As captain of a pirate crew, your ultimate goal is to find the most incredible treasure of all times: the Golden Pineapple. The map leading to it has been cut in parts long time ago, and hidden in different places of the Caribbean Sea. In order to win the game, you will have to face and overcome all the other pirates also searching the Golden Pineapple map. Play your cards wisely to find the treasure and become a pirate of legends!
Piña Pirata is played in rounds. At each round, every player receives 8 cards. The goal is to be the first to get rid of all your cards.
At your turn, you must play one card, or draw one if you can’t. A card can be played if at least one of the pirates depicted on it is also on the top card of the play area. As soon as a player has no more card in her hand, she wins the round and gets a part of the treasure map. If a player has all 4 map parts, he wins the game!
The tricky part come from the Adventure tiles: At the beginning of the game, 2 tiles are revealed. Each of those Adventures is a new rule that will change the gameplay. There are more than 40 different tiles with a lot of different rules. Use them as their best to play more cards than you should or prevent the other players to play theirs!
At the end of each round, the winner chooses a new Adventure and adds it to the previous ones. The more the game is going, the more special effects are triggered for more and more fun!
The Empire of the Moon faces many threats. The Rift has reopened, providing passage for the creatures that have lurked in Shadow for millennia. But the danger also comes from within as the Emperor, son of the Moon, is getting old, and his formerly loyal lords are now trying to seize power. In order to do this, they make their appeal to the warriors known as ninjas, adepts of the way of Shinobi. The clans are finally prepared for war!
As a lord with a thirst for power, in Shinobi WAT-AAH! you plan to place your honorable posterior on the imperial throne. In order to do this, you will appeal to the large clans of ninjas, who will enable you to impose your military strength upon your enemies. To put it simply, your goal is to put a big WAT-AAH! in your enemies’ faces!
Shinobi WAT-AAH! includes two game modes:
- Grasshopper Mode lets you get started right away in the art of Shinobi with short games.
- Grand Master Mode trains you over the course of three rounds, leading up to a most surprising final confrontation!
Heroes of Normandie
The time is summer 1944. The Sun shines on Normandie hedgerows. Gentle wind, fields of bright flowers, and in the background, the romantic staccato of machine gun fire in the morning. In these typical French countryside landscapes, thousands of men are about to fight. And die. Bravely like heroes, or cowardly like wussies. But only heroes really matters. Those you see in Hollywood Golden Age war movies. Here lies the inspiration for Heroes of Normandie; here is what the game has to offer: explosive and fast-paced battles; the pleasure of butchering your enemies through MG42 walls of lead; and the ability to crush Nazi bastards under tons of shells – basically, blood and guts.
A miniatures game without miniatures, Heroes of Normandie is a fast-paced WW2 strategy wargame inspired by Hollywood war movies. A tactical scale board-game opposing two players and two armies, with the Germans on one side and the Americans on the other. Players use order tokens to determine initiative and to bluff. While a single six-sided die determines combat, action cards are played to spice things up. Secretly plan your attacks and outwit your opponent. Block the opposing strategy and surprise the enemies. Deploy your units and don’t turn back!
Guardians Chronicles is a superhero-themed miniatures game in which you play as one of the members of the Liberty Patrol or as the group’s archnemesis, Professor Skarov.
To set up, the Skarov player arranges the nine double-sided game board tiles into a 3×3 grid, with his control room in the center space. Each player takes her character sheet, miniature and 7-10 action cards. These characters enter the grid on one of the side tiles and need to advance around the square – confronting minions and traps along the way – in order to achieve whatever objectives are in place for this game, such as thwarting a nuclear missile attack.
Each turn, the hero players play 1-2 action cards; each card shows both a special power and modifiers to that hero’s inherent statistics – movement, attack, defense and mental – and the played cards can be used for either the special power or the modifiers. Each hero player has four actions in a round, and the players can play in any order they wish; the actions are move across the base, attack an enemy, or use a special power on a played action card or the hero’s character sheet.
Professor Skarov then receives a number of action points based partially on the heroes’ actions, and he uses these to activate himself, his minions, or his robots, with these figures also performing move, attack, or special power actions.
As the players complete (or fail to complete) objectives, the newspaper’s report on who did what, and the sum of those reports determine who comes out on top.
The struggle between the Shogun and the Ninjas has come to a turning point: Will the noble Samurai continue to protect the Empire at the cost of their lives, now that the fates of two Ronin are intertwined in their battle for Honor? Who will seize power in the land of the Rising Sun?
Rising Sun, the keenly awaited expansion for Samurai Sword, will be available in the finest European game stores in April and will reach the U.S. in May. This expansion will lead players back into the Japanese world of Samurai and Ninjas. It will feature 12 new characters and 40 new cards and powerful weapons to make each match even more engaging. Thanks to the additional role card, you will be able to play with 8 players, too. Samurai Sword and Rising Sun are part of the successful BANG! Game System line, which has sold over one million copies worldwide. Rising Sun will premier at Play’14, the most important Italian game fair, in the city of Modena, on April 5th and 6th.
Protect the realm from King Richard, Lady MacBeth and their dark army! Kill Shakespeare is a co-op adventure for two to four players brings the greatest characters of Shakespearean literature to life in a shared universe rife with peril. Players will go on quests assigned by the bard himself in an attempt to prove themselves worthy of taking over as protector of the realm. The game is based on the popular graphic novel of the same name.
