Greg Burbidge

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Born in the wilds of northern Canada, Burbidge spent his early professional life as a gold miner before making his way into the art and culture field in Atlanta and then Calgary (both Olympic cities!). In his spare time, he enjoys playing board games, spending time with his wife, Christina, and creating art with textiles, a hobby that intertwines his interests in mathematics, sheepherding and wearable art.

Plaid Hat Games has announced Stuffed Fables designed by Jerry Hawthorne,  will have a retail release date of February 1st, 2018. This is a slight delay from the December release date given when the game was announced at GenCon 2017.

For those who pre-ordered the game Plaid Hat noted:

Customers who pre-ordered from the Plaid Hat Games web store will receive their copies at their door on or around February 1st. 

Stuffed Fables is the first in the new StoryBoard line of products by Plaid Hat Games. In the first game in this new line, Stuffed Fables, players take on the role of stuffed toys that have been drawn into the Fall, a dark realm ruled by a master of nightmares.

Stuffed Fables is a unique adventure game in which players take on the roles of brave stuffies seeking to save the child they love from a scheming, evil mastermind. Players roll and assign color-coded dice to perform a wide variety of actions, from daring melee attacks, to leaping across conveyor belts, or steering a racing wagon down a peril-filled hill.

StoryBoard games will come with a large storybook that, when opened, will have one page acting as a the board for the game while the opposite page will act as a rules reference and story guide. Stories will play out over multiple adventures, with each adventure moving through multiple pages from the immersive Storybook.

Playtime is listed at 60-90 minutes for 2-4 players with a recommended age of 7+. Players eager to find out more about how the game works can already take a look at the rulebook posted on the Plaid Hat Game website.

Eric Summerer has provided a rules overview over on youtube. If Eric’s voice on the video seems familiar it may be because you’ve listened to some of the hundreds of audiobooks and other voiceover projects Mr. Summerer has worked on.

What’s in the Box?

While it’s release is only a few weeks away, for those anxious to begin their stuffed adventures know that you can look forward to a box full of content. Stuffed Fable includes:

  • 23 miniatures
  • 35 multicolored dice
  • 1 dice bag
  • 6 unique character cards
  • 100+ page storybook
  • 1 Sideboard
  • 29 Lost cards
  • 10 Sleep cards
  • 47 Item cards
  • 40 Discovery cards
  • Counters

The Worlds of Jerry Hawthorne

Stuffed Fables will be the second universe that designer Jerry Hawthorne has brought to Plaid Hat Games. Hawthorne is the designer of the popular Mice & Mystics world. Hawthorne is also credited as a designer on multiple Heroscape products.

Kristen Pauline and Regis Demy are the artists bringing the world of Stuffed Fables to life.

Plaid Hat Games

Plaid Hat Games was acquired in 2015 by F2Z Entertainment, and subsequently Asmodee in 2016 when Asmodee absorbed F2Z. Plaid Hat Games now functions as an independent design studio under the Asmodee umbrella.

Days of Wonder will be releasing the Through the Jungle and Desert expansion for Memoir ’44 in April of 2018. This will be the second installment of Memoir ’44’s new Battle Map series following the 2018 release of The Battles of Khalkhin-Gol. The jungle and desert expansion will include two new decks of combat cards, six pre-printed standard scenarios, punch-board tokens, and two pre-printed Overlord scenarios.

Lead your men through the merciless jungles of Burma, trying to escape the Japanese grasp or rush to Rangoon before the British forces evacuate the city on the jungle scenario. Then, change the terrain and fight the very first tank battle between US and German forces in the sands of North Africa, where Stuart and Panzer clash in the middle of the desert.

Jungle scenarios can be played separately, or can be played as a campaign with each scenarios results impacting the scenario that follows.
In addition to the Burma, Rangoon, and North Africa locations, Overlord scenarios will have teams fighting at Henderson Field in Guadalcanal or conduct a desert battle marking the beginning of the second battle of El Alamein.
Through Jungle and Desert has been designed for 2 to 8 players. Two players will take on the six standard scenarios, and up to 8 players can take on the two Overlord scenarios. To play at least one copy of the base Memoir 44 game is required as well as the Pacific Theater and Mediterranean Theater expansions. To enjoy the full experience Days of Wonder are also recommending using the Terrain Pack and Equipment Pack expansions.
While players will need to wait until April to pick up a copy, Days of Wonder have already made the rules available on their website here.

