Patrick Zoch

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A retired military veteran, father of five, and an avid wargamer, boardgamer, video gamer, and role play gamer. Now that his world traveling days are over, he spends his days working on training and education policy. In his free time (which is every other minute he is not working on the "Honey, Do" list), he draws his family, friends, and co-workers into the boardgame hobby. He can be readily found on BoardGameGeek.com as "pdzoch".

Garphill Games and Renegade Game Studios are teaming up to co-publish a new trilogy of stand-alone games: West Kingdom Trilogy.  The first game in the trilogy is Architects of the West Kingdom, designed by Shem Phillips, designer of the North Sea Trilogy of games, most notably Raiders of the North Sea. Co-designing with Shem is first-time designer S J Macdonald.

Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD.  Players are royal architects creating important landmarks, competing to impress their King and maintain their noble status.  Players will collect and manage resources, hire apprentices, and manage their workforce, and keep an eye on their rivals who may attempt to slow your progress.  Victory points are gained by building various buildings and advancing work on the Archbishop’s Cathedral.  This worker-placement strategy game requires more than resource management.  Some underhanded deals may need to be made to remain competitive.  The player with the most victory points at the end of the game is the winner.

A Kickstarter campaign for Architects of the West Kingdom begins on 13 March, and the game is projected to be released in October 2018.

Architects of the West Kingdom plays 1-5 players, ages 12 and up, in about 60-80 minutes.

Contents:

  • 1 Rulebook
  • 40 Apprentice Cards
  • 40 Building Cards
  • 10 Black Market Cards
  • 22 Debt Cards
  • 11 Reward Cards
  • 6 Multiplier Cards
  • 1 Large Punchboard
  • 1 Game Board
  •  5 Player Boards Double–sided
  • 100 Meeples
  • 10 Player Markers
  • 35 Clay Tokens
  • 40 Wood Tokens
  • 40 Stone Tokens
  • 30 Marble Tokens
  • 25 Gold Tokens
  • Solo Mode Components (30 Scheme Cards, 2 Reference Cards, 1 Double-sided Opponent Board)

Learn more about Architects of the West Kingdom at Renegade Game Studios.

The jungles of the Amazon are too large to be contained in one game.  The Lost Expedition: The Fountain of Youth & Other Adventures offer four more expansions that can be added separately or combined to added new challenges for your explorers in The Lost ExpeditionPeer Sylvester, designer of The Lost Expedition, did not simply provide more of the same in this expansion. Instead, he designed the expansions to surprise the players with something new…. building upon the original game both thematically and mechanically.” Duncan Molloy, Games Developer at Osprey Games, says the new expansions offer “New friends, mechanics and encounters, but the same dangerous charm.”

Explorers have been returning from the Amazon with extraordinary tales – conquistadors withered with age marching through the rainforest, unidentified beasts stalking expeditions, and an ominous mountain that is said to be more perilous than the jungle itself! Only the most reckless adventurers would ignore these warnings, but even they might find that they need some help

Look for The Lost Expedition: The Fountain of Youth & Other Adventures from Osprey Games in September 2018.

 

Canvas Temple Publishing (CTP) is a new games publishing company founded to provide “a drama-free environment for old codgers to publish wargame projects because they want to.”

Wargames industry veteran Jon Compton and friends formed CTP to be a publishing vehicle to publish games they want without the drama of a publishing company focused on profits.

They have already assembled several major wargames designers to developed games through CTP, though they intend to be “a small, friendly (probably sarcastic) little group of folks who are doing this because they want to.”

CTP launches their publishing company with three game announcements.

The first game announced by CTP is Blitzkrieg in the West by Joseph Miranda. Joseph Miranda is a prolific wargames designer with hundreds of titles to his credit, most notably the award winning Zulus on the Ramparts!  Blitzkrieg in the West is a simulation of the German campaign in Western Europe, 1940. This project is expected to hit Kickstarter in a few weeks.

The second game announced by CTP is Battle for the USSR! by Ty Bomba. Another award winner wargames designer, Ty Bomba was the founder and editor of Command Magazine, a wargames magazine which featured many wargames he developed, including Proud Monster: The Barbarossa Campaign, which later revised and expanded into the boxed wargame, Proud Monster DeluxeBattle for the USSR! is a split-sided-command of Barbarossa at division level. The split-sided-command system as was first used in the old-SPI classic Battle for Germany.  Players in split-sided-command system control portions of both opposing armies allowing both players to engage in offensive and defensive operations during the game.

