Roles is a small expansion for Magic Maze that
increases interaction and makes the games a semi-cooperative. Each player
receives a secret role, possibly becoming a traitor, or getting a secret
mission, or following their own special rules. Like Magic Maze, this
expansion is divided into five difficulty levels so you can learn the game
gradually. Unlike Magic Maze, a minimum of three players is needed to
play this expansion. Hidden Roles comes with 53 Role Cards, 1 “I’ve
got my eye on you” card, and 2 Warning Cards.
Magic Maze on
Mars is a stand-alone game that takes the Magic Maze gameplay to
Mars. Like Magic Maze, Magic Maze on Mars is a real-time,
cooperative game where each player is in charge of a specific action, and may
be the only player who can perform that action, so communication, which only
occurs in very specific and short periods of the game, is key to coordinate
efforts. In a race against time, players
gather the resources necessary to build the station complex, including locations
for domes to house Mars colonists. Building
good routes from the landing pad to the domes and keeping pathways clear is
important. Resources can be spent to
extend the time to build the station, but once colonists arrive, time can no
longer be extended. The players win when
one of the colonists moves into a dome before the time expires.
is a simultaneous action selection game where income is managed by a collection
of sand timers that represent the time to generate income. When the sand timer runs out, players collect
their income. With the income, they can renovate
property which they can resell at a higher cost. Or players can buy a rental property which
will give them another sand timer that also generates income. Or player can
hire an interior decorator to double the income from a sand timer. Players continue to flip properties (and sand
timers) until the have enough income to reach a golden retirement, which
provides an objective condition to end the game. The first one to accomplish their retirement
objective wins. House Flippers is a fast pace game for 2-4 players, ages
7+, and plays in 10 minutes.
is a cooperative game in which
one player, who has chosen a symbol from a card, must get everyone else to
guess it. By using your index finger, you draw this symbol in your left
neighbor’s palm, who draws it in their neighbor’s palm, and so on… but no one
ever sees what is drawn. After
the final player has received the tracing, reveal the card, then have all
players vote on what they believe the starting symbol was. You receive as many
victory points as the number of players in a row who successfully guess the
symbol. Palm Reader comes with 108 double-sided cards,
each with five choices of symbols for the active player.
Space Bowl is a pattern recognition game where
players are looking for a habitable constellation in the galaxy based on
the report from the computer. The galaxy
is made up a 5×5 grid of constellation cards, each with a selection of planets. The Ships Computer board reveals a 3×3 sector
of space with specific planets in each sector.
Players race to identify which sector of space meets the computer specification.
Points are scored and lost based on how successful players are in finding a
matching constellation. The player with
the most points at the end of the game wins. The 56 constellation cards in the
deck will ensure that space will always look different. Space Bowl plays
2-8 players, ages 8+ in 30 minutes.
Lastly, Wormlord is fast
paced simultaneous action game where players command an army of worms to conquer
objectives on the battlefield. Worms are
represented by strings, and they are deployed on the battlefield by tying them
in a lose knot and placed in a square.
Worms are conquered by picking up an adjacent enemy worm, untying it and
returning it to the owner’s pile. Only
one string can be in a player’s hands at a time. The first player to conquer three objectives
on the battlefield wins. The game include 60 earthworm strings (15 in four
different colors). Wormlord plays 2-4 players (or up to 8 in teams), ages
6+ (as long as they can tie a knot), in 5-10 minutes.
Visit Sit Down! Games to learn more or see them at their Essen booth 3-0120.
Lucky Duck Games has launched a Kickstarter campaign for their next game set in the Time of Legends: Joan of Arc universe. Time of Legends: Destinies promises to build upon the app integration of Chronicles of Crime. One to three players each take on the role of an adventurer trying to fulfill their destiny. Players can interact with locations, app-controlled characters, and objects through QR codes, like in Chronicles of Crime. The purpose of the app integration is to allow the narrative story to drive the game and be experienced by all players. The app-integrated adventure and exploration game is something we have seen before, but Destinies sets itself apart by providing a competitive play experience, instead of cooperative. The game will provide campaign as well as one-and-done scenario play.