Renegade Game Studios has announced that players everywhere will be able to shed the winter chill and go gardening on January 10th, 2018 when they officially release Topiary. The game is for 2-4 garden enthusiasts aged 10+ and plays in 15-30 minutes. Topiary is designed and features artwork by Danny Devine.

It’s a fabulously sunny day – the perfect occasion for folks to visit the new topiary garden on the outskirts of town! Nothing spells a relaxing weekend like enjoying sculptures created with the assistance of nature herself.

 
Topiary is an abstract strategy/puzzle game where players are positioning their visitors meeples along the edge of a  topiary garden represented by a 5 by 5 grid of cards. Visitors will jockey for position to view the closest topiary sculpture and any behind that topiary along the same sight line that are larger than those in front. Visitors who are fortunate enough to to see multiple topiaries of the same type will score bonus points.
The garden can get quite crowded at times, though, so it’s up to you to make sure your visitors have a good experience with these beautiful botanicals. You’ll want to place your visitors in the best positions along the outer edge of the garden and rearrange the sculptures strategically to give your visitors the most spectacular view of the landscape!
Players slowly fill in the garden by placing tiles and visitors while manipulating sculputures.
A possible award season favorite, the game has already been nominated for the 2017 Italian Game of the Year. This will be the English North American release of the game originally released by Fever Games.
What’s in the Box?
 The game box contains:
  • 40 Topiary Tiles
  • 32 Visitor Meeples
  • 1 Scoreboard
  • 4 Scoring Tokens
  • 1 Rulebook

Fantasy Flight Games has announced two new expansions for the Star Wars: Legion miniatures game designed by Alex Davy. Both the General Veers Commander Expansion and the Snowtroopers expansion will have Imperial Forces ready to battle Rebel scum on Hoth or wherever else they might try to hide.

General Veers Commander Expansion

“General, prepare your troops for a surface attack.”
–Darth Vader, Star Wars: The Empire Strikes Back

A recognized expert in ground combat and a tactical genius when it comes to the use of walkers, Imperial players will get a massive advantage with General Veers on the battlefield. Veers is especially well regarded after his surface attach on Hoth, something rebel players are unlikely to forget anytime soon. The General Veers expansion will include an unpainted General Veers miniature as well as his three personal command cards. This expansion pack will also include a unit card for General Veers as well as upgrade cards to use with either Veers or other units for battle in hostile environments.

General Veers plays double duty in Star Wars Legion, acting on his own with his lightsaber and prowess of Force while at the same time inspiring other units. Not just a master with a blaster, Veers can coordinate the attacks of others, providing friendly units aim tokens.

Armies in Star Wars Legion may have up to two Commander rank units in play, allowing players to choose both General Veers and Darth Vader. Players can now send Darth Vader into the fray while General Veers issues orders from behind.

Snowtroopers

“Imperial troops have entered the base!”
–Echo Base alarm

Sometimes it feels like there are no planets out there too remote or unpleasant for the Rebels to try to hide on. Fortunately for Imperial players, they can now send Snowtroopers onto planets like Hoth to eliminate the Rebel scum.

The new Snowtroopers expansion includes seven unpainted Snowtrooper miniatures that enter the field as a single unit, as well as a variety of upgrade cards. Similar to the original Stormtroopers, Snowtroopers will feature identical upgrade slots and come with standard issue E-11 blaster rifles. Snowtroopers will move a little slower, weighed down with insulated army, using the shortest of the Legion’s movement tools to represent their speed of one. With the steady ability, Snowtroopers will be able to move and make a free ranged attack as a single activation. Snowtroopers will also have access to the T-7 ion disruptor rifle, allowing them to target vehicles with ease.

Star Wars: Legion

Launched at GenCon 50, Fantasy Flight Games’ Star Wars: Legion is a new infantry level miniatures game set in the iconic Star Wars universe. The base set includes thirty-three unpainted miniatures, cards, movement tools, tokens, and terrain. The game is recommended for two players aged 14+ and takes about two hours to play.

Portal Games is planning for a busy start to the year with a pile of expansions and retail launch kits ready for players. Alien Artifacts, Robinson Crusoe, and Imperial Settlers will all have new content being released in the first quarter of 2018. Portal Games had already announced a slew of new expansions for 2018, but now players are getting release dates and details of additional in store event kit surprises.

