Eddie Guida

I'm an engineer manager by day, board game entusiast by night. I will play most anything once but I love adventure style games and cooperative games, or just playing games with my wife. Games like the Pathfinder Adventure Card Game, TIME Stories, and 7th Continent really hit on all those marks for me and I love discovering new gems. I can be contacted on BoardGameGeek.com under the user ID "burke4865"

strange remnants

Fantasy Flight Games has announced Strange Remnants, the next expansion for the lovecraftian game Eldritch Horror.  In this new expansion instead of fighting something from another dimension or something from the deep, you are fighting against Syzygy, the cosmic alignment of the planets that will spell certain doom for the world.  You will have to bolster the Earth’s defenses put in place by ancient civilizations at places like Stonehenge, or try to close the portals themselves before they can converge.

Strange Remnants enables you to explore the prehistoric Mayan temples of Chichen Itza, the winding Great Wall of China, fog-shrouded Stonehenge, and the stern Moai Statues of Easter Island. The new Mystic Ruins Encounter deck brings each of these four locations to life through encounters that might alter time and space for your benefit or curse you with debilitating Conditions. Beyond these four sites of arcane importance, your determined struggle against a new Ancient One will lead you to sites of arcane power throughout the world. New Location and research encounters connect you with ancient ruins and artifacts in places from Egypt and Argentina to San Francisco and Arkham.

strange remnants cards

You will have four new investigators to help you do this as well as a host of new items and allies along with new locations to explore.  Prepare to work hard because you are against the universe, and it’s not so forgiving.

Release is currently set for the third quarter of 2015 and you can head over to the FFG site HERE to read the news post which has several links to let you preview some of the new cards in the set.

adventure time love letter

As the 47th iteration in the Love Letter line AEG has announced Adventure Time Love Letter.  Will it be Finn or will to be Jake that ends up with Princess Bubblegum in the end?  Play for this version is like any other version of Love Letter, everyone starts with a single card and on their turn they draw one card and play one card, attempting to eliminate all the other players or hold the highest value card at the end of the round in order to score a point.  First to a set number of points wins, but this version adds a new twist for winning a round.  In this set you can win a round by reuniting the two main Heroes, Finn and Jake, through playing the one and forcing the other to be discarded.  As with other implementations this won’t break the mold but just adds another theme to the line for you to pick from.  Release has only been alluded to as in the next couple months and the art will have the Adventure Time characters dressing up as the Tempest version characters.

Facebook post from AEG


Enhancing your tabletop experience with sound seems to be the new trend, and Darkraven Europe is continuing to expand their library with Sci-Fi soundscapes to help amp up the atmosphere of your next game.  The new collection of tracks includes soundscapes such as flying in a hover car, floating off-world, partaking in various parts of the city, or being in a mech battle.  There are lots of samples for you to listen to and get a good idea what what you are buying and more will be added as the campaign continues.  In total they plan to have at least 26 tracks which will add up to over 6 hours of sound for all your sci-fi/cyberpunk gaming needs.  As more stretch goals are unlocked more tracks will be added and as a bonus they are holding a miniature painting contest with their soundscape libraries as prizes.

Head over to the campaign HERE to pledge while there is still time.  The campaign will end May 14th and as of this writing they have raised 78% of their funds so they are well on their way to being funded.

Image From The Game Aisle

Image From The Game Aisle

The folks over at The Game Aisle posted a short article about the implications of cheap 3D printing and how it could be both good and bad for the game industry.  On the positive side you have the ability to make more complex prototype pieces, replace pieces that may have been lost or broken, or even create your own pieces for your favorite game (hmm, I could replace the robber in Catan with that dog from Duck Hunt).  However, with these positives come some negatives. Cheap 3D printing gives people the ability to print out knock-off pieces or even bootleg entire games such as a boat version of Rush Hour.  While they make the dubious decision to actually link to the bootleg download, the article is worth a read and does conjure comparisons to what is happening in the movie and music industries with bootlegging.

Read the full article HERE

origins awards banner

The nominees for the Origins awards have been announced, following are the thirteen categories and the nominees within each.  The academy will vote on these choices and the winners will be announced at the award ceremony at Origins which is currently set for Saturday June 6th at 7pm.