The third game announced by CTP are revisions of the classic Civil War Strategic titles Army of the Tennessee and Army of the Potomac by Mark McLaughlin. Last published in 1983, these games will receive revised and updated gameplay and substantially updated graphic quality.

As a new company, Canvas Temple Publishing web presence is small but growing.  Discover more about Canvas Temple Publishing on ConSimWorld or on Facebook.

Fantasy Flight Games announces Threads of Fate, its first mythos pack expansion to Arkham Horror: The Card Game – The Forgotten Age.

The Forgotten Age took players deep into the rainforests of southern Mexico to discover the remains of an Aztec city.  During the investigation, players uncovered a priceless artifact and had to decide how to protect it.  In Threads of Fate, those decisions continue to have consequences. It begins with a choice of three tasks that must be completed in a limited time. Threads of Fate include twenty-four additional Act card, broken into three different Act decks playing all at once and will vary depending on who was last in the possession of the relic.  The Mythos Pack also includes several new player cards which will shape the rest of the campaign. Two of the cards previewed with the announcement are Arcane Research, which reduces the experience cost of the first spell card upgraded before the next scenario, and Shrewd Analysis, which allows the upgrade of a second copy of any Unidentified or Untranslated card at no experience cost. Threads of Fate is available for pre-order now.

Available now is the latest data pack for the Android Universe.  Council of the Crest, the third Data Pack in the Kitara Cycle for Android Netrunner, features three copies each of twenty new cards full of new tools for runners and corporations and a new NBN identity.  Included in the data pack are a handful of viruses, both subtle and bold, for Anarch’s to disrupt corporate systems, as well as corporate operations to turn a runner tools against the hacker.  The data pack features a new Sunny Lebeau card who can trigger a White Hat trace that may reveal opponent capabilities and provide an opportunity for Sunny to eliminate options and disrupt an opponent’s plan.

Fantasy Flight Games provided a small preview to their new expansion to A Game of Thrones: The Card Game last year when they first announced Sands of Dorne. While every faction is supported in The Sands of Dorne expansion, House Martell receives special attention to become contenders with the other factions. The powerful Doran Martell card was previewed in the release announcement. The latest preview focuses on the new Red Viper card and his ability to become more powerful with each challenge won with a Bastard character. Even Ellaria Sand, the Red Viper’s paramour, is a deadly force who can wear down opponent defenses.  And with the No Use For Grief event card, House Martell will never be at a loss for Sand Snakes or The Red Viper himself.  Read the preview to learn more about how to maximize the Sand Snakes and Bastards in a strategy to win with House Martell.

Sanctum of Twilight, the new expansion for the Mansions of Madness, brings us the esteemed societal Order of the Silver Twilight, investigators Lily Chen and Charlie Kane, new tiles, a new monster, a new type of token in the form of Restraints.  The Sanctum of Twilight expansion unlocks two new digital adventures for you to continue your adventures in Arkham.  The latest preview explores the scenario The Twilight Diadem. In the Twilight Diadem, the Silver Twilight Lodge hosts the annual Twilight Fair, a weeklong event that concludes with the crowning of the Queen of Love and Beauty at the lavish Twilight Ball.  Last year’s Queen mysteriously disappeared.  The scenario introduces a new map element in the form of parade floats that move throughout the scenario and overlap other map tiles. The parade will become crowded and distinguishing friend and foe will become harder.  If investigators find themselves surrounded, a new magical implement in the form of the Binding spell, which allows players to place a Restraint token in a space within range, may aid in their escape.  Will your investigators bring an end to the plots of the Order of the Silver Twilight? Read the preview to learn more about The Twilight Diadem scenario.

Osprey Games announces its first miniature board game, Martin Wallace’s Wildlands. 

In Wildlands, each player controls a faction to competing for power in the ruins of a once-great kingdom now known as the Wildlands.  In each skirmish, players score points by defeating enemy characters and collecting treasure. With variable faction powers, adaptability is key as a semi-randomized set-up and double-sided board changes each game.