Kill Shakespeare is on Kickstarter until March 15, 2014. $50 will get you a copy of the base game, though there is a variety of extra swag gear available as well.
Upgrade your board games by replacing boring pawns with amazing Character Meeples! Meeple Source is crowdfunding 50+ new character meeple designs to choose from. From the Meeple Source Kickstarter:
We started making full-color, detailed Character Meeples in 2011. While our current product line has slowly grown to include more than 30 Character Meeples, we have received tons of requests for more! Rather than releasing only a few of the ideas at a time, slowly over the course of the next few years, we want to work together with you, our backers, to make 50, 60, 70, or even more characters available right away!
Meeple Source Character Meeples will be available on Kickstarter until March 16, 2014. A pledge of $10 will get you a set of 8 meeples of your favorite character.
New from White Wizard Games
Star Realms is a spaceship combat deckbuilding game designed by Magic Pro Tour Champions and Hall of Famers Darwin Kastle and Rob Dougherty (developer and cofounder of the Ascension Deckbuilding Game).
The game offers all the thrills of traditional trading card game style combat, combined with the fun of a deckbuilding game. Play powerful ships, destroy enemy bases or blast your opponent directly on your way to victory!
The game fits entirely in a deckbox and supports two players! Use additional copies of the game to create multi-player games!
Each deck contains 128 beautifully illustrated cards: 80 card main deck, 10 Explorer cards, Two 10 card personal decks, and 18 double-sided score cards.
Cool Mini or Not (Super Dungeon Explore & Zombicide) have announced a new adventure, fantasy, miniature game by designer Eric Lang (Chaos in the Old World, Star Wars: The Card Game, Warhammer: Invasion).
Arcadia Quest is an exciting new adventure board game created by Eric Lang, Thiago Aranha, Fred Perret and Guilherme Goulart. It is a campaign-based game for 2 to 4 players, where each player controls a guild of three unique heroes, facing off against the other players and the various monsters controlled by the game. Players need to accomplish a series of quests in order to win each scenario and choose where to go next in the campaign.
Players are able to choose the path their campaign takes, navigating through six out of eleven available scenarios, so each time the campaign is played it can have a different configuration of scenarios. As the campaign progresses, the heroes are able to acquire new weapons, equipment and abilities that give them powerful options to tackle the obstacles ahead. Furthermore, by fulfilling specific quests in a scenario, players unlock exclusive features in subsequent scenarios.
The rules in Arcadia Quest are fast and furious, and every player can focus on using their heroes’ abilities and equipment to achieve their goals, without the need for anybody to get stuck with the role of solely controlling the monsters.
There are only limited images at this time but will contain 37 highly detailed miniatures, 252 cards, over 300 tokens, 9 double sided game tiles and 9 custom dice.
War of Kings is an epic level game combining the resource management of a civilization building game with the strategy and combat of an area control game. The king has died, and players represent leading warlords vying for supremacy, and ultimately the throne. War of Kings plays 2-6 players and features gorgeous artwork and miniatures. Players take turns concurrently so there’s no downtime. Maneuver your troops to capture enemy fortresses or unleash the NPC maurading horde on unsuspecting victims. War of Kings is on Kickstarter now and has already passed its funding goal. The base pledge level for a copy of the game is $69.
Counterblast is an adventure battle game set in an alternate Earth future past where humans join forces and technologies with several alien species to protect freedom throughout the Milky Way galaxy, particularly a region of space known as the Outer Reaches.. COUNTERBLAST mixes classic pulp sci-fi adventure with fast paced action and cinematic thrills, evocative of the serials and pulp anthologies that have captivated the imaginations of previous generations. Counterblast features the high-quality work of Bombshell Miniatures.
Counterblast is on Kickstarter until March 15. You can get a 2-faction starting pack for $100.
Coming March 21 from Passport Games
Inspired by Stanisław Lem’s “The Magellanic Cloud”, Exodus: Proxima Centauri is the first game of a sci-fi trilogy. In a new universe, marked by a fierce struggle for power, the humanity is building a new civilization on the ashes of a dying race, the Centaurians. Exodus: Proxima Centauri is a full civilization game for experienced players, who enjoy immersing themselves in a new universe and fight for supremacy in a flavored, thematic game.
Exodus is for 2 to 6 players, ages 14 and up and plays in 180 minutes.
You’ll all work together, but only one will win! Join a brave party of adventurers! Explore a dungeon filled with monsters, traps and treasure!
In Dungeon Raiders, each player takes the role of a different adventurer. You’ll need to work together to survive the dungeon, but only one of you will make it out with the most treasure and win the game. The dungeon is different each time you play, offering new surprises as you collect treasure, trigger traps, and fight off horrible monsters.
Dungeon Raiders is for 3 to 5 players, ages 8 and up and plays in 20 minutes.
Coming Soon from Ludically and Chrisophe Boelinger
After decades of exploration, disputes arise among the colonizing European nations over the discovered lands, resources and trade routes.
Old-continent quarrels become new again in the colonies. War & Peace introduces 40 new beautifully and individually illustrated evolution cards
consisting of 20 character and 20 progress cards.
You will be able to combine them with the base game’s evolution cards or use them as a complete replacement. Your games will become even richer and more varied. The cards are more aggressive. They are interactive, original, and sometimes drastic. They cover the major themes of war, peace, and trade, among others. With War & Peace, add spice to your games and make your copy of Archipelago new again!
Contents: 40 cards, 1 card tray, 1 rulebook