Imperial Settlers

Imperial Settlers by designer Ignacy Trzewiczek and artist Tomasz Jedruszek will receive an expansion deck of cards, We Didn’t Start the Fire, on May 16, 2018. The new empire pack introduces the concept of conquest to Imperial Settlers. Contesting introduces borders to Imperial Settlers. When a player completes a conquest they move the border between empires and can take the left-most faction from their neighboring empire and built it into their own empire. The empire pack will include 50 new cards and support all previous factions.

Portal Games is also planning for the release of a retail support kit for Imperial Settlers prior to the launch of We Didn’t Start the Fire. Releasing on February 2nd, 2018, the In-Store Event Kit will help retailers planning for local tournaments. The retail support kit will include three cards for each of the original 4 base factions that feature a panoramic layout. The three cards in each faction can be placed side by side for a seamless and massive view of the world of Settlers. The kit will also include an Imperial Settlers playing mat (23″ x 13″) to be used as a prize in local tournaments. Winner of the 2014 Golden Geek for best solo game and now almost four years old, Imperial Settlers continues to build a fanbase of players.

Alien Artifacts
Alien Artifacts: Discovery will be released March 21st, 2018 as the first expansion to Alien Artifacts by designers Marcin Senior Ropka and Viola Kijowska. The first expansion begins to move along the storyline of the Alien Artifacts universe.
By accident, humanity discovers a mysterious resource hidden under the thick crest of one of the planets. The race for the wealth and new possibilities begins!
The expansion introduces the Alien Resource card which will allow players to harvest additional resources from planets and gain new abilities. The Discovery expansion will add 50 new cards to the game, including planets, technologies, ships, Alien Artifacts, and Alien Resources.
An Early Launch Kit will release on March 3, 2018 for brick and mortar stores. Participating stores will receive 10 copies of the expansion, 10 promo materials, and an Alien Artifacts poster. Most importantly, participating retailers will receive the expansion a full two weeks before the official release date.

Robinson Crusoe: Adventures on the Cursed Island

Robinson Crusoe will see the The Lost City of Z big box expansion in 2018, but prior to that players will have the chance to travel through time with Robinson Crusoe though an In-Store Event Kit on March 21st, 2018. The In-Store Event Kit will allow players to take part in a new time travel themed scenario. The kit will include:
  • a new scenario about time travel
  • 8 unique player characters
  • four sets of custom wooden pieces representing the food resource
  • one poster
Released in 2013, Robinson Crusoe Adventures on the Cursed Island won the Golden Geek Best Thematic Game award, the Gra Roku Advanced Game of the Year and the Swiss Gamers Award.
The game has also appeared on a number of Dice Tower Top 10 lists including:

‘Nemo’s War by designer Chris Taylor is getting a mini-expansion and a new printing of the Second Edition via Kickstarter. The original printing was extremely successful and is almost sold out almost everywhere, driving up demand (and prices!) on the secondary market. Victory Point Games has added an expansion for both new Little Nemo’s and those who already have the game.

A sign of the popularity of the game, the kickstarter was fully funded in just four hours with over 3,000 backers now having pledged over $100,000 of the $30,000 campaign goal. The campaign ends December 21st 2017 at 7pm MST with an estimated shipping date of December 2018. Simplifying pledge levels, the Nemo’s War expansion pack is available for $5, and the base game with the expansion pack is available for a pledge of $59.

Expansion

The Nautilus Upgrades Expansion Pack is a small expansion of  simply 12 new Nautilus Upgrade cards. The cards include the Clockwork Cipher, the Adventurer’s League, Nemo’s Manifesto, Prize Crew Quarters, and 8 more.

Nemo’s War

The base Nemo’s War game is a solo board game filled with both undersea exploration and combat. Set in 1870 players will enter the world of Jules Verne’s novel Twenty Thousand Leagues Under the Seas. Playing as Captain Nemo himself, players will dive through the oceans in the electric powered Nautilus submarine, traveling the world seeking both knowledge and vengeance.

The newest printing of the Second Edition of the game is described as featuring enhanced production quality, and features of the art and graphics of Ian O’Toole throughout the game.

Prospective backers can read the rulebook here (link) and watch a video introduction to the game here (link).

What’s in the Box?