Time of Legends: Destinies is designed by Michał Gołębiowski and Filip Miłuński. The game’s art is by Karolina Jędrzejak and Magdalena Leszczyńska. The Kickstarter campaign has already funded, and will close at 5:59 pm EDT on October 16th.
In Beach-a-Palooza, 3-6 players take on the role of Steven.
Well, alternate versions of Steven from different timelines, to be exact. Each
player’s Steven is battling in the Beach-a-Palooza to put together the best
band and win the whole show. But beware, because both corrupted and homeworld
gems are crashing the party and want to ruin the show. Players draft cards to
recruit both their band and their audience, and to generate energy and other
effects. Use your fusion powers! Attack and bubble the corrupted gems! Play
your cards right, and your band might be the big winner!
“Your hands are dirty, the back is aching and the clothes are sweaty, but your work for today is finished! The new mill looms proudly in front of you and the soft groaning and fluttering of the blades sounds like a choir of angels in your ears. Soon the golden wheat of your fields will be ground to valuable flour which will earn you a fortune. “
In Expedition to Newdale, 1-4 players each take control of a
starting coal mine, a player board, and have a hand of 5 cards. Each turn starts by revealing an event, which
not only alters the play for the round, but also dictates how many workers
minimum a player has for the round. Workers come in 4 colors, making planning
for actions tricky. Players then place action tiles on action spaces, both on
the main board and on their personal board. These tokens are numbered from 1-4,
and set the order of actions their workers will execute. After planning the
turn, more workers are drawn from the bag, which could make previously
impossible actions completely doable, adding a push your luck element to the
game. Finally, players execute their planned action tokens in order from 1 to 4,
spending workers if they have them. However, if not enough workers became
available during the random draw, some actions may go uncompleted.
Players will need to plan ahead, push their luck, and set up for a plan B to be successful in Expedition to Newdale. The game itself comes with 3 double sided boards, 4 player boards, one communal action board, over 220 cards, and tons of tokens. Look for Expedition to Newdale to debut at Essen Spiel in October, with full release to follow at the end of the year. For more details, check out Lookout Spiele’s webpage here.
For all those wanting to give back, and happen to be in
Germany, publisher Board and Dice is
sponsoring a special charity event for those attending Essen Spiel. Called Walk the Halls,
the event is a simple one, taking advantage of the single thing most attendees
are doing too much of anyway – walking. Anyone interested should first purchase
the 10 Euro Charity product from the company here.
Then, while at Essen Spiel (October 24-27) use any app or product to count
steps, something a lot of you are already doing. Finally, during the last day
at Essen, visit Board & Dice at booth C112, Hall2, to pick up a special
“At the EFC Foundation, we deal with education. Our aim is
threefold: we strive to create equal access to education, to promote creative,
innovative ways of thinking about education in the light of the challenges of
the XXI century, and to broaden its definition to include social responsibility
and civic engagement.
We believe that non-governmental and nonprofit organizations
have a specific obligation to constantly question the means chosen to achieve
their statutory ends. It is hard to come by constructive criticism in
philanthropy – there is no market verification or disenchanted voters. A
grateful recipient is always at hand. Yet it is precisely the financial and
political independence of NGOs that should oblige them to incessantly question
how they spend their money. In any subcategory of human interaction with
one-another or the environment there is a scale of the good, which can be
achieved for one dollar. Yes, it is a subjective scale and yes, its extremities
are an ideal, but this does not mean we should not work with this scale always
on our minds. Constantly striving for the most good is what makes philanthropy
the true ‘love of man’. “
Anyone wishing to spread word about Walk the Halls through
social media is encouraged to do so, using the hashtag #WalkTheHallsForCharity.
For more information on the event and the EFC,
please visit Board
& Dice’s webpage or their Facebook
Dark Souls (2017) is a cooperative fantasy board game based on the popular computer and console game of the same name. In Dark Souls, players take on character roles, fight minions for souls, level up and collect new equipment, trying to get powerful enough to defeat a giant boss. The game was noteworthy for having beautifully large, detailed miniatures, a detailed and programmed boss A.I., and, like its namesake, for being hard. Characters will die, and if too many succumb, the players will lose.
