Railroad and resource barons are not strange themes for board gaming, but making an elegant and clean introductory economic engine dominated by anthropomorphic animal businesspersons is one way to make it all more appealing. Raccoon Tycoon, from Forbidden Games, is just that and it’s up for funding right now on Kickstarter. Anywhere from 2 to 5 players try to speculate the value of commodities and luxury goods, auction off railroad shares, and purchase buildings in an effort to be Top Dog. The game has adequate depth for seasoned gamers while being streamlined enough to be a good introductory title to the genre, and it plays in about 90 minutes.
“In Raccoon Tycoon, players try to produce the most valuable commodities in an ever changing marketplace. They then use those commodities to build towns, or sell them at the best price to secure great profits that can be used to win auctions for the all-important railroads. The profits may also be used to buy powerful buildings that give the players power-ups or bonuses in production. Owning the best towns and railroads determines victory.”
Beyond being a game from veteran designer Glenn Drover, the artwork by Annie Stegg Gerard is downright adorable and hallmarks a solid and satisfying package. The campaign also includes some wonderful stretch-goals to shoot for, including premium currency-quality bills and bigger, better everything. The Dice Tower’s own Mark Streed recorded a Paid Preview of the game for those that want a quick view of how it plays. If you are interested in learning more about Raccoon Tycoon, check out the Kickstarter campaign page for a draft of the rules, more preview videos, play-throughs, community feedback, and updates.
Gale Force 9 is releasing another Dungeons and Dragons board game expected this August with Vault of Dragons.
For 2-4 players, the game goes into the dark underbelly of the streets of Waterdeep as characters play various unsavory factions who are searching for a hidden vault of gold. Players will send followers to locations for rumors and possibly treasure, as well as a few street fights to maintain control of key locations. Not only are the other players watching you, so are the City Watch! Will you travel to the Undermountain and find the gold?
The location tiles are double-sided for extra places to explore.
The game is for ages 14 and up and has a play time of 60-90 minutes.
Looney Labs has been busy! And I’m excited about what they have in store for us later this summer. With the new Star Trek 12 card Bridge Expansion you can take your Star Trek Fluxx and Star Trek: TNG Fluxx to a whole new level with the ability to take control of either Enterprise and new goals that allow for all new meetups in the game! The Firefly Fluxx Upgrade Pack has two new Keepers (Yolanda and Jubal Early) along with six new goals in which they are needed. There are also new copies of the Reavers and Hands of Blue with upgraded abilities. That’s 10 new cards to add to your Firefly Fluxx. Another expansion becoming available is the 10 card Monty Python Fluxx: Black Knight Expansion. With the Black Knight’s appearance in the game no one will be able to say that its, ” just a flesh wound!” And no one will win the game either. That is unless one of the six new goals says you can! Along with the Black Knight is Tim The Enchanter who causes things to explode and some new rules. Making this Fluxx even more entertaining! Looney Labs has also brought Creepers back to the basic game with the Creeper Pack. These 16 cards bring back the famed Radioactive Potato along with War, Death, Taxes and all the goals, actions and rules relating to these cards. Do you want to make the game of Fluxx your own? Well now you can! the Fluxx Blanxx pack is available now and lets you do just that! These 10 blank cards allow you to add your own elements to any game edition! With 2 Keepers, 1 Creeper, 4 Goals, 1 Action, 1 Rule and even a Surprise Card you can always keep your friends guessing at what might come next! I don’t know about you all, but I’d love to see a Doctor Who Fluxx update and until that comes I could use these Fluxx Blanxx to make my own!
We all love Fluxx! But Looney Labs has even more in store for us!
Nanofictionary Blanks Expansion is a way to bring even more creativity and imagination to your story telling! These 12 cards and a marker are all you need to bring more life and character to your amazing tales. Best of all the art in the game was deliberately black and white style drawings so that ‘at home’ cards would fit right in! With the Zendo Rules Expansion #1 the game will get 10 new secret rule cards that add 45 new rules. Keep testing your skills at logic with 1 easy rule card, 4 medium rule cards and 5 difficult rule cards. The Gore Expansion for Chrononauts is coming back …in time… allowing players to change elections, stop 9/11, and change the past to alter the future. This expansion includes 5 new timeline cards, 3 patches and 3 new identities that depend on the new events and takes the game out to the year 2008. Just Desserts has 2 expansions already available Just Coffee and Better With Bacon. Each come with 6 new Edibles and 4 New Customers. Add some caffeine to your game with Just Coffee adding delicious desserts like Tiramasu and fun new characters like Mr. Jitters. Better With Bacon adds sweets like fan favorite Maple Bacon Donuts and characters like Abraham Bacon! Mary Engelbreit’s beautiful art is coming to Looney Labs and a game table near you! Fairytale Fluxx brings Mary Engelbreit’s art to the zany, ever changing game of Fluxx. Find the right mix of fairytale Keepers for your Goal but watch out for those Creepers. The Witch and Wolf are out to get you…Mary Engelbreit’s whimsical artwork is now also gracing the cards of the latest version of Loonacy! This is a fast paced game of matching and being quicker than your opponents but you may not want to play as fast as you admire these beautiful illustrations! Mary’s artwork and Looney Labs games is a match made in gaming heaven!