The Nautilus Upgrades Expansion Pack features:

  • 12 New Nautilus Upgrade cards (linen-finish)
  • 1 Rules booklet

The Nemo’s War Base Game box includes:

  • 1 Game box
  • 1 Rulebook (available for download here)
  • 1 Epilogues booklet
  • 1 17” x 33” game board
  • 62 Adventure cards
  • 10 Nautilus Upgrade cards
  • 6 Character Resource tiles, 2 Motive tiles, and 1 Captain tile
  • 220 tokens and markers (ships, gemstones, etc.)
  • 12 Uprising cubes (10 black wood, 2 silver)
  • 5 dice (3 white and 2 black)
  • 1 Nautilus miniature
  • 9 co-op game Officer cards

Victory Point Games

Based in a Southern California, Victory Point Games is a small format publisher printing batches of strategy, card, family and casual board games. Primarily a historical war game publisher, Victory Point Games has expanded and released popular titles including Darkest Night, Infection: Humanities Last Gasp, The Lost Cause and more.

Fields of Eleria, based on multiplayer online battle area games (MOBA) has launched on Kickstarter. The game, from Cobalt Plasma Games, has had 63 backers pledge $3,500 of the $9,000 goal with 11 days to go. The campaign ends Thursday December 21st at 6:02 pm MST. A pledge for a base copy of the game is $45 with an anticipated ship date of April 2018.

A head to head high fantasy card game, Fields of Eleria draws its inspiration from a combination of Multiplayer Online Battle Arenas, eSports, as well as traditional card games.

The juggernaut of redsteel, Amalar Prime, barrels down your last bastion of defense, the Emerald Vale. It tears through the plates of shale and stone that protect its core as the blades of your samurai seem ineffective against its thick hide. Suddenly the skies crack in a thunderous boom, shaking the trees in the valley below as the dragoon Denna Grellsway comes hurtling down towards her foe, her Brillian Lance trailing a silver streak of hot fire. The lance finds its home, striking down the golem in a single blow, its metallic helm shattered by a goblin-sized hole.

In the game players build decks of 50 cards comprised of Heroes, Minions, Gear, Wards, Fortifications, Actions, and Abilities from 12 primary factions. Players use those cards to attempt to push through 3 lanes in order to destroy their opponent’s Core, while at the same time using those cards to defend the three lanes connected to their own Core.

Once their decks are constructed, players take turns using commands to control their armies and any cards in play, maneuvering their troops forward and back. Resources must be generated and used each turn in order to play cards out of a hand and activate battlefield abilities. Starting out with generating just a single resource Shard each round, players can eventually develop five Shards per turn. Players can stockpile Shards for a future push or use up the Shards every turn they are generated.

Players will claim victory if they are able to grind their opponent’s Core down to 0 health before their own Core hits zero.

For players interested in learning more, Cobalt Plasma Games have made both the QuickStart Rules as well as a Print and Play version of the game available via the Kickstarter page.

Cobalt Plasms Games

Cobalt Plasma Games is an independent tabletop and mobile games developer with a focus on competitive head-to-head gaming. While Fields of Eleria is the first official release from the studio, they have done but illustration and concept development for various iOS games including Elthinia and Obsidian Rift.

Fantasy Flight Interactive has announced that the first title they plan to release will be The Lord of the Rings: Living Card Game. Based on the popular co-operative card game released by Fantasy Flight Games in 2011, the game has players participating in cooperative scenario based adventures controlling the heroes of Tolkien’s Middle Earth.

Fantasy Flight Interactive is making the digital version available on Steam in early December to a closed beta group as a single player title. Players can then purchase on the Founder’s Packs to access the full game experience. Founder’s Packs will include additional content, in game currency, and more.

The original game featured a strong bond between both the compelling narrative of Middle Earth, taking place predominantly between the adventure of Bilbo and Frodo, and a revolutionary cooperative gaming system. As one of the most popular early cooperative games players had to work together to defeat the evil Sauron, who was represented by an encounter deck filled with locations, enemies, and other treacheries.

Players in the digital implementation will still control three heroes with 30 card decks based on the four influence spheres – Leadership, Tactics, Spirit, and Lore.

The digital implementation of the game removes much of the maintenance work that players had to manage in the original version. In the new iteration of the game players focus on the Planning and Adventuring phases. The AI will handle playing cards from Sauron’s deck and the responsibilities enemies have in engaging heroes. Players will now get to focus on their own choices rather than game maintenance.

Each scenario includes instructions on win conditions, while all scenarios are lost if the three heroes die or the ever increasing threat level reaches the maximum. With over 100 expansions currently available for the game, Fantasy Flight Digital will have plenty of material to choose from in building and growing the digital universe of the game.

