BD Games, also known as Beautiful Disaster Games, has launched an exclusive Kickstarter campaign for their new game, Crisis at Steamfall. This is the second collaboration between designer Tom Stasiak and artist Bartosz Pławecki.
Beautifully illustrated, Crisis at Steamfall is a mixture of steampunk and alien sci-fi. The hallmark of this game is its variability, ensuring that each game is a new experience for players.
In Crisis at Steamfall, each player assumes the role of a character with a unique set of abilities that are enabled by character moods, a mechanic that changes over the course of the game and changes the special abilities. Character actions are managed by an action selection mechanism that also allows players to customize the types of actions available with a selection. Each player will start with a few pieced of equipment, which can be later improved or modified with upgrades found or built with resources in workshops.
Steamfall is randomly generated city of up to nine large city map tiles and a selection of 25 random secret locations to explore. The variable city design will help keep the exploration of the city fresh each game.
Crisis at Steamfall has two playing modes: competitive and cooperative.
In the competitive game, players explore the city in search of technology, and artifacts to crack an alien cypher. Along the way, players earn renown for their interactions, discoveries, and achievements. The player who cracks the alien cypher will earn three renown, and the player with the most renown at the end of the game is the winner.
In the cooperative game, the players band together to defeat invading army of mechanized civilians. The invasion can be stopped by the destructions of four pylons located in the ancient districts of the city, but the players need to protect the serenity cube in the city center at the same time all while reacting to events that may unfold in the city complicating its defense.
Crisis at Steamfall plays 1 to 4 players in about 30 minutes per player. Contents include 9 large map tiles, 90 large CCG size cards, 120 mini euro size cards, 50 wooden cubes, 4 big wooden alien pylon cylinders, 4 wooden character mood trackers, 36 small resource tokens, 14 civilian tokens, 8 stamina tokens, 7 renown tokens, 4 cipher tablet tokens, and 6 ruin tokens.
For more details, check out the Kickstarter campaign which runs until June 6, 2018 with an expected delivery of October 2018.