 2014, the current pledged amount is $36,017 and the funding goal for the project is $25,000.  Pledge $50 for a copy + The Kickstarter exclusive captain: Count Iago + applicable stretch goals! The estimated delivery date is Oct 2014.

isettlers_preview

Portal Games announces Imperial Settlers, which will be released at their booth at Gen Con 2014.

Imperial Settlers is a card game played over five rounds where players will take various actions to explore lands and build their empires.  Designer Ignacy Trzewiczek (Robinson Crusoe: Adventure on the Cursed Island & Stronghold) built the core mechanism of the game from his 2010 release, 51st State, a city building, economic game of power.

zombies keep out

Privateer Press recently released Zombies Keep Out and is now available at retail locations.

Zombies Keep Out is a new cooperative board game for 1–6 players in which players act as fearless goblin tinkerers holed up in their workshop, frantically constructing zany contraptions to repel endless waves of attacking undead. Protect your workshop, but whatever you do, don’t get bit!

Designed by David Carl (Warmachine: High Command & Heap), Zombies Keep Out includes the following components:

• 1 Game board
• 15 Contraption cards
• 40 Terrible Things cards
• 55 Part cards
• 1 Token sheet
• 15 Grey Runners
• 10 Blue Leapers
• 10 Yellow Creepers
• 10 Red Brutes
• 1 Rulebook

pathfinder mat

ULTRA PRO ANNOUNCES ACCESSORIES FOR THE PATHFINDER ADVENTURE CARD GAME

Topping Many 2013 Game of the Year Lists, the Wildly Popular Pathfinder Adventure Card Game to Get Custom Accessories Line

LOS ANGELES, CA (April 24, 2014): Ultra PRO International LLC, leading manufacturer and supplier of sports and gaming collectibles and accessories, along with Paizo Inc., publisher of the world’s best-selling Pathfinder Roleplaying Game and Pathfinder Adventure Card Game, announce today the partnership between the companies to create an entire line of custom gaming accessories for the Pathfinder Adventure Card Game (PACG).

After the success of the character mats released at last summer’s Gen Con Indy game convention, players can look forward to a full Ultra PRO product line to enhance player experience, and to organize and protect the PACG cards.

“A great cake is enhanced by great icing, and that’s what our products do. The art and the layout of our accessories are designed to help immerse players in the Pathfinder Adventure Card Game storyline. The playmats serve to minimize unruly card piles and provide rich visual cues of the playable heroes and their adventure paths, while Deck Protector sleeves and other storage products help extend the life of the game for long-lasting gameplay.  All these items come together to help players to better enjoy the rich content created by Paizo in this exciting new game”, explains Frank Whittaker, Ultra PRO Director of Marketing.

Ultra PRO Pathfinder Adventure Card Game Product Line

Released August 2013:

  • Pathfinder Adventure Card Game: Rise of the Runelords Character Mats
  • Pathfinder Adventure Card Game: Rise of the Runelords Character Add-On Deck Mats 

To be released in 2014:

  • PACG Adventure Mat: Large area playmat measuring 24″ x 24″ with placement guides for decks used in gameplay
  • PACG Deck Protectors: Vibrant printed card sleeves featuring PACG logo and key art, offered in 50-count packs
  • PACG: Skull & Shackles Base Set Character Mats: Seven new character mats for the August release of Pathfinder Adventure Card Game: Skull & Shackles Base Set
  • PACG: Skull & Shackles Character Add-On Deck Mats: Four new character mats featuring the playable characters from the expansion deck
  • Adventure Case: A sturdy storage case capable of holding over 1,200 sleeved cards, including an entire PACG Base Set plus all expansion decks for that set plus dividers 

rare elements

Enhance your board game, tabletop RPG or LARP with realistic fantasy currency, die struck in America’s oldest private mint. Rare Elements is a realistic fantasy currency system inspired by classic pen and paper RPGs. The coins are designed and minted by a team of passionate geeks in Cincinnati, Ohio, as a division of Osborne Coinage. The Alignment currency features unique art in nine denominations that can be used with a variety of tabletop RPGs and board games. Each coin is handcrafted from only the purest metal in a small family owned facility.

rare elements 2

The closing date on Kickstarter is May 25, 2014, the current pledged amount is $22,114 and the funding goal for the project is $25,000.  Pledge $35 for a Collectors Set (6 coins), domestic shipping included. The estimated delivery date is July 2014.

the agents cards

The Agents is the strategic card game of clever tactics & critical consequences, set in a world of spies, sabotage, secrecy and subterfuge. The Agents is a new strategic card game for 2-5 players, that introduces a unique ‘Double-edged cards’ mechanic into the undercover world of covert operations and espionage.

 The Agents is a deceptively simple card game; easy to learn, set up and start playing, but underpinned by intricate decision-making gameplay. Players must join their Agents into Factions, assign Missions and take their opponents down, to gather intel and win the most points.

 The closing date on Kickstarter is May 21, 2014, the current pledged amount is $52,835 and the funding goal for the project is $30,000.  Pledge $16 or more to get the base set + ALL Stretch-Goals. The estimated delivery date is Sep 2014.