Thebes is an international award winning game by Peter Prinz for 2-4 players. In Thebes you and your fellow players are archaeologists, traveling through Europe and acquiring knowledge about five ancient civilizations – Crete, Greece, Egypt, Palestine and Mesopotamia. Players then utilize this knowledge, gather equipment and enlist the aid of their assistants to excavate historical sites in the regions of these civilizations.
This Kickstarter is for the international edition of Thebes and the languages included are English, German, French, Dutch and Spanish). The names on the game board are in German and English. For the Thebes card game, there is a German version and an English/Dutch/French version that will be available to backers.
The closing date on Kickstarter is June 3, 2014, the current pledged amount is $63,250 and the funding goal for the project is $20,000. You can get a copy for $54. The estimated delivery date is Sep 2014.
Last Saga is a skirmish game set in a sci-fi universe, represented by miniatures of high quality metal. Last Saga is a wargame based on 32mm miniatures. Different factions fight against each other in a science-fiction universe where humanity has reached the starts and must fight against various alien races in order to survive. Games portray confrontations between two small groups of units, filled with action and where tactics are key to victory.
The closing date on Kickstarter is June 15, 2014, the current pledged amount is £11,159 and the funding goal for the project is £4,500. Pledge £43 to get Two Starter Packs of your choice and one exclusive Kickstarter edition miniature. The estimated delivery date is Nov 2014.
Albion’s Legacy is a cooperative, modular-adventure board game for 1-4 players. A story enriched, quest based, Arthurian themed game! Albion’s Legacy is a cooperative adventure board game for 1-4 players in the CORE box and up to 6 players in the DELUXE and EXCLUSIVE boxes. The game allows players to participate as one of their favourite Arthurian characters ranging from the legendary wizard Merlin, the famous Lady of the Lake, the brave Sir Lancelot, and the great King Arthur himself. These heroes will champion all that is good in 90 minutes as the players travel across the realm of Albion and face dangerous roaming threats, mythical beasts and deadly encounters.
Collect lore-enriched relics, artifacts, weapons and special awards under a heated deadline while solving some of the most famous historical and mythical chronicles of the Arthurian legend. This game will challenge you, excite you, educate you and if you’re not careful it will take you down (your character that is…) Everything you need is provided at the gaming table, just bring your friends, your love of Arthurian lore (knowledge of Arthurian lore optional) and your thirst for adventure! Onward! The Kingdom needs YOU!
The closing date on Kickstarter is June 15, 2014, the current pledged amount is $11,290 CAD and the funding goal for the project is $20,000. Pledge $45 for your copy (US, Canada, UK and Germany get free shipping & customs). Albion’s Legacy will retail at $70. The estimated delivery date is Dec 2014.
Stronghold Games is proud to announce another Gen Con release, “Diamonds”, by the great designer Mike Fitzgerald.
Diamonds is a trick-taking card game in which players collect Diamonds — not cards bearing that suit – but actual “Diamond Crystals” (acrylic crystals) included in the game. What makes the game of Diamonds different from other trick-taking card games is that when you cannot follow suit you get a “Suit Action” based on what suit you do play. Suit Actions are also taken by the winner of each trick, as well as at the end of a full Round of play.
Suit Actions enable players to take Diamond Crystals from the general Supply, moving them to their Showroom (where they may score 1 point) or to their Vault (where they will score 2 points). The Vault is the secure area, but the Showroom is vulnerable to theft by the other players.
In addition to the 135 Diamond Crystals (in 2 sizes and colors), the 6 player Vaults, and the 6 Player Aid cards, Diamonds includes a deck of 60 Playing Cards, numbered 1-15 in the standard four suits. These cards are illustrated in an Art Deco style, and printed using metallic gold and silver inks on rich vibrant background colors. Diamonds is more than just another trick-taking card game for its great gameplay, gorgeous printing, and exceptional components.
The retail street date for Diamonds, the first game in the new “Pocket Line” for Stronghold Games, is late August/September 2014. The game will be officially unveiled at Gen Con in Indianapolis, IN in August. Diamonds will go on preorder on the Stronghold Games website approximately 2 months before the street date. Please watch the Stronghold Games website, Facebook page, Twitter feed, and Newsletter for updates.