Martin Wallace has over 70 game designs to his credit such as Steam, Brass, Discworld Ankh Morpork, and A Few Acres of Snow.  He describes Wildlands as, “an opportunity for me to do something off the beaten track: a fast-moving, tactical combat game with asymmetric special powers.”

Duncan Molloy, Games Developer at Osprey Games, describes the design goal in Wildlands:

“Our aim with Wildlands is to bring the excitement of skirmish games to the masses, offering approachable mechanics without sacrificing the drama or strategic decision-making so integral to the genre.”

The game comes with 20 unique miniatures sculpted by Bobby Jackson and Tim Prow.  Bobby Jackson  is a 20-year miniature sculpting veteran now working with Cool Mini or Not.  Tim Prow has sculpted many miniatures for expansions to Cthulhu Wars. The miniatures will represent powerful wizards and cunning gnomes to hulking beasts and mighty warriors in the unique art style of Wildlands.

Osprey Game plans continued support of Wildlands, following its release with additional factions, maps, and mechanics in the future.  The game plays two to four players and is set to released in late 2018.

IDW Games, Steve Jackson Games, and Nickelodeon Consumer Products announce a new addition to the long running Munchkin series of card games: Munchkin Teenage Mutant Ninja Turtles.

In Munchkin Teenage Mutant Ninja Turtles, players will play the roles of the Turtles and their friends. The card game features all-new art from Teenage Mutant Ninja Turtles co-creator, Kevin Eastman, along with artist Tadd Galusha, and gameplay developed by designer Jon Cohn.

Munchkin TMNT will come in three versions: standard, deluxe, and deluxe ultimate. All three will be supported by a Kickstarter campaign set to start on March 7th.  The deluxe and deluxe ultimate will be Kickstarter exclusives available only during the Kickstarter campaign.  The deluxe version will feature character standees and a fully illustrated mounted Level tracker. The deluxe ultimate version will feature variant, retro-style coloring reminiscent of the original Teenage Mutant Ninja Turtles comics. The standard version will be available in retail stores.

All versions of Munchkin Teenage Mutant Ninja Turtles are expected to be available in June 2018.

While many tabletop games owe their successful launch to Kickstarter, Kickstarter is now owing its success to tabletop games.

In 2016, Kickstarter recorded its first decline in total funds raised for projects.  However in 2017, Kickstarter rebounded with growth, thanks in large part to the projects in the Games category.

Thomas Bidaux, Chief of ICO Partners, reported in his annual analysis of Kickstarter projects that games represented 26% of all money pledged in 2017 and 15% of all funded projects.  Tabletop Games leads the Games category with over 2,000 funded projects in 2017 and raised 18% more funds for their projects than the previous year. Furthermore, the number of games projects seeking support on Kickstarter remained the same in both 2016 and 2017, so the increase in number of games supported translated to a decrease in number of projects left unfunded, contributing to overall project success rate on Kickstarter.

Visit ICO Partner’s website to read more about their analysis of the Games Category on Kickstarter or their analysis of Kickstarter performance across all categories in 2017.

Devil Pig Games brings Heroes System Tactical Scale to the Warhammer 40,000 universe in Heroes of Black Reach. Designers Yann and Clem previously implemented the Heroes System Tactical Scale in Heroes of Normandie and Shadows over Normandie.  Heroes of Black Reach is being released with two expansions and a demo kit, all of which are available for pre-order now from Iello.

On the hive-world of Black Reach, the Ultramarines, commanded by Captain Cato Sicarius, fight the Waaagh! ork, commanded by the Goff Warboss Zanzag.  Like the previous Heroes System Tactical Scale games, units are represented by punchboard tiles.

Heroes of Black Reach is a game for 2 players, ages 14+ and plays in about an hour. The core game comes with rulebook, campaign with 8 scenarios, 6 terrain tiles, bunkers, Ork Units, Ultramarine Units, 100 cards (50 per Army), and 4 dice.

