Brotherhood of the Coast is the seventh expansion for T.I.M.E. Stories, a board game in which players take on the roles of temporal agents for the T.I.M.E. Agency which protects humanity from temporal faults and paradoxes. T.I.M.E. Stories is a narrative game, from game studio Space Cowboys, which employs a mechanism called “decksploration” and allows players to retry the scenarios, if they should fail, by going back in time then trying again.
In T.I.M.E. Stories: Brotherhood of the Coast the team travels to 1685 to the Golden Age of piracy.
“We’ve tried to keep this blunder under wraps, but the situation has gone beyond our control, which is the exact reason we’re sending you, agents. Some time ago, four seasoned agents, just like yourselves, were sent to this timeline. Unfortunately, something went awry, and we’ve lost their trace. It’s up to you to track them down and… release them from their receptacles. More details on that at a later date. We’ve seen the way you handle yourselves in the field, and believe you possess the exact skills we need to bring these agents home.” [source]
Two of the available receptacles, which the time agents “inhabit” for the mission, are Carapoux, a gun slinging buccaneer, and Charlotte Gordon, a ruthless pirate captain.
A copy of the base game, T.I.M.E. Stories, will be required to play this expansion. T.I.M.E. Stories: Brotherhood of the Coast supports 2-4 players, aged 12+, and plays in 90 mins to 4 hours depending on the number of players. Expect the expansion to be released in the third quarter of 2018.