Grail Games and acclaimed designer Reiner Knizia have teamed up once again for another game in the Medici line. After a successful reprint of the auction game Medici, followed by Medici: The Card Game, Grail Games has just launched a Kickstarter campaign for Medici: The Dice Game.
Medici: The Dice Game utilizes five custom dice with faces representing goods of different values. Each player’s sheet represents the cargo hold of a ship. The person who rolls the dice will get to select up to three of them for their ship, while the other players will select one of the remaining dice. Players will score their ships based on the value of goods and majority of commodities, similar to the original game. The game is for two to four players and features illustrations from Vincent Dutrait, who also provided the art for the previous games.
The Kickstarter campaign includes pledge levels for just the new dice game, as well as, a bundle of all three Medici games. You can learn more about the game and see the campaign by clicking here.
Azul has been a smash hit for Next Move Games. Following the release of the third game in the Azul line, Azul: Summer Pavilion, Next Move has announced Azul: Crystal Mosaic, which contains new content for the original game.
Crystal Mosaic will include four new double-sided player boards that provide new wall layouts. Additionally, it will include plastic overlays for the player boards which have recessed openings for the tiles to sit in.
Next Move indicated that Crystal Mosaic will be available starting in March next year.
The nominees for this year’s Juego del Año (JdA) Prize have been announced. The JdA Prize is the Game of the Year award in Spain. Games published in Spain between September of the previous year and August of the current year are eligible.
The five finalists for the 2019 JdA Prize are: Cryptid, El Dorado, Inis, Manhattan and Optimus.
In addition to the finalists, the JdA Jury has released a list of 15 recommended games. If you would like to see the full list of recommended games, you can click here.
To find out more about the JdA award, click here. The winner of the award will be announced on October 12th, during the XIV International Games Festival Córdoba 2019.
After a successful Kickstarter in 2018, Capstone Games and Braincrack Games are set to debut Ragusa at Gen Con 2019. From Fabio Lopiano, designer of Calimala, Ragusa is a game for 1-5 players.
In Ragusa, players build the 15th century city of Ragusa (modern day Dubrovnik, Croatia). The game play is centered around one action each turn, whereby, players place a house onto the board to gain access to resources, create commodities like wine and olive oil, and build walls around the city. The placement of a house actually initiates three adjacent spaces and their respective actions. Placing a house on some locations will also reactivate the action for all houses that share the space. Having multiple houses adjacent to a particular space increases its strength, whether it be access to additional resources of a given type, or the ability to generate more commodities when the action is triggered.
If you are at Gen Con this week Capstone Games will have Ragusa, as well as other games like Pipeline, at booth #457.
Blue Orange Games will be conducting the United States Kingdomino championship at Gen Con 2019. The tournament will take place on Saturday, August 3rd. Participation in the tournament is free; however, it is limited to 144 players that must register ahead of time through the Gen Con event system.
The first place prize for the championship is a round trip flight to Paris, France, to compete in the Kingdomino world championship in August, 2020. The trip also includes two hotels nights and meals.
Click here to read Blue Orange’s full announcement and to get further details on the U.S. championship at this year’s Gen Con.
WizKids has announced a new worker placement game called Age of Dirt: A Game of Uncivilization. In Age of Dirt you are the leader of a prehistoric tribe trying to keep your group together and hopefully grow it to be the best in the valley.
Each turn you will take one of three possible actions. One, you can send out members of your tribe (workers) to collect resources or produce more tribe members. This is done by placing the workers in a box associated with a particular area (forest, mountains, plains, love tent). Two, you can recall all the workers in a given area by taking the contents of the associated box and putting them into the “The Passage.” The Passage is similar to a cube tower, in that, some of the workers (and possibly a predator animal) can get caught on shelves inside the tower. The workers that fall out of the tower will provide resources to their respective leaders. Players will have the option of also tapping one of the shelves of the tower to possibly dislodge more workers, but with the added risk of providing more resources to other players or possibly discovering the predator, which will kill workers. The third action is to utilize the resources you’ve collected to build inventions (ongoing benefits), increase the size of your cave (more workers), or repair your tools.
Age of Dirt appears to be a light-hearted take on a worker placement game. And hey, who doesn’t like a cube tower? Age of Dirt is for 2-5 players and is expected to be released in the October time frame.
Capstone Games has announced it is partnering with Frosted Games to publish Watergate, a 2-player game from designer Matthias Cramer (Lancaster, Glen More). Featuring artwork from Klemens Franz, Watergate is a historically themed card-driven game whereby one player is a journalist trying to connect informants to the President, while the other player is the Nixon administration trying to cover up evidence and make it to the end of the presidential term. Each player will have a unique set of cards for game play.
Capstone’s announcement indicated that the game will include historical notes and context for all of the game’s cards. The game is listed for ages 12 and up, and plays in 30-60 minutes. Watergate will be available starting at Gen Con.
It seems like every board game publisher is providing their spin on the roll-and-write genre. The OP (formerly USAopoly) has partnered with Matagot to bring Dungeon Academy to the North American market.
Dungeon Academy looks like a roll-and-write crossed with a dungeon dive game. The game has 16 six-sided dice with different sides representing things like monsters and potions. The dice are rolled and arranged into a 4×4 grid which represents a floor of the dungeon. The floor is revealed to the players which then race to draw a path through the dungeon level. The game is played over four rounds/levels.
“Simultaneous play begins as students race to draw the most favorable route in, through, and out of each Level, taking hits to their energy from encounters with Monsters, while restoring it with every potion. If any player’s Health or Mana is depleted before their path is resolved, they fail the test and forfeit points, or Glory. The student with the most Glory after the four Levels earns the coveted Adventurers diploma to win!”
Each player has a hero which provides them with a special ability during the game. Loot cards provide bonus treasure which players can choose from once they’ve completed their route through the level.
Dungeon Academy is for 1-6 players, ages 10 and up, and will be available later this year. You can read the announcement from The OP here, as well as, learn more from the game’s product page on the publisher’s website.
The expansion modules range from new nations and structures cards, to a doomsday clock board. The addition of a ‘Clash of Nations‘ card deck provides a new solo play experience. The Kickstarter campaign has reward tiers which include print-and-play, just the new expansion material, all the way up to a bundle with the base game and both expansions.
If you would like to know more about the base game of The Manhattan Project: Energy Empire, you can watch The Dice Tower review with Sam and Zee.
CMON has announced God of War: The Card Game. Using the setting from Sony Santa Monica’s very successful 2018 reboot of the God of War franchise, the card game will have one to four players enlist the help of Kratos, Freya and other heroes in an attempt to stop Ragnarok from destroying Midgard.
The announcement did not reveal much about the game play. Each game will have a tableau of cards which depict a different “quest” made up of monsters and locations from the video game. Players will work together to make their way through each quest. The indication is that the actions and outcomes of one quest will impact future games. Each player will have a personal dashboard and a deck of cards unique to the particular character they are playing.
“As players progress, earlier Quests will have an effect on what comes after them. At certain points along their path, players must choose which Quest they will complete. Completing one might grant a bonus, but Quests left untouched will result in dire permanent consequences as the players move forward. These choices and challenges lead to new strategies, making it so no two games of God of War: The Card Game are ever alike, and adding real significance to the choices players make during the course of the game.”
There’s not a listing for the game on BGG or the publisher’s website at this time, but you can read CMON’s announcement by clicking here. The game is slated for a third quarter release later this year.