“We are pleased to be publishing Diamonds”, said Stephen Buonocore, President of Stronghold Games. “Working with the great Mike Fitzgerald, designer of Wyvern, the Mystery Rummy Series, and developer of Pokemon to name just a few, has been a goal of ours for years. We are excited to be working with Mike on this project.”
“When I first discovered Stronghold Games, I was in awe of the attention to quality in both components and gameplay”, said designer Mike Fitzgerald. “I knew I wanted to do a game with them. I am very happy that I have found a home for Diamonds with such a great company.”
About Stronghold Games LLC:
Stronghold Games LLC is a publisher of high-quality board and card games in the hobby game industry. Since 2009, Stronghold Games has released many highly-regarded games, including the best-selling “Survive: Escape From Atlantis!”, the most innovative deck-building game, “Core Worlds” and its expansion “Core Worlds: Galactic Orders”, and the latest smash-hit game line “Space Cadets” and “Space Cadets: Dice Duel”. Stronghold Games publishes great game designs developed both in-house and in partnership with European publishers. Stronghold Games LLC is a Limited Liability Company formed in the State of Delaware, USA.
Wizards of the Coast Files Complaint Against Cryptozoic Entertainment and Hex Entertainment
for Copyright, Patent and Trade Dress Infringement
May 14, 2014 (Renton, WA) – Today Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ: HAS), filed a lawsuit in the United States District Court for the Western District of Washington against Cryptozoic Entertainment, LLC and its alter ego, Hex Entertainment, LLC (collectively, “Cryptozoic”), for willful infringement of intellectual property rights.
Cryptozoic develops and publishes the digital trading card game, Hex: Shards of Fate, a clone of the world famous tabletop collectable trading card game, Magic: The Gathering®, and its digital expressions, Magic Online® and the Magic: The Gathering – Duels of the Planeswalkers® franchise.
“Hasbro and Wizards of the Coast vigorously protect our intellectual property. This infringement suit against Cryptozoic demonstrates that while we appreciate a robust and thriving trading card game industry, we will not permit the misappropriation of our intellectual property” said Barbara Finigan, Senior Vice President and General Counsel of Hasbro. “We attempted to resolve this issue, but Cryptozoic was unwilling to settle the matter.”
The suit includes claims for copyright, patent and trade dress infringement.
About Magic: The Gathering
Magic: The Gathering is the world’s best strategy game with more than 20 million players and fans worldwide. Through a unique blend of digital game play and face-to-face play opportunities in more than 6,000 hobby game stores around the world, Magic offers a robust gaming experience for its global community of passionate fans. For more information, visit magicthegathering.com.
About Wizards of the Coast, LLC
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.
About Hasbro, Inc.
Hasbro, Inc. (NASDAQ: HAS) is a branded play company dedicated to fulfilling the fundamental need for play for children and families through the creative expression of the Company’s world class brand portfolio, including TRANSFORMERS, MONOPOLY, PLAY-DOH, MY LITTLE PONY, MAGIC: THE GATHERING, NERF and LITTLEST PET SHOP. From toys and games, to television programming, motion pictures, digital gaming and a comprehensive licensing program, Hasbro strives to delight its global customers with innovative play and entertainment experiences, in a variety of forms and formats, anytime and anywhere. The Company’s Hasbro Studios develops and produces television programming for more than 180 markets around the world, and for the U.S. on Hub Network, part of a multi-platform joint venture between Hasbro and Discovery Communications (NASDAQ: DISCA, DISCB, DISCK). Through the company’s deep commitment to corporate social responsibility, including philanthropy, Hasbro is helping to build a safe and sustainable world for future generations and to positively impact the lives of millions of children and families every year. It has been recognized for its efforts by being named one of the “World’s Most Ethical Companies” and is ranked as one of Corporate Responsibility Magazine’s “100 Best Corporate Citizens.” Learn more at www.hasbro.com.
Planes puts you in the role of a group attempting to push your way through a crowded airport to reach your plane before takeoff. Other players’ families or groups, as well as neutral travelers, will cause all sorts of congestion in the terminal and may keep you from boarding.
With cards that affect play and allow bonus scoring, in addition to variable airport maps, Planes is the next phase in global travel from AEG, publisher of Trains.
Last week on their Facebook page, they posted:
Here’s your first look at the cover of Planes, coming this fall from AEG as part of our new “Destination Fun” line, featuring Trains, Planes,… and possibly others in the future.
The world is growing.
