Ultra Pro and Stone Blade Entertainment have announced the upcoming Shards of Infinity: Relics of the Future expansion to the recently released Shards of Infinity deck-building game.
Original designers Gary Arant and Justin Gary, along with artist Aaron Nakara are returning the Shards of Infinity world and this time they brought powerful shards of the Infinity Engine with them.
When the Infinity Engine was destroyed, reality warping shards rained down from the sky, wiping out civilization and forever altering the world. From the ashes, rose the descendants of mankind. You are a leader among these peoples, a mighty warrior, forever bound to a powerful shard.
It’s time to make a choice: Is it your fate to lead your people to victory or will you become the relic of some forgotten future? Choose wisely.
Shards of Infinity: Relics of the Future is the first expansion to the 2018 deck-building game Shards of Infinity. This first expansion introduces relic cards into the game. Once a player reaches 10 Mastery points they can select one of their two relics, with the other being lost in time.
The expansion will also introduce a new set of cards that are playable by any character, but that can be matched with a particular faction leader for additional effects.
The expansion will also include rules for three new game variants.
- In the three player game “Bloodbath,” any damage is dealt to both opponents instead of just one.
- In 2 versus 2 Team Attack players will join forces to take on their opponents.
- The “Nemesis” solo version of the game will pit individual players against the game.
Shards of Infinity: Relics of the Future will have 2-4 players deckbuilding for ~30 minutes.
What’s in the box:
• 128 Cards
• 4 Deluxe Character Dials
Shards of Infinity
The original Shards of Infinity game was released earlier in 2018.
One-hundred years ago, The Infinity Engine was shattered and its reality-bending shards have destroyed most of the world. Now, it falls upon you to gather your forces, defeat your adversaries, and rebuild the Infinity Engine! Will you survive?
Players attempt to reduce their opponents health to zero while at the same time rebuilding the Infinity Engine.
Players start the game with fifty health and zero mastery points. Players can spend one gem each turn to gain a mastery point, which will increase the power of card abilities and eventually (with 30 mastery points) activate the Infinity Shard, which instantly defeats your opponent.
Following traditional deck-building mechanics, each player starts the game with a basic deck of cards. Players can acquire new cards from the center display of six cards, adding these new cards to their deck for future use or occasionally to their hands for immediate use.
Designed bu Gary Arant and Justin Gary, with artist Aaron Nakara Shards of Infinity was released in April 2018 by Ultra Pro and Stone Blade Entertainment.
Legendary Entertainment and The Frank Herbert Estate have announced they awarding Gale Force Nine a license to begin creating new tabletop games based in the popular DUNE universe. Gale Force Nine have announced that they are ready to release a role-playing game in late 2019 with original table time games to follow.
Jamie Kampel, Vice President of Licensing & Partnerships for Legendary, commented that:
Gale Force Nine has consistently demonstrated a skill and passion for building successful tabletop game series alongside category leading partners and we are thrilled to announce this exciting addition to the Dune licensing program. Legendary looks forward to a fun and meaningful contribution to this revered legacy property.
The agreement allows Gale Force Nine to produce new tabletop games drawing from the entire scope of the Dune franchise. This will include drawing on publications not just from Frank Herbert but also works by Brian Herbert, and Kevin J. Anderson. New games will also feature direct tie-ins with the films being produced by Denis Villeneuve for Legendary.
A full slate of games, including role playing games, board games, and miniatures games, are planned for a release just prior to Legendary’s theatrical release of DUNE in 2020. John- Paul Brisigotti, CEO of Gale Force Nine, described this as just being a start for the new material, “This is only the beginning of our big plans in tabletop for this captivating franchise. Dune is a rich and wonderful universe, and we expect to produce an equally expansive and inspired line of games for years to come.”
Gale Force Nine isn’t planning on stewarding this planet of material alone. The license allows Gale Force Nine to partner with other companies to produce new products. The first collaboration is planned to be a tabletop role-playing game from Modiphius, who has published other IP based games including Star Trek Adventures, Fallout: Wasteland Warfare, Conan, Achtung! Cthulhu, and Tales from the Loop.