Check out all these fun expansions Looney Labs has in store here.
The One Night series from Bezier Games continues to go strong with the last entry being One Night Ultimate Alien. This time around instead of aliens, or vampires, or werewolves, you are trying to out the super villains in your midst in One Night Ultimate Super Villains. But you aren’t just any ordinary citizens, you are members of SCOOP, the Super Club Of Overt Powers, and so you have your own abilities that will help you discover them. Expect lots of chaos and fun in this new version, with art by Gus Batts and app narration by the talented Eric Summerer.
You can find out more information from the press release below, and look for the launch of the Kickstarter in July and it to hit stores before 2018 ends.
Louisville, TN – June 18, 2018. Today Bézier Games announced One Night Ultimate Super Villains, a new standalone game in the One Night series.
Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villains. The trouble is, these nefarious criminals are hiding in plain sight as residents of Shady Grove, so the heroes first have to find these treacherous evil-doers before it’s too late…
In One Night Ultimate Super Villains™, players take on the roles of heroes or villains, each with amazing superpowers that help further their cause. The vile trio of Rapscallion, Dr. Peeker, and Henchman #7 are intent on getting away with their crimes, while the members of the Super Club Of Overt Powers (SCOOP), are all out to catch them. Shady Grove… maybe even the world… will never be the same.
One Night Ultimate Super Villains is a standalone game in the One Night series that’s perfect for the whole family to enjoy, challenging you to capture the baddies and save the world! Super Villains can also be combined with the other entries in the series – One Night Ultimate Werewolf, Daybreak, Vampire, and Alien – to create even more fun and chaos.
While the free companion app is not required, it provides amazing narration from Eric Summerer that guides players through the night phase of the game. Super Villains features artwork from One Night artist Gus Batts, done in the classic 90’s Cartoon Network™ style.
One Night Ultimate Super Villains will initially launch on Kickstarter on Monday, July 30th, and will ship before the end of 2018.
Politics, espionage, bribery and magic. Sound fun?
From Level 99 Games, Argent the Consortium releases its second edition along with two new expansions later this month.
In Argent, players are candidates to be the most influential mage at a university and are trying to get the board’s votes through magic and some back-biting political means.
In the second edition, the rule book has been updated for clarity and layouts have been given extra visual cues and reminders. Miniatures have been changed to use a base-and-ring system for player control.
There are also two new expansions for the game: Argent: Mancers of the University and Argent: Festival of Masks. Mancers adds a new magical department to the unversity and six modules that can be used in the game, as well as extra miniatures . Festival gives a new way to play the game and a new resource for players to race for, the masks, which impact game play.
More about the 2nd edition can be found here .
More about Mancers can be found here.
More about Festival of Masks can be found here.
Even Imperial Stormtroopers need a bit of R&R now then, even if it is in a dark and seedy part of town. And maybe that’s all for the better for some new battles. Fantasy Flight Games is taking Imperial Assault to the Uscru Entertainment District with a new Skirmish Map.
The slip-resistant map takes the game’s skirmishes to the underworld of Coruscant where all kinds of badness will happen. There’s plenty of obstacles and tight corridors for battles to happen in the infamous Uscru Entertainment District, where fugitives can disappear – maybe for good and the clubs and bars offer an escape that could be deadly.
More information is available at Fantasy Flight’s website.
The award winning Scythe by Stonemaier Games has commanded a top 10 spot at BoardGamesGeek ever since it came out in 2016 and is #1 on the Dice Tower People’s Choice Top 100 Games of All Times. Scythe’s third expansion, The Rise of Fenris, was just released this Summer.