Best Board Game
Abyss – Asmodee, designed: by Bruno Cathala, Charles Chevallier
The Battle of Five Armies – Ares Games, designed by: Roberto DiMeglio, Marco Maggi, and Francesco Nepitello
Cash ‘n’ Guns 2nd Edition – Repos Production, designed by: Ludovic Maublanc
Dead of Winter: A Crossroads Game – Plaid Hat Games, designed by: Jonathon Gilmour, Isaac Vega
Sheriff of Nottingham – Arcane Wonders, designed by: Sergio Halaban, Bryan Pope, Andre Zatz

Best Card Game
Among the Stars – Stronghold Games, designed by: Antonis Papantoniou, Odysseas Stamoglou
Linko! – Ravensburger Spieleverlag GmbH, designed by: Michael Kiesling, Wolfgang Kramer
Star Realms – White Wizard Games, designed by: Robert Dougherty, Darwin Kastle Splendor-Asmodee, designed by: Marc Andre
Sushi Go! – Gamewright, designed by: Nan Rangisma, Tobias Schweiger, Phil Walker-Harding

Best Children’s, Family, & Party Game
Archer: The Danger Zone! Board Game – Cryptozoic Entertainment, designed by: Matt Hrya
Gravwell: Escape from the 9th Dimension – Renegade Game Studios, designed by: Corey Young
The Hare and the Tortoise – Iello, designed by: Gary Kim

Best Collectible Card Game
Magic: the Gathering Khans of Tarkir – Wizards of the Coast, designed by: Wizards of the Coast R&D
Pokemon XY Phantom Forces – The Pokemon Company Intl., designed by: Creatures Inc.
Siege: Heart of Darkness – AEG, designed by: Bryan Rose
The Spoils – The Spoils USA, designed by: Ken Pilcher, Josh Lytle

Best Game Accessory
Battletech Lance Pack: Assault Lance – Catalyst Game Labs, designed by: Arrastia, Randall N. Bills
Counter Ring – Crit Success LLC. Designed by: Aaron Laniewicz
Pathfinder Battles: Reign of Winter Standard Booster 8 Ct. Brick – WizKids Games, designed by: WizKids Games
Wings of Glory Mat – Ares Games, designed by: Ares Games

Best Historical Board Game
Armada Invincible – Zvezda LLC, designed by: Konstantin Krivenko
Heroes of Normandie – Iello, designed by: Yann and Clem
Last Chance for Victory – Multi-Man Publishing, designed by: Dean Essig
1066, Tears to Many Mothers – Tristan Hall, designed by: Tristan Hall

Best Historical Miniature Figure/Line
D-Day Firefight – Osprey Games/Warlord, designed by: Osprey Games/Warlord
Early Crusade & Outremer – Gripping Beast, designed by: Gripping Beast
Rorke’s Drift – Warlord Games, designed by: Warlord Games
Sails of Glory Series 2 – Ares Games, designed by: Andrea Angiolino, Andrea Mainini
101st Airborne – Collectors Battlefield, designed by: Collectors Showcase

Best Historical Miniature Rules
Across A Deadly Field: Regimental Rules for Civic War Battles – Osprey Publishing, designed by: John Hill
The Crescent & The Cross – Studio Tomahawk/Gripping Beast, designed by: Alex Buchel and Andy Sherwell
Lion Rampant: Medieval Wargaming Rules – Osprey Publishing, designed by: Daniel Mersey
On the Seven Seas: Wargaming Rules for the Age of Piracy and Adventures c. 1570-1730 – Osprey, designed by: Osprey Games
Sails of Glory – Ares Games, designed by: Andrea Angiolino, Andrea Mainini

Best Historical Miniature Rules Supplements
Battleground Europe – Osprey/Warlord, designed by: Ryan Miller, Rick Priestley and Alessio Cavatore
Battlegroup Barbarossa – Ironfist Publishing, designed by: Warwick Kinrade and Piers Brand
D-Day: Battle of Carentan – Collectors Battlefield, designed by:Collectors Showcase
Flames of War: Barbarossa – Battlefront, designed by: Battlefront Miniatures
Bolt Action: Tank War – Osprey Publishing, designed by: Ryan Miller, Rick Priestley and Alessio Cavatore

Best Miniature Figure Line
Archangel Raphael – Dark Age, designed by: David Doust
Dungeons & Dragons: Attack Wing – WizKids, designed by: Andre Parks, Manny O’Donnell
Imperial Knight – Games Workshop, designed by: Games Workshop Design Studio
Kukulkani Cabrakan – Dark Age, designed by: David Doust
Nagash – Games Workshop, designed by: Games Workshop Design Studio

Best Miniature Figure Rules
Battletech: Alpha Strike Companion – Catalyst Game Labs, designed by: Ray Arrastia, Herbert A. Beas II
A Fistful of Kung Fu – Osprey Publishing, designed by: Andrea Sfiligoi
Golem Arcana – Harebrained Schemes, designed by: Jordan Weisman, Mike Mulvihill, Brian Poel
Marvel HeroClix: Guardians of the Galaxy Starter Set – WizKids, designed by: WizKids Games
Warhammer 40,000 – Games Workshop, designed by: Games Workshop Design Studio

