Board and Dice has announced Sierra West by designer Jonny Pac Cantin, a unique game combining deck building, tableau management, worker placement, multi-use cards; in short this game is a tapestry of many interwoven moving parts. In Sierra West, 1-4 players move pioneer workers through paths in the mountains, claiming cards and actions, collecting resources in their pursuit of the american west. Prominent in setup is a large mountain made of a pyramid of overlapping facedown cards, with the top cards visible. 3 cards from the player’s hand are placed in a notched board, revealing 2 rows of icons from the bottom of the cards, representing two different paths the pioneers can traverse. Each space on the path can generate resources, allow actions or present danger. Boot actions on the path allow the movement of the caravan along the road, or the frontiersmen up the card mountain. Frontiersmen allow players to claim new cards from the top of the mountain, while the caravan gives access to special cards below the wagon trail. Additionally, players can build cabins with resources, and place their pioneers on the cabins when they are not on a trail, generally helping the rest of the workers. The game ends when the 6th special card is added to the caravan trail.
All of this sounds like a great game, but Sierra West is a flexible kit, designed to make more interesting, more variable games with the included modules. Each module changes the starting cards, rules for play, type of cabins, and action spaces. The game comes with 4 modules: Apple Hill, Boats and Banjos, Gold Rush, and Outlaws and Outposts, with more expected to release in 2020. Sierra West is expected to be released at GenCon, in August 2019.