Robert Searing

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Everyone’s favorite altruistic archer is about to grace our tabletops again as Final Frontier Games announces the launch of their upcoming Kickstarter project – Robin Hood and the Merry Men!

In this latest offering from the makers of Cavern Tavern and Rise to Nobility, 2 to 4 players will assume the roles of various rogue heroes in a mission to defy the unjust rule of the nefarious King John and to outwit and outmaneuver the corrupt Sheriff of Nottingham and his cronies.

The game plays out over a series of rounds, each consisting of a Merry Men phase and a Hero phase. Players take turns assigning their loyal followers during the Merry Men phase, collecting resources and setting traps to ambush Royal carriages. While it may be tempting to simply rob all the resources you need be careful, a push-your-luck system ensures that no good deed goes unpunished and you may end up with your followers being sent to the dungeons for their crimes!

The Hero phase offers you a chance to rescue prisoners and/or take part in various attacks, competitions or even sending envoys to King Richard updating him of your progress. Once each player has completed 5 rounds in this fashion, the player with the most victory points and therefore the greatest Hero of the land is declared the winner!

The campaign is set to launch on February 21st, 2018 and offers both a standard and deluxe (non-retail) version of the game at separate pledge levels.

 

Games Workshop have previewed new board games while at the New York Toy Fair 2018. Blitz Bowl is a smaller, quicker, and more intense version of Blood Bowl. Each player seeks to distinguish themselves in the eyes of Nuffle (Blood Bowl’s patron deity). Blitz Bowl is designed to be a standalone and more accessible version of Blood Bowl.

Space Marine Adventures has players team up to break into a Necron labyrinth. 1-4 players choose their hero, each with unique skills, to battle the Necron guardians and whatever hazards are along the way. The kits will have easy to build figures and feature intuitive gameplay so that those aged as young as 8 can easily play. Space Marine Adventures works as an introduction to the Warhammer 40k Universe and is intended for both family game nights or more serious board game sessions.

Neither game has official release dates but announcements are expected on the Games Workshop Facebook pages.

Fantasy Flight Games have previewed their latest unit expansion for the upcoming Star Wars: Legion war game – The AT-RT.

The All Terrain Recon Transport costs only 55 points – a fraction of it’s bigger AT-ST cousin and is considerably more mobile. The lighter unit won’t be stopped by walls or barricades, climbing over them easily and also has the same heavy armor. As with all unit expansions, the AT-RT comes with a full compliment of interchangeable upgrade cards each with matching sculpts to attach to the miniature. Weapons include a Rotary Blaster, Laser Canon and naturally the Flame Thrower!

Not to be let down in it’s short game, the AT-ST can also make use of those legs to stomp a mud hole in any unit foolish enough to attempt a point-blank assault. Other features include the option of a long-range communications link for fast responses anywhere on the battlefield or a communications jammer if you prefer the chance to shut down your opponents ability to send orders.

The AT-RT Unit Expansion Set for release on March 22nd 2018 along with the Star Wars: Legion Core Set and seven other expansions. For an overview of the base game checkout the Miami Dice Official Review, with Tom & Sam.

 

Last week we reported on the ICO Partners analysis of Kickstarter success that revealed Games to be the leading category on Kickstarter. This is not to say that the Games category does not have its share of failures. More than half do not reach funding, and there are still challenges to those that do.  Funded projects have a lot of expenses to cover in order to develop and deliver products to backers, and this includes shipping.  Shipping expenses to backer may vary widely and may change depending on what stretch goals are included.  Shipping and customs requirements and processing timelines may also affect delivery dates to customer.

NSKN Games, who have ran eleven successful Kickstarters such as Mistfall and Exodus, recently published 5 Shipping Tips for a Successful Kickstarter on their NSKN Blog that offer sage advice for Kickstarters.  They share their experiences and provide sound advice on how to establish campaign funding goals to sufficiently cover shipping costs and how to establish realistic campaign delivery dates.

Previously, NSKN Blog published Top 5 things to do before launching your first Kickstarter, and it has posted numerous advice for game developers. Read more from NSKN on http://blog.nskn.net/.

10 years ago… A mysterious burst in the sky gave ordinary men and women extraordinary powers. They’re called EPICS.

Based on the Brandon Sanderson trilogy of the same name, The Reckoners from Nauvoo Games is a brand new co-op game for 1 – 6 players currently running on Kickstarter that plays in roughly 75 minutes.

You and up to 5 friends each take on the role of a Reckoner, the only ones brave enough to stand up to the evil epics and save humanity from their tyranny. Over the course of the game players will roll dice and take actions, combining their Reckoner’s various skills and abilities to try and defeat several epics before a final showdown with villainous Steelheart.

If the players succeed in defeating him, humanity is saved but should too many civilians perish before then their cause is lost. For a simple game play overview head over to the review by Board Game Corner or for an in-depth rule breakdown you can checkout the official rule book PDF.

The campaign offers four different pledge levels and while most of the content should be available at retail, the highest pledge level offers several Kickstarter exclusive including metal and painted miniatures.

Your mission is simple, but not easy. Take down Steelheart and his Epics and SAVE THE CITY!

