Arcane Wonders is set to release a card game and two expansions in March.

First is Air, Land and Sea, a strategic card game that has players acting as a military commander and placing soldiers in all theaters of combat to achieve victory.

Mage Wars Academy gets a Monk Expansion to the strategy card game, adding 72 new spell cards.

RWBY: Combat Ready also gets a Villains expansion, with miniatures of the villains and introducing new attacks, events and challenges.

Merlin’s Beast Hunt tournament comes alive through WizKids with players acting as competing mages, rolling their share of 80 dice to hold semi-transparent cards that represent fences of bamboo, lightning, thorns and water that they will use to capture magical creatures like unicorns and centaurs. The winner scores the most points through fences and creatures.

The game is for 2-4 players ages 14 and up with a play time of 45 minutes. It comes with 80 Custom dice, 18 Beasts with bases, 35 Tokens, 64 Clear fence cards and the game board.

Ascension, the deck-building game from Ultra Pro, gets a swashbuckling theme with Ascension: Skulls & Sails.

For 2-4 players age 13 and up with a play time of 30 minutes, in this standalone game, players will compete to find treasure, defeat sea monsters and raid enemy vessels.

The game comes with 200 cards, 4 ship tokens, a game board and 50 honor tokens.

Find out more here.

WizKids has a new family weight game now available at a store near you. In Bumúntú, 2-to-5 players act as African tribal leaders, seeking wisdom from the animals of the wilderness. Players will move carefully across a grid seeded with various animal tiles, each one with different movement abilities (a la Hive). Collecting these animal will gain their favor, a value determined on a leaderboard that all players affect. Strategy and planning are thus key in this game and what could be a gentle stroll through the wilds will end up being a tense skirmish for supremacy.

“A common theme in African folklore is that animals are wise creatures who teach humans to do good and moral things. In Bumúntú, based on the Bakongo culture of central Africa, you are a tribal leader seeking to befriend the animals. Trek through the jungle, follow the animals’ guidance, and earn their favor. Successfully earn the most favor and the animals will help bring your people to prosperity.”

The comparison to Hive is the most apt I can make, although this is much more a family weight game with set collection rather than a head-to-head competition to trap the opponent. Bumúntú has a wider variety of animals and variable scoring that can swing each round, making this a good game for teaching pattern recognition, long-term planning, and spatial movement to children and new gamers alike. If you are interested in learning more about Bumúntú, check out WizKids’ product page for more pictures, full rules, and a full list of local and online retailers.

A new expansion for Descent: Journeys in the Dark comes with Lost Legends from Fantasy Flight Games.

The expansion adds new class options for players, including two standard classes and eight hybrid classes, such as Avenger, Truth Seer, Trickster, Lore Keeper, Raider and Soul Reaper.

Hybrid classes allow a hero of one archetype to choose a second class of a different archetype.

Find out more about the new expansion pack here.

Now available on Kickstarter from Fractal Basilisk and created by
indie game designer Tony Xiao , Zone Raiders is tabletop skirmish game where players create narrative stories and tactical gameplay in an open-model skirmish ruleset.

Set in a post technological world, with deadly machines and radiation storms, Zone Raiders uses bits of tabletop wargames, campaign skirmish games, RPGs and video games, all in one game. It is an open-model game, which means players can use their existing miniatures in the missions, along with craft the story to their interests.

The base pledge gets the hardcover rulebook, while other pledges also get tokens, art prints and more.

Find out more about the Kickstarter here.

Fantasy Flight Games has just announced a new Star Wars board game from acclaimed designer-jedi Corey Konieczka (Star Wars: Imperial Assault, Star Wars: Rebellion) and Tony Fanchi, Star Wars: Outer Rim. In this grand adventure for 1-4, players take on the role of budding bounty hunters in the no mans land of the infamous outer rim. Players win by gathering 10 fame smuggling cargo, fulfilling missions, or completing personal goals. To achieve this end, heroes need resources for good ships, such as a modified YT-1300 light freighter (some type of “falcon“) and worthy crew, such as Lando Calrissian or Han Solo. Pilots need to avoid investigation from nuisances such as the Hutts, the Imperials or even the Rebels as they jump across hyperspace. Outer Rim looks like another epic “star wars in a box” adventure game, this time focusing on the seedier side of becoming the most (in)famous outlaw in the galaxy. Look for Outer Rim in Q2 2019, and read more about it in the official press release here.

  

Love it or hate it, the board game Talisman is an important part of modern dungeon-crawl board game history. First produced in 1983 by Games Workshop and designer Robert Harris, Talisman is a roll and move game with multitudes of characters to play, items to find, monsters to slay, and expansions galore. The game has seen versions migrate through various companies, most notably the 4th edition published by Fantasy Flight Games jointly with Games Workshop. After the split between those two companies in 2017, the future of the game franchise was unknown, but a recent press release has revealed that the newest publisher to jointly produce the “Magical Quest Game” will be USAopoly. Details are few, but it does appear to be the nostalgic game back again from the dead, rather than the offshoot game recently released from Pegasus Spiele. However, the press release discusses “two new licensed editions”, which could mean Harry Potter, Disney, or even James Bond, all of which have been put into games by USAopoly in the past. For more details, check out the official press release from the New York Toy Fair.