The Ultramarine Units in the core game include the following:

  • Sergeant Telion
  • Chaplain Elianu Trajan and his options
  • Veteran Sergeant Daceus
  • 1 Tactical Squad (Vandar) with its Rhino and options
  • 1 Scout Squad with its Land Speeder Storm and options
  • 1 Predator Tank
  • 1 Razorback Tank
  • Order tokens, Ultramarines 50-card deck, Wargear and Upgrade Options, Command Options, Vehicle Equipment and Personalisations

The Ork Units in the core game include the following:

  • Goff Warboss Rockbrakah
  • Snake Bites Weirdboy Gravebrakka and Psychic Powers
  • Evil Suns Mek Grugnoz and his Grot Oilers
  • Bad Moon Boyz with their Nobz, Trukk, and options
  • Goff Stormboyz with their Nobz, and options
  • Goff Nobz with their Trukk, and options
  • Death Skull Burna Boyz, with their options
  • 1 Deff Dread
  • 1 Battlewagon
  • 1 Trukk
  • 1 Warbuggy
  • 1 Mek Gunz
  • Order tokens, Orks 50-card deck, Wargear and Upgrade Options, Command Options, Vehicle Equipment and Personalisations

 

The Ork Reinforcements expansion tells the battles at the walls of Gospora Hive, and Zanzag’s escape and includes the following:

  • New rules
  • Campaign with 4 scenarios
  • Goff Warboss Zanzag
  • Death Skull Painboy Grimsnagga and his Grot Orderlies
  • Bad Moon Big Mek Kagbozak
  • Goff Boyz with their Nobz, Trukk, and options
  • Blood Axe Kommandos with their Nobz, and options
  • Goff Runtherdz and Gretchins with their options
  • Bad Moon Lootas with their options
  • Goff Meganobz with their options
  • Evil Sunz Tankbustas with their options
  • Battlewagon
  • Deff Dread
  • Trukk
  • 2 Warbuggy
  • Mek Gunz
  • Gorkanaut
  • Morkanaut
  • Killa Kan

 

The Ultramarine Reinforcements expansion tells the battles at Sulphora Hive, taking place during Telion’s hunt for Zanzag, and the final fight between Cato Sicarius and the Ork Warboss. It includes the following:

  • New rules
  • Campaign with 4 scenarios
  • Cato Sicarius
  • Brother Vandius, the company banner bearer
  • Honoured Brother Gaius Prabian
  • Apothecary Venatio
  • Tactical Squad (Octavian) with its Rhino and options
  • Terminator Squad (Helios) with its Land Raider and options
  • Devastator Squad (Tirain) with its Rhino and options
  • Assault Squad (lxion) and options
  • Bike Squad with its options
  • Dreadnought (Ultracius)
  • Vindicator tank
  • Razorback tank
  • Land Raider Redeemer
  • Land Raider Crusader
  • 2 Thunderfire cannons
  • Land Speeder

 

If you are not sure this game is for you, check out the Drop Zone Demo Kit.  It is a stand-alone game that will introduce players to the Heroes of Black Reach. Players will have to provide two six-sided dice, but the demo kit contains everything to play a full game in a scenario.  Drop Zone includes the following:

  •     1 booklet (containing the rules and 1 scenario)
  •     1 battleground poster

Ultramarines units:

  •     Brother Malcian
  •     1 Tactical Squad (Solinus) with its Rhino
  •     1 Dreadnought (Agnathio)
  •     Wargear and Upgrade Options

Orks units:

  •     Goff Boyz with their Nobz
  •     1 Killa Kan
  •     Wargear and Upgrade Options

 

To learn more about this game, visit the Heroes of Black Reach website where you can find videos explaining the game rules, descriptions of units, and other support for the game.

Osprey Games is publishing Reiner Knizia’s latest game, Sakura.  In Sakura, players are artists who are following close behind the Emperor as he wonders through his garden.  The goal is to be closest to the Emperor when he stops to regard the blossoms of the sakura tree so that you may improve your painting and gain prestige.  But as the artists jostle for position behind the Emperor, they must be carful not to disgrace themselves by accidentally bumping into the Emperor, causing them to lose prestige and fall back.

In Sakura, players simultaneously select their actions by playing cards that move their character, one of their opponent’s character, and the Emperor.  Each card has a turn order that determines the order which the moves are resolved, changing the positions of the characters before the next card is resolved. Sakura is a light tactical game of pushing your luck to gain the most prestige.

The game supports 2-6 players, ages 10 and up, and plays in 20-40 minutes. Contents include playing board, 60 cards, 52 prestige tokens, 6 player figures, and an Emperor figure.

The game will be available on 22 February