Be a warrior-monk in Arcane Wonders’ Senshi

Arcane Wonders have announced the release of Senshi coming May 2018. Senshi is a strategy game, designed by Dan Manfredini (Burgoo, Island Siege, Monkey Lab), for 2-4 players which only takes 15 minutes to play.

“You are a Senshi, a warrior-monk studying diligently at the temple under the tutelage of the current master. You and your fellow students train vigorously every day to improve your mind and body, but your master is ailing, and only one Senshi will become the next master. To prove your worth, you must develop four attributes: Strength, Agility, Wisdom, and Honor. A true master must be strong in all of these, and weak in none.” [source]

Players are competing as warrior-monks to be the temple’s next master. Each player takes a Training Card which they place before them and can then perform either a study, train, or test action. When they use the study action they take an entire stack of tiles to place on their Training Card which is limited to 3 stacks. The train action allows them to take one tile off the top of any stack on the table (including on their opponents’ Training Card) then place this tile in their hand. During the test action the player takes the tile in their hand and places it in their score pile below the Training Card. Then every player takes all tiles matching this one on top of their stacks and places them in their scoring piles.

Play continues until the last stack is removed from the center of the table and all players have a final turn. After counting all tiles in each of the scoring piles the player with the lowest score is eliminated while the player with the highest score is the master and wins the game.

For more details regarding the game and a copy of the rulebook you can check out the product page at Arcane Wonders. Senshi will be debuted at GAMA Trade Show in Reno in March so expect more details regarding the game then.

Bitten by a common house spider, Antoine emerged with the uncanny ability to buy more games than he had time to play. While living in the hills of Tennessee, USA, he tries to balance software development, family, and his multiple, competing hobbies. He hopes to someday discover a pocket dimension in which to store his games.