Frank Herbert published in the original Dune science fiction novel in 1965 as two separate serials in Analog magazine. The book was the first installment of the Dune series, and in 2003 was cited as the world’s best-selling science fiction novel.
The book is set in the distant future populated by a feudal interstellar society where noble houses control individual planets. Dune follows the story of Paul Atreides and the noble family that accepts the stewardship of the planet Arrakis. Arrakis is the only source of the melange, a rare oracular spice, and the most valuable substance in the universe. The full story explores everything fro politics to religion and ecology to technology as factions seek control of Arrakis and melange.
Following the popularity of Dune, Herbert ended up writing five sequels. The first novel inspired a 1984 David Lynch film, computer games, board games, songs and more. In 1999 Kevin J Anderson and Frank Herbert’s son Brian Herbert began publishing a series os prequels and sequels to the original book.
Mantic Games is poised to expand the universe of the The Walking Dead: All Out War Miniatures Game with the new Here’s Negan! expansion with a scheduled release in November of 2018.
Reputation is everything as you experience the untold story of how Negan and the Saviors cleared the Sanctuary.
Here’s Negan is a will be a co-operative expansion to the board game with a competitive element for up to five players. Each of the 12 included scenarios will help tell the story of how Negan originally cleared the ‘Sanctuary’ and become the tyrannical leader of the group known as the Saviors.
Mantic Games CEO Ronnie Renton pointed to the success of the original game when announcing plans to release this follow up expansion.
The Walking Dead: All Out War Miniatures Game is our most successful retail product ever and we’re delighted to be working with Skybound Entertainment to explore this untold chapter of Negan’s history. Here’s Negan is a totally unique game that sees players working together but also gives them the opportunity to screw over their teammates to impress Negan. It’s co-operative and competitive so you’ll need to watch your back!
In the new expansion, each player will take on there persona of one of Negan’s lieutenants, either Sherry, Dwight, Laura, John or Tara. In order to win Negan’s favor the players must clear the Sanctuary of all of the threats, including some that might not be Walkers. Successful players will impress Negan and reap rewards. Those who fail will face the wrath of Lucille.
In addition to the scenarios and rules, the expansion will come with:
- 19 detailed, pre-assembled plastic miniatures
- 16 double-sided game tiles
- All the dice and tokens required to play.
The Walking Dead: All Out War
Published in 2016, The Walking Dead: All Out War base game was a tactical head-to-head miniatures board game set in the Georgia countryside and is based on The Walking Dead comic series. Groups will be pitted against each other in a fight for both supplies and survival as walkers roam the countryside. There’s nothing in the game that might not want you dead.
Playable 2 player or solo, each player will control a group of survivors made up of the characters from The Walking Dead storyline, such as Rick, Shane, Michonne and more. Each upgradeable survivor is represented by a miniature as well as a character card. Using a measuring stick survivors will wander the board attempting to sneak up on other survivors, raid camps, and get supplies. A game controlled AI system will send walkers your way whether you are playing against another player or solo.
The original base game includes campaign rules as well as guidelines to build your own survivor characters.
The original game was nominated for the 2018 Origins award for best miniatures game.
Wizkids has announced plans to release Fistful of Monsters, an expansion to their 2016 Dungeons & Dragons Game Rock, Paper, Wizard. Like the original game, the expansion allow 3-6 players to spend around 30 minutes to try and grab the most gold possible from a dragon’s hoard. The expansions is currently scheduled for an October 2018 release.
You have once again bested a dragon in its own lair and now comes time for your party to split the foul beast’s hoard accordingly… Can you deal with these Wandering Monsters and still come away with the most gold? Maybe that stash of magic items you left by the cave entrance will prove helpful…
Like the original game, the expansion is designed by Josh Cappel, Jay Cormier, and Sen-Foong Lim with artwork by Josh Cappel.
In this new expansion for Rock Paper Wizard, dastardly wandering monsters add a new threat. Each new wandering monster has a unique ability capable of forcing a wizard to move around the board, lose gold, end up injured. New magical items, used in combination with spells, might help players gain even more loot however.
The new box included with Fistful of Monsters features a deeper box so both the expansion and the original game can all be stored in a single box.
In the base game, Dungeons & Dragons: Rock Paper Wizard, a dragon has been slain, leaving behind a pile of treasure players will fight over.