New frontiers are being explored, and powerful discoveries being made. One can sense the excitement in the air; it is a time of new ideas and expanding horizons. Visionaries chart courses that recently would have been unthinkable. Even common folk are pulling up their stakes and setting out as brave explorers, hoping for a chance at fame and riches.
But bravery is not enough today; traditional methods no longer suffice for victory. The royal contenders are becoming more scholarly, hiring magisters where once they sought bureaucrats. Rumors hint at bandits being hired to pick apart their opponents’ less-flexible traditional armies.
The world is growing. We must grow with it, or disappear in the shadows of greater men…
The second expansion to For the Crown, The World is Round introduces several new units with the ability to move in a cylindrical fashion – moving off the edge of the board and re-appearing on the other side. Rush your opponent with the vicious Raider, and command your troops with the Khan. Take charge of the battlefield and utilize maneuvers that will make your opponent’s head spin with The World is Round!
It is the year 1808, and the Sea of China is ripe with plunder. Command a pirate junk as you sink the Emperor’s ships, loot the port of Hong Kong, and learn the skills to take command of The China Pearl, the grandest ship in the fleet of the infamous Madame Ching.
Players will manage hands of navigation cards and match symbols to gain skills, play increasing numbers to complete missions, sack Hong Kong, and reach the end of the world. To win the respect of Madame Ching, you’ll need to carefully play your cards and outwit your opponents.
- 2-4 players
- Ages 8+
- 45 minute play time
CAMEL UP, ISTANBUL & ROKOKO nominated by the Spiel des Jahres
Pegasus Spiele Online recently posted a press release where they announced that Camel Up has been nominated for the Spiel des Jahres, Rokoko and Istanbul have been nominated for the Kennerspiel des Jahres, and Love Letter and Guildhall have been given recommendations:
Friedberg / Berlin, May 19th 2014: Early this morning the nine-member jury “Spiel des Jahres” nominated this year’s Spiel des Jahres (game of the year) and the Kennerspiel des Jahres (expert game of the year) and released a list of recommendations for both categories. One of the games nominated for the Spiel des Jahres is CAMEL UP (eggertspiele) by Steffen Bogen. ROKOKO (eggertspiele) by the designer trio Matthias Cramer, Louis Malz and Stefan Malz is nominated for the Kennerspiel des Jahres. Also nominated in this category is ISTANBUL by Rüdiger Dorn. The card games LOVE LETTER by Seiji Kanai and GUILDHALL by Hope S. Wang received recommendations from the jury.
With the nominations and recommendations Pegasus Spiele’s success story concerning the “Spiel des Jahres” continues: After the nominations of PANDEMIE (Matt Leacock, 2009), IM WANDEL DER ZEITEN: DAS WÜRFELSPIEL – BRONZEZEIT (Matt Leacock, 2010) and STRASBOURG (Stefan Feld, 2011) and the award “Kennerspiel des Jahres 2012” for VILLAGE by Inka and Markus Brand, this year for the first time three games of Pegasus Spiele are nominated at once.
“We put a lot of work in our games and we are very pleased that this work is reflected in the numerous nominations in recent years” says Karsten Esser, one of the two CEOs of Pegasus Spiele. Andreas Finkernagel, the other CEO of Pegasus Spiele, adds enthusiastically: “We are thrilled to be nominated with three games this year and with two more games on the recommendations list. This is already an incredible success for us. Many thanks to our editorial partners eggertspiele and our editorial team for their outstanding work!”
The Spiel des Jahres is the biggest and most important games award worldwide, granted annually since 1979. Its goal is to provide guidance particularly for family gamers in the ever growing gaming market. Since 2001 the Kinderspiel des Jahres (children’s game of the year) is also awarded regularly. With the Kennerspiel des Jahres a third award, aimed at more experienced players, joined the “Spiel des Jahres”-awards in 2011.
You can read the remainder of the article here.
Town Center: London / Hong Kong is comprised of 4 double-sided player boards, with the all-new London expansion map on one side, and the also all-new Hong Kong expansion map on the other. There’s also an A5-sized rulesheet/cover that explains the particularities of each map. Both maps are something new and challenging (in fact, very challenging), as players will have to manage their budget (London), and their building plans (Hong Kong) very, very carefully.
The closing date on Kickstarter is May 30, 2014, the current pledged amount is $6,463 and the funding goal for the project is $1,000. Pledge $10 for your copy. The estimated delivery date is Nov 2014.
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