Steamforged Games has
announced 3 new expansions for Dark Souls, each expanding a specific area of
the game. The Characters
Expansion introduces 6 new character types to the game, each with new
equipment, actions and stat progressions. The Characters Expansion comes with
16 new miniatures, cards and boards to support the new characters. Vordt
of the Boreal Valley is a new boss, originally tasked with standing
sentinel over the gates that lead from the Undead Settlement to the Castle of
Lothric. Now a savage and mindless beast, the boss Vordt comes with two
behavior decks, one for movement and one for battle. The Vordt expansion also comes
with a new boss board, and new level 4 encounters, making it a difficult
challenge for experienced players. Finally, The Darkroot
Basin and Iron
Keep expansions come with 9 new double sided tiles for use in any game.
All three new expansions to Dark Souls are expected
to deliver to retail on November 22, 2019. For more details on Dark Souls the
Board Game, and its previous expansions, check out the Steamforged website
Rome & Roll, a “roll and write eurogame” as it bills itself, is now available on Kickstarter. The game is designed by Dávid Turczi and Nick Shaw and being published by PSC Games.
The game supports 1-4 players and plays in 60-90 minutes. In Rome & Roll, the players use a dice drafting mechanism to perform a multitude of actions, including gathering resources, making conquests, and creating political alliances, just to name a few. The goal of the game is for the players to have the most influence by game’s end..
Rome & Roll has already funded, but about 3 weeks remain in the Kickstarter campaign. If you are interested in more information, check out the Kickstarter page here.
The War for Cybertron enters the second stage of its trilogy
in the Transformers
Trading Card Game by Wizards of
the Coast. While the Autobots may
have an upper hand in the first wave, the Decepticons are pulling out all the
stops to release their most dangerous weapon…the mighty Titan, Trypticon.
Each War for Cybertron: Siege II booster pack contains one large character card, 1 small character card, and six battle cards. The booster display comes with a single Trypticon pack, which contains one Titan-sized Trypticon Character Card and three large character cards as his minions: Brunt, Full-Tilt, and Wipe-Out!
If you haven’t played Transformers: TCG yet, check out your friendly local game store for the organized play to learn the game. War for Cybertron: Siege II is available for pre-order now and will release on November 8.
One thing cats are known for is laying down in the middle of
one’s projects. While slumbering felines
may be an impediment to craftwork, they are a good thing in Calico from Flatout Games.
In Calico, players compete to sew the coziest quilt.
The gameplay is real simple: place a patch tile from your hand onto your quilt board,
draw a new patch tile from the market, refill the market. Patches come in different designs and colors but
are all the same shape so you never have to worry about a patch fitting in the
quilt. Quilts score points by meeting
design goals AND appealing to the cats in the quilt room. Design goals can be met in two different way and
more points are scored is both ways are met at the same time. Each cat has its own design preference, and
the more finicky the cat, the more points that can be scored. Cats have preferred patch patterns, and some cats
have preferred arrangements for those patterns. Once a pattern on a quilt meets
the design preference of a cat, it comes and sits on the quilt, earning the
player points for the cat. Bonus points can also be earn by sewing buttons on
the quilt when three patches of the same color are placed together on the quilt. Each quilt board has patches already formed on
the border to give each player a head start on meeting design goals.
Calico plays 1-4 players, ages 13+, in 30-45
minutes. Contents include 4
double-layers quilt boards, 108 patch tiles, 52 button tokens, 60 cat tokens, 6
double-sided cat tiles, 24 goal tiles, and 6 colorless patch tiles. Kickstart
backers will also receive a double-sided promo cat time plus four more cat tokens.
The Kickstarter campaign runs through November 7 with an expected delivery in
October 2020. To learn more, check out
Players will work together to go on quests, gain resources, defeat monsters, and win the citizens round to build the kingdom of your dreams. Your kingdom must overcome the darkness and become a place where the people can live peacefully and in harmony.