A shared spell book will be placed on the table, with hand gestures representing various possible spells. Players will will choose spells simultaneously, moving a player closer or further away from the loot or affecting the game state in other ways. Players will need to carefully manage the chaos in an attempt to be the first to grab 25 pieces from the dragon’s hoard and win the game.
Fantasy Flight Games has announced plans to release a Cosmic Encounter 42nd Anniversary Edition the 3rd quarter of 2018. Tom Vasel’s favorite board game for six years in a row (2010 to 2015), could a new edition of the game cement the place on the top of Tom’s list?
The Cosmic Encounter 42nd Anniversary Edition will become the new standardized version of the game when it is released. The new edition of the game will be fully compatible with all existing Cosmic Encounter expansions.
In the far reaches of space, the aliens of the cosmos vie for control of the universe. Alliances are constantly forged and broken in the pursuit of power as starships journey from planet to planet, ready to build colonies and battle foreign powers, ensuring the survival of their people as they spread throughout the stars.
Designed by Bill Eberle, Jack Kittredge, Bill Norton, Peter Olotka, and Kevin Wilson, the game was originally released by Eon in 1977. When a new edition of the game was released in 1992 it received the Origins Award for Best Fantasy or Science Fiction Boardgame of 1991. It was inducted into the Academy of Adventure Gaming Arts & Design Adventure Gaming Hall of Fame in 1997
In 2008 Fantasy Flight Games reprinted the game in 2008 and subsequently released 6 expansions full of additional alien factions and mechanics.
The Cosmic Encounter 42nd Anniversary Edition includes both a revised rulebook as well as an illustrated Quick-start Guide that aims to capture all of the nostalgia of the original game while making it easier for new players to learn the game. The Quick-start Guide is styled as a 1970s comic book style. The anniversary edition also includes translucent ship pieces factions will use while spreading their colonies across the galaxy.
While traditional favorite aliens will be included in set, the game will also include the ruthless Demon aliens. Previously only available at Cosmic Con, the new aliens will be included in the anniversary edition of the game. Having been exiled from earlier editions of the base game, they now seek cosmic vengeance and will use their power to possess other players’ hands, bolstering their strength while draining the strength of others.
Cosmic Encounter 42nd Anniversary Edition will also introduce new Cosmic Combo cards. These cards offer a list of alien species with a brief description of their powers to help curate themed matchups and explore different types of game strategies.
Diplomacy on a Cosmic Scale
Just like previous editions of the game, players will each take on the role as leader of their own alien species with unique abilities, seeking to expand their reach across cosmos. Players will take turns launching spaceships from their fleets through a Hyperspace Gate to reach planets beyond their home system, attempting to colonize on opponents plants.
Colonizing on other planets is not as easy as launching a ship. Each planet is already controlled by another player, and other factions may not let you place those colonies without a fight. Diplomacy will be just as important as military strategy. Once both offense and defensive players launch their spaceships, they can ask the other aliens for support in their campaign.
Other players might jump in, using their Alien Powers, Artifacts, Reinforcements, or Flares to tip the odds in one side’s favor or the other. Win the encounter and you can establish a colony, but lose and your ships will be trapped in the warp.
The first players to successfully establish colonies on five foreign planet will be the winner.
Upper Deck is making the biggest expansion for yet into the Marvel universe with the World War Hulk expansion for Legendary: A Marvel Deck Building Game arriving in stores this June (2018). The latest expansion will be based on some of the most iconic Hulk storylines published including Planet Hulk and World War Hulk.
Thrown off course and drained of strength, Hulk crash lands on the savage planet Sakaar. There, Hulk is chained and forced into gladiatorial servitude. Fighting for his life as his strength slowly grows,
Hulk forms a blood pact with an unlikely band of powerful alien gladiators: the Warbound. Together they rise through the ranks, pursue a death-defying series of journeys, and eventually rally the people of Sakaar to overthrow the tyrannical Red King.
For a moment, the newly-crowned King Hulk knows peace. But when an explosion from the Illuminati’s ship kills King Hulk’s new wife Caiera, Hulk is filled with a rage greater than ever before. He returns to Earth with his Warbound to punish the Illuminati for their crimes against him, even if he has to tear apart all of Earth’s super-teams to do it, and perhaps Earth itself.
