Dice Tower Newsletter

Corey Thompson

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A retired veterinarian and ex-cell biologist, Corey spends his time with board games, computer history, banjo music and general useless frivolity. Corey can be found as doccabet on BGG.

Following in the footsteps of the popular Warhammer Quest: Silver TowerGames Workshop has announced a new game in the Warhammer Quest Line, Shadows Over Hammerhal. Taking place in the seat of the God-King Sigmar’s power, Hammerhal, 2-5 players control a band of heroes questing to nullify a Chaos plot in the dungeons under the great city. Shadows Over Hammerhal comes with 31 miniatures, a 72 page guidebook, adventure book, 55 cards, 18 double sided boards, 12 dice and a variety of tokens and counters.

Warhammer Quest: Shadows Over Hammerhal is available now for pre-order and is scheduled to ship February 25, 2017.

Fantasy Flight Games has announced a new expansion for Eldritch Horror, Cities in Ruin. Earthquakes, Typhoons and other natural (or unnatural) disasters are destroying the cities of the earth. Cities in Ruin brings in 4 new investigators to try to combat the Elder Gods, and the coming of Shudde M’ell, The Cataclysm From Below.  Shudde M’ell was once imprisoned in the ancient city of G’harne, but the wards have weakened and the ancient one now stirs, bringing ruin in its wake. The game even starts with Rome wiped from the map when Shudde M’ell stirs.

Cities in Ruin is scheduled to be released second quarter 2017.

Games Workshop has announced that the classic dungeon crawl Talisman will be getting a new edition. There were no details on the look or changes to the new edition, but Games Workshop did say the new edition is expected later this year. Talisman was originally published from Games Workshop in 1983, and revised extensively for the third edition in 1994, but with the 4th edition in 2007 became a joint venture between Games Workshop and Fantasy Flight Games. The future of Talisman became uncertain when Fantasy Flight Games and Games Workshop parted ways, and Fantasy Flight discontinued it’s production of Games Workshop games in February 2017.  Talisman also has a digital version available for many platforms.

Games Workshop’s Announcement on the future of Talisman can be read here.

Wizkids has announced a new 2-4 player board game based on the hit Syfy Channel TV show, The Expanse. The Expanse Board Game is being designed by Geoff Engelstein, creator of The Dragon & Flagon and The Fog of War. Compared to Twilight Struggle, The Expanse Board Game will be card driven and involve politics, conquest and intrigue. Players can play as the UN Forces, Military of Mars, the Rebels of OPA, or Protogon Inc., as they increase their control over the solar system. The Expanse Board Game is expected to release Summer 2017.

Grey Fox Games has started a Kickstarter for two expansions to Champions of Midgard, the popular dice management viking board game. The Dark Mountains adds a much requested 5th player to the game, as well as a new archer dice type, new adventures and new monsters. Dark Mountains also comes with a new character, a dark mountains board, and an expanded market board.

The second expansion, Valhalla, adds new leader dice, leader abilities and a new resource to manage. Valhalla also comes with its own board, a new character, epic monsters and more. There is even an option for a new box to hold the base game and both expansions comfortably. As is par with Kickstarters these days, stretch goals and Add-Ons abound.

Champions of Midgard: The Expansions is on Kickstarter until March 14, and is expected to deliver in June 2017. You can check out the campaign here.

The Dutch East Indies is a new Kickstarter Campaign from Martin Looij (Scuba) and Keep Exploring Games, wherein 2-4 players move their trading ships around islands on the board to trade in spice. Players can trade spices with wild islands, battle their opponents and upgrade their ships, while avoiding the two pirates on the board. Players win by delivering 8 spices back home on their two ships, either through legitimate means, or perhaps otherwise.

The Dutch East Indies comes with a custom navigation 8-sided die, cardboard ships, spice cubes, coins, markers and tokens. A deluxe version of the game is available with large plastic ship models, metal coins and wooden spice tokens. The game is designed to be fast (45-90 minutes) and simple, yet strategic.

The Kickstarter for The Dutch East Indies will continue through March 17, and is scheduled to deliver to backers October 2017. For more information or to back The Dutch East Indies, click here.

Soaring Rhino has started a Kickstarter Campaign for Shifting Realms, a 2-4 player competitive tile and card game by Jeff Van Ness and Craig Van Ness, the lead designer of Heroscape. In Shifting Realms, the players create a mixed game world with structure tiles, story and task cards, and a board from 3 different realms.

The players then play as one of 4 unique factions, sending out scouts and soldiers, building structures and completing world specific tasks. When 2 of the 3 worlds’ end game conditions are met, the game ends and the player with the most victory points wins. Shifting Realms comes with boards, tiles and cards for 5 worlds, plastic cubes and meeples for the 4 factions, over 100 plastic resource pieces, and a scoring track.

The Kickstarter will continue until March 12, and is due to deliver to backers July 2017. For more information or to back the campaign, click here.

Bezier Games has announced Werewords, a social deduction word guessing game set in the Ultimate Werewolf universe. In Werewords, players try to guess a secret word by asking yes or no questions. If they figure out the word, they win. However, one player is a werewolf, they know the secret word, and will try to mislead you, because if you cannot get the word the werewolf wins. The Werewolf needs to be subtle and sly, because if other players will win if they can identify the Werewolf at the end of the game.

Like in Werewolf, one player is secretly the Seer, and they know the secret word. The Seer can try to steer the group towards the correct answer, but if the Werewolf identifies the Seer at the end, the Werewolf wins! The Mayor is the player answering the groups’ question with a pile of limited tokens – “Yes/No”, “Maybe”, “So Close” and “Correct”. If the Mayor runs out of tokens, the group cannot ask any more questions, and must accuse someone of being a Werewolf. Uniquely, it is totally possible that the Mayor himself is a Werewolf, and is falsely answering the questions! But again, if he is too blatant, the group may suspect and steal victory from his paws. As in Ultimate Werewolf, other roles for larger groups abound, such as the Beholder and the Minion. Werewords comes with a custom app, containing thousands of words, as well as the ability to create their own word lists.

Werewords is due to be released in June, likely at the Origins Game Fair. Werewords can be pre-ordered at Bezier Games.