Long time board game publisher Mayfair Games has announced it’s closure as a publisher.

After 36 years, this was not an easy decision or one we took lightly, but it was necessary.

Board game publishing giant Amodee has purchased all the assets of the former company, including the product lines of both Mayfair Games, Inc and also Lookout Games, GmbH.

Once we had come to this conclusion, we knew we had to find a good home for our games which is when we reached out to Asmodee.

This news marks the latest addition to Asmodee’s now very impressive arsenal who have been aquiring other high-profile publishers over the past few years.

Thank you to the many retailers, reviewers, customers, industry partners, and volunteers, who made us a success over the past 36 years!

With such household names as Catan and Agricola under their belt, Mayfair Games have left an undeniable mark on the industry of board gaming and introduced a generation of fans to what this wonderful hobby has to offer. For me personally the thanks, is very much mutual.

Games Workshop have announced The Chosen Axes, a new warband for the stand-alone combat game Shadespire.

An ancient city filled with treasure. Terrors too awful to name.

The new warband requires a slow but offensive play style that rewards tactical timing in the inspiration of units. While initially slow, each of your Fyreslayers will become a true force of destruction once inspired!

The pack comes with a completely new set of highly detailed miniatures and what would a warband be without a full compliment of cards at their disposal just waiting to rain havoc down upon their unsuspecting adversaries!

Packs of blood-hungry killers – and worse. Sounds like a job for the Fyreslayers!

The Chosen Axes are also fully compatible with games outside Shadespire and come with two new warscrolls. Check out the preview video to see the models on display and prepare for the coming destruction!

You can pre-order The Chosen Axes from 12th February 2018.

Eggertspiele has announced a new title for their catalog – Coimbra.  Coimbra is designed by Virginio Gigli and Flaminia Brasini and is illustrated by Chris Quilliams.  Coimbra is a set in the Portuguese city with the same name during the Age of Discovery (15th – 16th century).

As one of Coimbra’s oldest houses, your role is to seek prestige with the monasteries, universities, and fund explorations.  To do this, player’s will draft dice each round that can be used in multiple ways and taking dice can affect turn order, income, and the cost of bribery .  Whoever can optimize the use of the dice and the constant change of synergy with the monasteries, universities, and expeditions will be the winner.

Coimbra is a designed for 2-4 players and takes approximately 60-90 minutes.  Coimbra pre-orders will open April 16, 2018 and it will be released on August 2, 2018 at GenCon.

Image from theatlantic.com

News articles about modern boardgaming often fall short of expectations of gamers, but The Atlantic offers up a new article that has had a fairly interesting response. They offer a fairly well-researched and informed article that nonetheless feels like it should have been written 10 years ago.

The author discusses the business end of things in a fairly straightforward manner, talks about some numbers and hits from Kickstarter, but quickly moves to a discussion of the “hobby boardgame” arena. Interestingly, they chose to present Phil Eklund and their example of a well-known-in-the-hobby designer and to talk about his development as a designer. It is a choice that will leave many non-plussed. Rather than go for a designer team like Inka and Markus Brand who won the Kennerspiel des Jahres for their EXIT games this year, or a solo designer of more mainstream even to the hobby games like Stefan Feld or Reiner Knizia, they chose a designer of niche-within-niche games.

Finally, they end the article talking about a few games and the modern values reflected in them, like keeping all players involved until the end Its an interesting read, and well worth the few minutes spent reading it. The devoted reader will even find many nuggets of gold in the comments, and I thoroughly recommend them, especially those by a certain M. Barnes, of Fortress: Ameritrash.

Gentres, designed by Stephen Risthaus, is being Kickstarted now by Tasty Minstrel Games and will be getting the Deluxified™ treatment.

Gentres is a civilization game for 2-4 players and will last around 90 minutes.  In this game, players take the role of an ancient people who are attempting to develop their society by building monuments and colonizing or founding new cities in the Mediterranean sea.

The game lasts 6 rounds with each round consisting of two phases.  During the Heyday phase, players will carry out their actions using two precious commodities (coins and time).  The more you spread out the time tokens, the fewer actions you can perform.  However if you combine time tokens, you can carry out more actions this round but fewer next round. Once all players pass, the Decline phase begins which is where clean-up and setup for the next round takes place.

Tasty Minstrel Games has listed the following upgrades to Gentes for the Deluxified™ treatment over the retail edition:  A Foil-Stamped box, Box Sleeve, 6 Oversized Silkscreened Meeples, 24 Normal-sized Silkscreened Meeples, 89 Metal Coins, 28 Stickered Wood Action Tokens, 20 Silk Silkscreened Lock Tokens, 60 Silkscreened Wood Hourglass Tokens, 4 Dual-layered Player Boards, and 4 Custom-shaped Score Tokens.

The Gentes campaign is running until February 17, 2018 and has already met the minimum level for funding.  A pledge of $45 will get you the Standard edition while a pledge of $59 will get you the Deluxified™ English Edition.  A pledge of $60 will get you the Deluxified™ Edition in either Dutch, French, German, Italian, or Polish.  Please check out the campaign page for more details on shipping costs.