World War Hulk will be the 16th expansion for Legendary: A Marvel Deck Building Game and will be the biggest expansion yet with four hundred new cards including Heroes, Masterminds, Schemes, and Villains.
This big box expansion has Marvel’s biggest characters, including Sentry, Hulk (both Bruce Banner and Amadeus Cho), and She-Hulk! It brings the new Warbound team faction to the forefront with plenty of new characters and some of the most exciting and challenging Masterminds and Schemes yet!
Players will be able to take on roles as Gladiator Hulk and the Warbound, or as other Heroes trying to hold Hulk and the Warbound back.
About Legendary: A Marvel Deck Building Game
Legendary: A Marvel Deck Building Game is a semi co-operative deck building game set in the Marvel universe.
One to five players will choose a villain and scheme to battle and then face off using a mixture of hero decks featuring iconic characters like Spider-Man, Hulk, Cyclops, and Wolverine.
During the game players will recruit hero cards to build a more powerful deck and increase their ability to battle the villains that are revealed and cause havoc through the game. As players defeat villains they collect villain cards that will be worth points at the end of the game. Once all of the mastermind cards have been claimed and the player with the most points wins. If the mastermind is able to complete their scheme before the players have defeated them all players lose the game together.
The game has been included in many of the The Dice Tower Top Ten Lists including:
Days of Wonder has announced plans to release Ticket to Ride: New York. The new release is a stand alone Ticket to Ride game and features a shortened version of the game using taxis instead of trains.
Welcome to the Big Apple! Enjoy the sights from Times Square to Brooklyn, and all over NYC. Admire the stunning view from the Empire State Building or take a walk through scenic Central Park!
Designed for 2 to 4 players, Ticket to Ride: New York features a much smaller map then previous Ticket to Ride games, and with fewer starting pieces the game will play in just 10 to 15 minutes.
The game features Alan Moon‘s familiar Ticket to Ride rules including scoring points for completed tickets and for connecting cities, with bonus points given for connecting popular tourist destinations. The game ends when one player has two or fewer taxis left in their supply. Starting with only 15 taxis at the beginning of the game, players will find themselves down to two and ending the game much sooner than in a traditional game of Ticket to Ride.
For players eager to prepare for their first game Days of Wonder has already released the rules. Players can also take a look and hear Tom’s thoughts on the game by checking out his video here.
The game will include:
- One board map of New York City
- 60 plastic taxis
- 44 Transportation cards
- 18 Destination Ticket cards
- 1 rule leaflet
- 1 score pad
- One pencil
Ticket to Ride: New York will be released July 2018 in the U.S. exclusively through Target stores.
Ticket to Ride
Designed by Alan Moon, the original Ticket to Ride game was released in 2004 and is considered a staple entry point into the board gaming hobby. The game won the coveted Spiel des Jahres, along with many other awards including:
Ares Games have announced plans to release Darkness Falls in August 2018, an expansion to the epic Sword & Sorcery campaign. The newest campaign pushes the heroes towards their final destiny, recreating the final act of the legendary saga.
The darkness is covering all the land, the cemetery gates are no longer closed, and the immortal heroes must now face enemies who ignore pain and never sleep… the undead army! Skeletons, vampires and werewolves appear everywhere… Will the heroes accomplish their mission and finally free their souls from the soul gems’ spell?
In this expansion players can expect to find new soul rank powers and challenging new enemies, providing what is like to be an intense new experience for those who have been wandering in the Sword & Sorcery universe.
The new campaign will be played through seven new high-level quests, using a combination of Storybook, Book of Secrets and cards to drive players towards a story-driving end to the Immortal Souls campaign.
To get players to the end the Darkness Falls expansion will include includes 20 new enemies: Succubi, Skeletons, Death Knights, and Werewolves. The game will also include two new master enemies, new Act II cards for items, traps, treasure, events and enemies.
Darkness Falls has 1-5 brave souls ages 13+ playing for +30 minutes per scenario.
Number of Players: 1-5
What’s in the Box?