 

CMON is returning to their Kickstarter roots in January for Hate, based on Adrian Smith‘s Chronicles of Hate graphic novels. Expecting a niche audience for a mature game, Hate will be available exclusively a kickstarter campaign launching January 16th and 3pm EST. While stores will able to order the game through the campaign to provide retail availability, that will be the only retail distribution of the game.

Hate all takes places in Adrian Smith’s dark universe, filled with tribes fighting for survival:

In our world, hate was an emotion to avoid. It distracted us, tied us up, and corrupted our souls. But our world is over. It was destroyed through the actions of man. The seas boiled, the forests died, and the Earth began to rot. Few survived, and for those that did, life had changed forever. The mighty rose and quickly subjugated the weak, turning them into servants. Tribes were formed and war raged across the land. There weren’t enough resources to go around, and to live, others had to die. In battles, there was no truce, no surrender. To survive, you needed to hate.

Hate has each player taking control of a Tribe in an effort to survive and possibly even thrive in a new dystopian world. Each of the tribes is comprised of a variety of members including Warriors, Shamans, and Princes. Each of the tribe members has a unique role and will develop member specific skills over the course of the game.

Tribe members may fall in the heat of battle, hopefully lying unconscious until the end of the clash. Opponents have the option of dragging these bodies back to their own village to meet a truly gruesome fate, being roasted in ovens to produce resources or sent to the torture chambers to produce hate. Tribe members lost this way are permanently removed from the game, and the tribe that lost them must then begin building a new member from scratch.

A full campaign, or Chronicle, will involve multiple Tribes that clash one on one with each other. Results from each clash will impact future encounters, and once every possible clash has been played a winner will be declared.

Kickstarter

CMON launched itself to fame as a gaming company through wildly successful Kickstarter campaigns. The various Zombicide campaigns alone pulled in almost $15,000,000,  with CMON raking in total Kickstarter sales over $38,000,000.

Fantasy Flight Games have announced the next box expansion to Mansions of Madness 2nd Edition, Sanctum of Twilight, to be released in the first quarter of 2018. The latest expansion does not come from across the thin veil that divides worlds, but instead comes from within the city itself.
It is a mistake to fancy that horror is associated inextricably with darkness, silence, and solitude.
–H.P. Lovecraft, “Cool Air”
The Sanctum of Twilight expansion focuses on The Order of the Silver Twilight, a powerful and secretive society operating within Arkham. Sanctum of Twilight continues to use the same fully cooperative, app driven game system and requires the base game to play. Sanctum of Twilight will add new tiles and cards, a new monster, and two new investigators.
Sanctum of Twilight will have players investigating wealthy members of the Silver Twilight Lodge who wield forbidden arcane powers, alongside the considerable and more earthy influence their societal status bring them. Two new investigators join players to uncover the Lodge’s misdeeds.
  • Lily Chen has spent a lifetime training with an obscure sect of monks who believed she was destined to face a great evil.
  • Politician Charlie Kane never believed that in confronting political issues in Arkham would have him also negotiating with monsters and cults. Kane better be successful, only those who are still alive can votes come election time.
A new Restraints token has been added to the Mansions of Madness 2nd Edition system. While not possessions, they can be played on maps to bind monsters to spaces. Investigators can choose to have monsters starting their turns with restraints forfeit their movement in exchange for discarding a restraint token.
The Sanctum of Twilight release of the expansion will unlocks two new digital adventures.
Behind Closed Doors might start with a literal stroll through the park, but it’s not so relaxing when you realize someone is watching you. Eventually the world of the players will go dark, and it won’t be much brighter when they finally awake in a dark cell.
In Twilight Diadem the Silver Twilight Lodge is hosting the annual Twilight Fair.
As per tradition, on the last day of the Fair a young debutante is crowned the Queen of Love and Beauty at the Twilight Ball. But when this year’s queen, Mary Ann Chase, comes to you insisting that the Silver Twilight Lodge is up to something sinister, you know that you are the only one who can help her. The Twilight Fair, she insists, is not all that it seems.
Twilight Diadem introduces new moving tiles, allowing players to fully immerse themselves in the fair while parade floats move along. Players might be swept out of dangers way, but they also might have unseen enemies moving towards them with little chance to escape.
Mansions of Madness 2nd Edition
Mansions of Madness 2nd Edition updated the first edition with the most notable difference being the addition of a required app system that provided the opportunity to play fully cooperatively. Since release several boxed expansions have been released, as well as app based expansions that include new stories to play.
The 2nd edition of the game has been featured on several Dice Tower Top 10 lists including: