Well, if you missed their previous Kickstarter, back in 2018, you’re in for a treat now. We reported on this premium board game bag solution during their first campaign and were excited to find out that they had more in store in their current Kickstarter campaign.
There are several cool new products in GeekOn’s latest offering starting out with their new pak, the SpacePak. The SpacePak can hold up to 50 pounds and is composed of 500D ripstop nylon material. The zippers are sturdy and made of a durable rubber for easy and fast opening. What’s super cool about these bags is just the pure open storage capacity that they provide. I found it excellent for not only board games, but those with role playing needs (it held nearly all of my D&D 5e books along with tokens and mini cases.
But that’s not all! Also available in this Kickstarter is their ShuttleTote. Now this was intriguing as I’ve never quite seen a design like this. The ShuttleTote not only provides a large capacity for your board gaming needs but it also will “wrap” up around your items – eliminating any possible additional space.
Above you can see just the huge capacity that the tote alone provides. Below you can see how it not only zippers up, but allows you to roll up the top and buckle it in – making your tote compact. It also features a huge front pocket for additional accessories. It’s super comfortable to carry and simply a fantastic design, in my opinion.
In addition to the game bags, GeekOn is providing quite a few additional add-ons. Probably the two coolest are their new (and “Huge”-ified) dice tray. It is very similar to their first design, but almost quadruple in size. What’s great about their dice solution is that the bottom of the box is easily removed and serves as a dice tray itself. The main portion unzips and allows for storage of dozens of dice sets – all while providing a nice foam bottom layer to protect them.
New to this Kickstarter, however, is their innovative dice tower. The tower folds up into a flat accessory that can actually be stored within the XL dice tray. It folds out quite easily into a tower as pictured above. It will also work with their original dice tray.
There are many different board game bag solutions out there. After years of trying different bags I was lucky enough to come across GeekOn and purchase their latest solution at GenCon. I was happy enough with that offering and had no idea that this was just the start of a line of innovative products. In my opinion, they’re quite affordable and a must have for any board gamer that has need of a carrying solution! You can find out more over at their Kickstarter page here.
“Marco Polo set out from Venice in 1271 and spent the next twenty-four years traveling and proving his skill as a merchant. Seventeen of those years he spent in China as an ambassador of Kublai Khan, embarking on missions throughout the Mongol Empire and seeing parts of the world most Europeans could scarcely imagine at the time. Will you continue the legacy of one of history’s greatest travelers?”
Attention all Marco Polo fans, Z-Man Games has just announced a sequel to this classic, Marco Polo II: In the Service of the Khan, featuring the same design team of Luciani and Tascini. Marco Polo II has the same basic structure as it’s predecessor, with players using their dice as workers to activate action spaces, collecting resources, finishing contracts, and traveling across China. Players can once again use previously occupied spaces by placing their die on top of the growing stack, paying hard cash for the privilege. Additionally, jade now enters the game as a new resource, allowing manipulation of the markets. Players can join various guilds to open new travel routes along the map, opening shortcuts.
Players will be building oil platforms in North Sea, but it won’t be easy as it requires the right technology and cooperation amongst the people you are competing against! The game revolves around 3 actions: buying technology, exporting oil for money, and opening a new oil field as players press their luck drilling for oil!
World (2009), by designer Philippe Keyaerts is a multiple award winning
critical darling, currently sitting in the top
250 games on BGG. In Small World, 2-5 players each merge a race with a power
to create crazy hybrid troops in an area control board game across a, well…
Small World. Players control the rise and fall of their troops, bringing in new
races when their current army fades. From the photos, it appears that the
Warcraft variant will follow the same path, showing races such as Humans, Goblins,
Trolls and Blood Elves, coupled with powers such as Farmer, Herbalist, Ranger,
or Enraged. The map in progress looks very small indeed, but is clearly labeled
as a “work in progress”
Look for the World of Warcraft Small World project to come
to light in Spring 2020, and a great thank you to our friends at BoardGameGeek for breaking
Vengeance: Director’s Cut is an expansion to 2017’s Vengeance, a game in which the players are downtrodden heroes seeking to get revenge against those who have wronged them. In Vengeance: Director’s Cut, the players are movie directors, shooting a film about the heroes attempts to confront their nemeses – in fact, the expansion is billing itself as “A revenge movie in a box.”
In the Vengeance: Director’s Cut expansion, a new gang is introduced as well as a new hero. The expansion also introduces Hero Perks and Story Missions, which are specific to each hero and add more narrative to the base game.
Through the currently running Kickstarter campaign, which has funded, those interested can get the base game as well as the expansion. For further information, be sure and check out the Vengeance Kickstarter campaign here. The campaign only has about a week to go!
“Space! For millennia, humans have marveled at the cosmos. Modern astronomy gives us valuable insight about what’s happening in the universe, but there is still a sense of wonder to be had in looking up at the expanse above us.”
Renegade Games has announced Stellar, a 2 player card game designed by masters Ben Pinchback and Matt Riddle (co-designers of Fleet, Piepmatz) about telescopes and stargazing. In Stellar, players calibrate their telescopes to observe a huge variety of celestial bodies, including black holes, planets, asteroids, and even satellites. Cards are played to the telescope and notebook, and after 11 rounds a stunning tableau of the night sky will be created. The stargazer with the most points is then declared victorious. Stellar comes with 24 telescope cards, 60 celestial object cards, scorepad, reference cards and rules.
“The corpses of pixies, goblins, unicorns, cyclops, and dragons have begun to pile up, so you’ve got your work cut out for you… Keep the place organized, as you bury corpses in different areas of the graveyard, or it’s your own grave you’ll be digging!”
Also from the Renegade Games team of Pinchback and Riddle isthe card game Gloomy Graves. In this adorably dark card game, 2-4 players take on the role of fantasy gravediggers, and the bodies are piling up. Pixies are one thing, but the deceased dragons and cyclops can be tricky to work with. Players must manage both their private crypt and the communal graveyard, each with its own rules. Gloomy Graves comes with 90 corpse cards to bury, along with 20 score cards, player aids and rulebook.
Look for both games coming Q1 2020. For more information, check out Renegade Studio’s web pages on Stellar and Gloomy Graves.
In Trails of Tucana, players each have a board comprised of
a hex map of varying terrain types, such as mountains, desert, jungle, etc.
Along the edge of the map are villages, labeled A-F, and within the island are
various treasures. Players flip two terrain cards each turn, and draw a trail
connecting those two terrains, ie. Mountain to desert, or jungle to jungle. Eventually
these connections will turn into a network of trails across the island. After
the deck runs through, points are awarded for connecting villages together, or
connecting a treasure to a village. The game ends after 2 runs through the
Chronicles of Drunagor: Age of Darkness has now been launched on Kickstarter. The game is designed by the team of Daniel Alves and Eurico Cunha Neto, who are also responsible for such titles as Masmorra: Dungeons of Arcadia and The Towers of Arkhanos. Chronicles is being published by Creative Games Studio.
Chronicles of Drunagor: Age of Darkness features a campaign mode with around 40 hours of game play for 1-5 players, depending on the player count. If the players do not or cannot immerse themselves in the campaign, there are also adventures that can be played as one offs. The game is a fully cooperative strategic game with a 60 page adventure campaign book and a 30+ page adventure interactions book so there is plenty of material to choose from!
Chronicles of Drunagor: Age of Darkness has about 3 more weeks left in its campaign. It is already fully funded with many stretch goals already unlocked. For further information on the game, including game play videos, be sure and check out the Kickstarter campaign here.
“The legendary King of Tokyo comes to your tabletop in a
limited DARK EDITION, where you can discover the dark side of giant monsters
clashing. The setting is more wicked than ever, and Tokyo is the prize!”
IELLO had a
hit with Richard Garfield’s King of Tokyo
almost from the moment it was released in 2011. The game was instantly
addictive, combining giant monster battles with city destruction, in an
elegant, easy to learn, yet beautiful game. Several expansions
and a sequel game, King of New York,
helped to elevate the IP to a modern classic.
IELLO has now announced King of
Tokyo: Dark Edition. This limited edition game will have only one print
run, and will introduce a new, darker, grittier art style, as well as upgraded
components, making it a showpiece for any collection. The game will use the
standard King of Tokyo rules, plus a new, as of yet undescribed, mechanism exclusive
to this edition.
“The world is your game board. Get ready for CATAN – World
Explorers, an upcoming massively multiplayer augmented reality game that
transforms the entire Earth into one giant game of CATAN.”
Catan (1995) by Klaus Teuber
is one of the classic European board games that shepherded in the modern age of
board games. Winner of Spiel des
Jahres in 1995, and still beloved today, Catan introduced the world to
resource collection, trading, and city building.
The world of Catan had already expanded onto digital devices, but now will take over the entire world. Catan World Explorers, announced at Essen Spiel 2019, is a new digital game in which players explore the real world, a la Pokemon Go, searching for classic Catan resources. Players collect wheat, sheep, wood, etc. on their device, trying to then construct roads and cities. However it won’t be all that easy… your neighborhood may have an abundance of one type of resource, but you will likely have to trade for something else. Team up with friends for victory points, and compete locally or globally to become seasonal champions.