Now, you can play Scythe on the PC. In association with the Stonemaier Games and Asmodee Digital, The Knights of Unity have developed Scythe Digital Edition. Early access is available now on Steam. Scythe Digital Edition features the same great gameplay and art as the tabletop boardgame. The accompanying soundtrack for each faction in the digital game is as unique as the factions and wonderfully consistent the 1920 alternative history beautifully illustrated by Jakub Rozalski.
While the game is in early access, users may provide feedback to the developer to improve gameplay and features of the game in Steam forums and reviews. The game is expected to remain in early access for the next two to four months. However, the game is fully functional with single-player and local multi-player modes. The game also includes a tutorial and different visual themes. The game is supported in English, French, Italian, German, Spanish and Polish.
Currently, the Digital Edition features only the base game and does not include any of the expansions. iOS, Android, and other formats planned for later. Go to Steam to learn more about Scythe Digital Edition.
After a successful Kickstarter campaign in 2015, Trickerion: Legends of Illusion is back on Kickstarter to raise funding for its first major expansion – Trickerion: Dahlgaard’s Academy. In addition, a Kickstarter-only Collector’s Edition is available.
Trickerion: Legends of Illusion is a thematic, medium-heavy Euro-style game of rival stage illusionists. You play as a Victorian-era magician vying to gain the most fame. To accomplish this, you assign your team of apprentices and specialists to various tasks, using worker placement and simultaneous action selection.
Euro fans have generally had very positive reviews of the base game and anticipation is high for this expansion content.
Restore the academy, become the rector
In the expansion, four new magicians make their appearance, trying to crack the mysteries of Dahlgaard’s Manor. This dilapidated old manor is a key new location in the game and holds powerful secrets. Use your abilities and tenacity to renovate it to its former glory by adding classrooms and practice areas, improving your skills and teaching your students tricks. Perhaps you will find Dahlgaard’s hidden library, learning some well-kept secrets in the process.
As an extra bonus, you have added a new member to your crew – your Protégé – whom you can groom as you like using customizable abilities. Build your Protégé’s skills enough and s/he could become your most valuable crew member.
Blinged-out Collector’s Edition
Publisher Mindclash Games is offering a complete Collector’s Edition of Trickerion, which is only available during this Kickstarter campaign. For those who already own the base game, don’t feel left out! You can pledge for a Collector’s Edition Upgrade Pack.
The Collector’s Edition includes everything we’ve ever released for Trickerion: the base game with a revised rulebook, the Dahlgaard’s Gifts add-on pack, the Dahlgaard’s Academy expansion, two sets of metal coins, and more to come. The Collector’s Edition will come in a large, uniquely numbered box with alternative artwork – it will look amazing on your gaming shelf! The Collector’s Edition will not be available in retail.
Finally, for all of you soloists out there (like me), an out-of-the-box solo mode allows you to compete against Dahlgaard’s heir, a corrupted magician.
Interested? Head on over to the Kickstarter page to learn more.
Take a look at what the Dice Tower has to say about Trickerion: Legends of Illusion.
Out this month is the card game version of the game Amun-Re from Super Meeple.
This Egyptian themed three-round card game has three auctions each round, other actions and then scoring. Players take turns bidding on Provinces by placing money cards next to province cards. Outbid players take back their cards and after three rounds of auctions, players make an offering of gold. The Nile will flood according to the sum of the offering, which will in turn determine how much money players will get from the fields on their provinces.
Players can spend money to build pyramids on their provinces, and score points for pyramids, amount of fields and for having ankhs (which can also be on the province cards.)
Second and third rounds play similarly, except the new provinces bury the old ones, except for the pyramids. Scoring happens at the end of each round and the player with the most points win.
Watch the Dice Tower’s review of the game here.
Sailing Toward Osiris is a board game from Daily Magic Games for 2-5 players, aged 14+, where players aim to become the next Pharaoh by gathering resources using laborers, gaining favor from the gods, and using citizen powers to build monuments on the River Nile.
“Egypt needs a new ruler and the Pharaoh has left no descendants to take the crown. Law dictates that the governor to bury the Pharaoh will become the next Pharaoh, and in order to gain the privilege of burying the Pharaoh you must build monuments in his honor.” [source]
The Sailing Toward Osiris: Governors & Envoys expansion supports 1-5 players. Players can choose a Governor who has special privileges and select an objective for secret, end-game, bonus points. They can use their Envoy to carry out special tasks to reserve terrain or spaces for use in a later action. There are also new Boon of Ra cards which modify the Governor’s build action for a season.
The Sailing Toward Osiris: Governors & Envoys expansion is designed by the base game’s designer, W. David MacKenzie, and is expected to release on September 15th, 2018.
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