Gamewright has been in the business of making family games for 25 years. To celebrate this milestone, Gamewright is releasing a bunch of new games at the Toy Fair held in New York City, February 16-19. Here is a quick look at the titles to be released.

Guju Guju will receive it first English release from Gamewright.  In Guju Guju, a number of fruit cards are placed face up on the table and the rest is divided amongst the players.  Players take turns guesses which fruit is on the card they flip over from their deck.  When one guesses correctly, everyone races to discard their cards onto the matching fruit cards in the center of the table.  The first player who discard all his cards first wins.  Guju Guju plays 2-5 players, 6+, in 5-10 minutes. It comes with 120 cards.

Rat-a-Tat Roll is a follow up to Rat-a-Tat Cat.  In Rat-a-Tat Roll, player moved around the board trying to collect low cards (cats) while avoiding high cards (rats). Players choose how many dice they roll (one, two or three) for the best chance to land on the best spots. The player with the lowest score at the end wins. Rat-a-Tat Roll plays 2-5 players, 6+, in about 15 minutes. Contents include 45 cards, 15 tokens, 4 dice, 1 figurine, gameboard, and rules.

Twin It! also gets its first English release from Gamewright.  In Twin It! players quickly reveal card the cards on the table and seek to find matches before the others.  Over a hundred cards with colorful designs by Tom Vuarchex (Skull) look deceptively similar to other cards, so players have to be perceptive as well as quick. Twin It! plays 2-6 players, 6+, in 5-10 minutes. It comes with 135 cards and a sand timer.

Sushi Roll is a dice version of the ever popular Sushi Go! Instead of drafting cards, players draft dice from their conveyor belt and roll to place on their tray.  Menu tokens allow players to re-roll a dice and chopsticks allow players to swap dice with another player. Sushi Roll plays 2-5 players, 8+, in 20 minutes.  Contents include 30 dice, 40 scoring tokens, 20 pudding tokens, 18 menu tokens, 12 chopsticks tokens, 5 conveyor belts, 5 trays, dice bag, and rules.

Bloom is roll and write game where players roll colorful dice and circle the corresponding groups of flowers in matching color in the flower field (their score pad). Players need to make the most of their field as they decide how best to collect the flowers for their bouquets for scoring.  Bloom plays 2-5 players, 8+, in 20 minutes, and includes 6 dice, scorepad, and rules.

Punto is an abstract strategy game where players attempt to connect four of their cards in a row.  Players play cards next to each other to make or block connections.  Additionally, players can also place higher value cards on top of lower value cards, so card value during placement is very important.  Punto plays 2-4 players, 8+, in about 20 minutes, and includes 72 cards.

This Game Goes to Eleven is a clever hand management game named after a joke in the film This Is Spinal Tap.  Player play cards from their hand into a pile seeking to raise the pile sum to 11. If they reach exactly 11, they pass the pile to another player.  If they cause sum to exceed 11, they take the pile.  The first player to discard all their cards is the winner.  This Game Goes to Eleven plays 2-5 players, 8+, in about 20 minutes, and includes 72 cards.

 Whozit? Is a cooperative party game where player secretly pick a character from a lineup and tip off teammates by rating how well a pair of clues applies to your choice. Your team can only win by eliminating all of the unlikely suspects and correctly guessing your identity.  Whozit? plays 2+ players, ages 10+, in about 20 minutes.  Contents include 100 character cards, 50 clue cards, 10 number tokens, 10 number cards, a score board, clue meter, pawn, and rules.

Hello My Name Is is the latest party game from Gamewright. Each card looks like the well-known name tag but instead lists a trait.  Players play a trait and race to name someone who fits the description.  The player with the most trait cards at the end is the winner. Hello My Name Is plays 3-8 players, ages 12+, in about 15 minutes.

Over the next several months, AEG is releasing additional material for their popular games.

First up is World Tour: International Incident, which add four new factions from four corners of the world to Smash Up: Luchadores from Mexico, Musketeers from France, Mounties from Canada, and Sumo Wrestlers from Japan. This expansion kicks off the World Tour 2019, which offers event kits for stores this summer where players can find an exclusive Penguin faction and have a chance to win Smash Up card sleeves.  Look for World Tour: International Incident in stores on 22 March 2019.

Next is Mystic Vale: Harmony, which not only adds new advancements and vales but also powerful leaders and amulets.  Amulets grant you mana tokens new abilities.  When you spoil, your amulet can be “evoked” for its special power.  Look for Mystic Vale: Harmony in stores on 3 May 2019.

Final, the next episode of The Captain is Dead arrives in a stand-alone game: The Captain is Dead: Dangerous Planet.  In The Captain is Dead: Dangerous Planet, the crew has escaped the alien prison in Lockdown and have landed on an abandoned alien planet inhabited by giant bugs.  The crew must explore the tunnel system in search of alien relics that might serve as the key to peace between the aliens and Spacefleet.  Meanwhile, the crew must hold off the onslaught of bugs and keep their shuttle safe.  The Dangerous Planet tunnel system is modular to create easier or harder challenges.  Look for The Captain is Dead: Dangerous Planet in stores on 12 July 2019.