Darkness Falls will include:
- 1 Storybook
- 1 Book of Secrets
- 1 Reference Sheet
- 23 32mm Scale Plastic Figures
- 14 Double–sided Map Tiles
- 1 Werewolf Sheet
- 2 Master Enemy Scrolls
- 15 Enemy Scrolls
- 109 Cards
- 129 Tokens and Markers
About Sword & Sorcery
Released in 2017, Sword & Sorcery is an epic-fantasy cooperative board game for 1-5 players who battle together against the forces of evil. While evil is controlled by the game system, each player will control one or more heroes who have been brought to life through powerful sorcery yet have been weakened during their resurrection. Players will acquire soul points during their quests to gain strength and restore their legendary status.
The game was designed by Gremlin Project and is an evolution of the Galaxy Defenders game.
While the Marvel universe dominates the box office, the DC universe is getting a little bigger with the release of The DC Deck-Building Game: Rivals—Green Lantern vs. Sinestro from Cryptozoic Games.
A new stand alone game using the DC Deck-Building Game mechanics, the latest itteration places players into the never-ending conflict between Hal Jordan and Sinestro. The game will feature two different paths depending on what role the player takes. The Sinestra role is focussed on attacking and forcing opponents to take bad cards. The Green Lantern role will focus on drawing cards and features a strong defense.
The game comes with 98 cards that includes new heroes, villains, equipment, locations, and constructs. It includes six over-sized character cards with variable cards associated with them. Each character in the game will have unique abilities and will become more powerful when defeated, gaining access to additional abilities, until at the end of the game one ring-bearer is finally triumphant.
While a stand alone game, the game is also fully compatible with earlier DC Deck-Building Games games including Rivals—Batman vs. The Joker and the Confrontations set. The game is made for 2 players age 15+ and takes around 30 minutes to play.
DC Deck-Building Game
The DC Deck-Building Game: Rivals—Green Lantern vs. Sinestro from Cryptozoic Games is built on the original DC Deck-Building Game system which was released in 2012 by Cryptozoic Games. In the system each each player chooses a hero with a special power and starts the game with a deck of ten cards. On each turn a player will use the five cards in their hand to acquire or conquer the five types of cards in the game: heroes, villains and super-villains, equipment, super powers, and locations. Players will defend themselves from attacks while attempting to defeat super-villains in an attempt to gain the most victory points.
The Rivals systems was introduced in 2014 with Rivals – Batman vs The Joker as more direct combat was introduced with confrontation rules that allow players to attack their opponents and block cards that ward off confrontations.
In Rivals the first player to drop the opponent three times wins, though if the deck runs out of cards the player with the most victory points wins.
Renegade Game Studios has started laying the groundwork for another big GenCon with plans to release Gunkimono by Jeffrey D. Allers with art by George Sellas. Gunkimono has already received a Seal of Excellence from The Dice Tower!
Gunkimono is a tactical tile-laying and area control game set in feudal Japan where players will be challenged to optimize their troop deployment in order to gain the most ground while increasing military strength. The game is designed for 2-5 players aged 10+ and will play in 45-60 minutes.
In war-torn feudal Japan, the soldiers are restless. The endless battles, betrayals, and broken promises have the soldiers questioning where their loyalties lie. Meanwhile, the daimyo are strategizing, marshaling their troops, and erecting strongholds to bolster the strength of their armies, all in pursuit of honor and ultimate victory.
In the game each player will take on the roles of a daimyo. Players will then plot military movement across the countryside. Players will develop new squads of troops to build up victory points but must balance this with the need to forego expansion in order to build up their stronghold instead.
The game will be released at GenCon 2018, taking place August 2-5th 2018.
What’s in the Box?
Included in the game will be:
- 1 Game Board
- 25 Small Army Tiles (1 troop each) – infantry, samurai, cavalry, spearman, archer
- 60 Large Army Tiles (2 troops each)
- 15 War Banner Tiles – dragon, crane, lotus
- 10 Strongholds
- 5 Daimyo Figures
- 5 Daimyo Tiles
- 25 Honor Markers
- 1 Start Player Sword
- 1 End-of-Game Tile
- 1 Cover Tile
- 1 Rulebook
123...11Next Page 1 of 11