Steve Jackson Games continues to roll out with the Munchkin releases, but they will soon be releasing quite a different game as well. First up are two releases coming in August for the Munchkin CCG, Fashion Furious booster packs and Phat Packs. Fashion Furious is the latest set for the Munchkin CCG and will feature lots of new cards to use in your decks, most likely with a focus on accessories for your hero. The Phat Pack is a collection of booster packs to help you expand your choices even faster. In the pack you will get three boosters from the core set, one from Desolation of Blarg set, one from the Fashion Furious set, and two additional cards unique to the Phat Pack. These unique cards are randomly picked out of a selection of 12 and are only available in the Phat Packs. Look for these sets on store shelves in August to help feed your Munchkin CCG needs.
Next we have two expansions for the standard Munchkin game in the form of Fowl Play and Side Quests. Fowl Play, illustrated by the talented John Kovalic, add a bunch of new cards to the Munchkin game, all themed around fowl like ducks, chickens, and turkeys. Expect the bird puns to start flowing when this pack is released in August of this year. Munchkin Side Quests on the other hand doesn’t add treasure or doors cards, but adds a whole new deck of cards called side quests. These quests have you trying to achieve a specific goal, and when completed allows you a special bonus. These goals also change things up because if you complete three quests, the next monster you defeat wins you the game, no matter what level you are. How will adding alternate victory conditions mess with the game? We won’t know until the expansion releases in the fall of this year.
Last on the list is a game that might be odd coming from the house of Munchkin, and that is a reprint of Triplanetary. Triplanetary is a hex and counter style game where you are battling it out in space in ship to ship combat. One thing that is unique about this game is that it takes into account that you are in space when you are moving, meaning that after you accelerate, you keep going that speed until you accelerate in a different direction. This can make things interesting as if your engines get disabled, you will keep moving in the direction you last accelerated. Rules remain largely unchanged and this edition brings the game back into print after being out of print for over 20 years. Look for this new edition of the game in stores in August.
Chaosium, the long time forerunner of the Cthulhu RPG world, has announced a new Kickstarter project, the card game Miskatonic University: The Restricted Collection. Chaosium, famous for the Call of Cthulhu RPG, had been out of the board and card game world for quite a while until last year’s release of Reiner Knizia‘s Khan of Khans. Now the studio has returned to the Lovecraftian world with the push-your-luck card game Miskatonic University, also designed by the master, Dr. Reiner Knizia, with Graphic design by Ian O’Toole and art by Victor Leza and Goomi. In Miskatonic University, 2-5 players take turns drawing cards from the library, trying to collect sets of 3 differing Sigil and Grimoire cards. However, if the player draws a duplicate card, they and their students will be expelled from the library, losing their progress that round. Players can use one of their 7 defense cards to mitigate expulsion in different ways, and graduate students can be collected to recharge used defense cards. If players opt to leave the library voluntarily, they earn points for collected sets. The game lasts five terrifying rounds, and the most points from collected lore and saved sanity wins.
The Kickstarter Campaign for Miskatonic University: The Restricted Collection will continue through May 8, and the game is expected to deliver in November 2018.
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Lorenzo il Magnifico is a rich and strategic game about merchant families competing for prestige and power in Renaissance Italy. It is a tightly designed game blending worker placement, tableau building and resource management that provides multiple paths to victory.
The Houses of Renaissance expansion for Lorenzo il Magnifico add more paths to victory. Actually, it adds more than that, a lot more. Almost every aspect of the original game has some new options or changes. For those who were looking to add a fifth player, Houses of Renaissance provides everything needed to add a new player, from an additional player board and tokens to tiles to overlay on the main board to accommodate a fifth player in the game.
The family tiles, which grant players different special abilities, are the first way the expansion changes the game. Players bid on the family tiles at the beginning of the game, offering up some of their starting resources in exchange for the different special abilities the family name grants them. There are ten families to choose from, ensuring a different mix of families in each game.
Twenty new leader cards, some of which have new actions that players can use, providing new ways to use their families.
The expansion also makes several changes to the board either by placing various tiles over existing spaces on the board or alongside it. One such addition to the board is the new Special Tower which comes with its own deck offering a different variety actions to players each round.
Finally, players have a chance to earn new special tokens that provide resources and are kept in secret until they are ready to be spent.
Houses of Renaissance adds a lot to Lorenzo il Magnifico. Players will find new play styles, new strategies, and new opportunities. Visit CMON to learn more about Houses of Renaissance.
Look for Lorenzo il Magnifico: Houses of Renaissance in stores on April 27.
Lucidity: Six-Sided Nightmares, from Renegade Game Studios and Fox Tales Games, will be in stores on May 16. Fox Tales Game ran a successful Kickstarter campaign for Lucidity last summer, and the Kickstarter campaign was so successful that three expansions were unlocked.
In Lucidity, players are dreamers who have entered the dream world populated by Nightmares. Players roll dice to the steal power of dreams, but each roll of the dice also risks corruption of the Nightmares. Too much corruption turns a player into a Nightmare who hunts down the other dreams and become the most powerful nightmare. At the end of the night only one Dreamer or Nightmare is left standing. Lucidity is a press-your-luck dice game to gain the enough power to escape the dream world or dominate it as a Nightmare.
Lucidity plays one to four players, ages 14 and up, in about 20-30 minutes. Contents include 80 dice (20 in 4 different colors), black bag, 4 Dreamer Cards, 5 Nightmare Cards, 4 Turn Summary Cards, 4 Glass Sleep Markers, and rulebook.
Learn more about Lucidity at Fox Tale Games.
Race to the New Found Land is a new board game from Z-Man Games which is set in the age of discovery. Players will build a fleet and travel across the Atlantic Ocean in search of new land and riches for their country. The game will support 2-4 players, play in 60-90 mins, and is best suited to players aged 10+.
“Sailors dare to take on the ocean, crossing the vast and tempestuous sea to discover new territory. New territories off the coast of North America were discovered: the New Found Land. Now the mightiest nations of western Europe are competing for the riches of this new region, fighting to stake their claim. Build your fleet and sail onward to glory and wealth for your country!” [source]
Players will be loading their ships with supplies then sailing across the sea to deliver those supplies to score victory points as they match orders in various cities. Faster ships cross the seas quicker to beat opponents to matching orders but larger ships can carry more supplies and score more points. You can also set aside resources to upgrade your ships or your shipyard. Once you have staked a claim to a new territory you will also have access to new resources. Players can also unlock unique, special bonuses based on the country they’re playing as.
Race to the New Found Land is designed by Martin Kallenborn (known for Helios) and Jochen Scherer, with art by Alexander Jung (known for Bora Bora and La Isla). Its expected to be released soon and is available for pre-order. Find out more details in Z-Man Games’ news announcement.
Asmodee Digital have announced their first, self-developed, third-person digital game inspired by Fantasy Flight Games’ board game, Mansions of Madness.
“The year is 1926. In a once sleepy town, evil is stirring. The town is plagued by murders, disappearances, and impossible claims of creatures spotted in the shadows that defy explanation. You are one of Arkham’s leading investigators, tasked with getting to the bottom of these strange occurrences by exploring the desolate halls and dark alleyways. And now, a new doorway to the mythos has opened before you. Do you dare to enter?” [source]
Mansions of Madness: Mother’s Embrace is developed by LuckyHammers (who are also developing the Terraforming Mars digital game) and published by Asmodee Digital. Players will be able to play as a team of investigators which include Jenny Barnes, Roland Banks, and Harvey Walters. The investigators will explore the mansion and uncover its dark secrets while also battling eldritch forces, traps, and horrors which threaten the sanity, and lives, of the team.
Mansions of Madness: Mother’s Embrace is expected to release on Steam in the first Quarter of 2019 and will only be available for the PC. For more information check out the Steam and Fantasy Flight websites.
Fleet: The Dice Game is the 20th addition to the collectible Gryphon bookshelf series. Fleet: The Dice Game is designed by Matt Riddle and Ben Pinchback who have also worked on Fleet, Wasteland Express Delivery Service, The Goonies: Adventure Card Game together.
Fleet: The Dice Game is a strategic 2-4 player dice rolling game played over ten rounds made up of up to four phases: boat phase, income phase, fishing phase (even rounds only), and town phase while players try to earn assets, wealth, power, and income. Fleet: The Dice Game is available on Kickstarter until Friday, May 4th at 8:00AM EST.
Imperial Assault is not lacking content, but Star Wars is an ever-expanding property that allows for growth in equal measure among the products utilize it. Fans can soon expect Star Wars Rebels to soon join the party as a small box expansion and four ally/villain packs introduce the crew of the Ghost and their adversaries to the campaign or skirmish matches. The Tyrants of Lothal small box expansion includes new characters and enemies which bring stories from the Lothal sector to the table, while the Spectres, the mercenary Hondo, and Grand Admiral Thrawn himself are all available separately to aid in combat or participate in unique scenarios. As described on it’s product page:
“Fantasy Flight Games is proud to announce Tyrants of Lothal, a new expansion for Imperial Assault, available for pre-order now from your local retailer! Tyrants of Lothal is not releasing alone either, so be sure to also pre-order the Ezra Bridger and Kanan Jarrus Ally Pack, the Sabine Wren and Zeb Orrelios Ally Pack, the Thrawn Villain Pack, and the Hondo Ohnaka Villain Pack to upgrade your Imperial Assault experience!”
It’s very nice to see this show earn such an earnest inclusion to an already good game, and mechanically speaking there’s a lot to offer the competitive scene as well. Beyond the inclusion of powerful new characters, both allies and villains, there’s also more cards, abilities, and death troopers that will make skirmishes more interesting or the Imperial player more daunting, depending on the mode of play. Furthermore,since Rebels is canon and it has done a lot to bridge characters between Revenge of the Sith and A New Hope, there’s a lot of fun scenarios that could be made using other available characters, such as Darth Maul and Obi Wan for example, along with the Spectres. If you are interested in these expansions or future content for Imperial Assault, be sure to check out their product pages and the Fantasy Flight Games website for future announcements.
Dual Powers: Revolution 1917 is a new board game from designer Brett Myers (known for co-designing The Lord of the Rings Dice Building Game). It features stunning art from Luis Francisco, and Kwanchai Moriya with an Impressionistic art style which evokes the feeling of posters from the early 1900s. The game plays in roughly 45 mins for players aged 13+.
“Dual Powers: Revolution 1917 is an area control strategy game for 1-2 players. Each player directs the forces of the conservative Provisional Government or the socialist activists of the Petrograd Soviet in a struggle for power and influence that will shape Russia’s future and either launch or suppress the impending civil war.” [source]
There’s currently a print and play version available for download on the Kickstarter page and a free version of the game to try on Tabletopia which you can try out before pledging. You can get the game for a pledge of $32 (excluding shipping) on the Kickstarter project page where its reached a third of it’s funding goal with 18 days to go. The project ends on Tuesday, May 8th 2018.
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