Best Role Playing Game
Atomic Robo: The Role playing Game – Evil Hat Productions, LLC, designed by: Mike Olson, Brian Clevinger
Dungeons & Dragons Players Handbook – Wizards of the Coast, designed by: Wizards of the Coast R&D
Firefly Role-playing Game – Margaret Weiss Productions, designed by: Margaret Weiss, Monica Valentinelli, Mark Diaz Truman, Brendan Conway, Jack Norris and Dean Gilbert.
ICONS: Superpowered Roleplaying: The Assembled Edition – Green Ronin, designed by: Steve Kenson
The Strange – Monte Cook Games LLC, designed by Bruce R. Cordell, Monte Cook

Best Role Playing Supplement
D&D Monster Manual – Wizards of the Coast, designed by: Wizards of the Coast R&D
Emerald City: Mutants & Masterminds – Green Ronin, designed by: Darren Bulmer, Walt Ciechanowski, Seth Johnson, Steve Kenson, Jon Leitheussr, Christopher McGlothlin, Jack Norris, and Aaron Sullivan
Hobbit Tales: From The Green Dragon Inn – Cubicle 7, designed by: Francesco Nepitello Mummy The Curse: Book of the Deceived – Onyx Path, designed by: C.A. Suleiman
The One Ring: Darkening of Mirkwood – Cubicle 7, designed by: Francesco Nepitello
The Strange: Bestiary – Monte Cook Games, LLC, designed by: Monte Cook G, Bruce R. Cordell, Monte Cook, Robert J. Schwalb

aeg logo 120

AEG has just announced the next Smash Up expansion, It’s Your Fault, and (in the end) how good of an expansion it is will be – all our fault.  The reason is because AEG has decided to allow everyone to submit ideas for the next expansion. They will then distill that massive list down to 32 potential factions to vote on.  From those 32 choices they will have a bracket style championship with each pair being voted on and the final four left standing will be the next expansion.  Head to the page below to submit your ideas for new factions, they will take submissions until May 11th and then email you when the voting begins.

Smash Up: It’s Your Fault submission page

boss monster next

Boss Monster is a game where instead of being the hero taking on the dungeon, you are the boss at the end trying to kill those pesky heroes and collect their souls.  You and the other players accomplish this by building your own unique dungeon to attract the heroes, play spells, and generally mess with each other so you can be the best boss monster.  Boss Monster 2 is billed as a stand alone 160 card expansion to the Boss Monster line so you can either play this on it’s own or mix it in with the base set and first expansion to have even more variety.  Some new features of this set are dark heroes who can be paid to hurt other players more, hybrid heroes who are attracted to multiple treasure types, and epic spells to help take out those tougher heroes and opponents.  In general this set promises to add more variety as well as more ways to mess with your opponents making it even more interactive.

boss monster cards

The campaign on kickstarter ends on April 27th with three stretch goals already unlocked.  There are three pledge levels so you can just get the expansion, get a limited edition of the expansion, or get the limited edition expansion with a box to hold all the cards from the entire Boss Monster line as well as a retro game booster pack.  Head over to the campaign HERE to pledge.

Image From Bangor Daily News

Image From Bangor Daily News

Over the holidays Cards Against Humanity (CAH) sold a holiday mystery pack and promised to do something big with the money, so they bought an island.  They bought a 6-acre island in Lake St. George in Liberty, Maine for $190,000 and renamed it Hawaii 2: The Return of Jafar.  Then in typical CAH fashion they built a platform with a shed and a safe inside, and inside the safe is a pack of cards which if you can open the safe, they are yours (they are also talking about using the island for a geocaching adventure).  In addition to this they sent a license to each of the 250,000 purchasers of the holiday pack granting exclusive use to 1 square foot of land on the island.  However, the local community and government are not too happy about these arrangements.

The community is worried about a massive influx of people into their small town as well as some instances of trespassing from people trying to get to the island over the winter.  The local government is getting ready to fine CAH for excessive subdividing of the land into over 250,000 pieces as well as the location of the shed being too close to the high water line of the island.  You can read the full story HERE from the Bangor Daily News and the article makes no mention of a response from CAH yet on the fines.

upper deck logo 120

Some additional information has been released on the newest Legendary Encounter set, Predators.  Legendary Encounters: Predators will take you through both the rural and urban settings of the first two movies.  You will see familiar scenes from the movies like the predator trophy room and a mud covered Arnie as well as characters like Dutch, Blaine, Mac and Dillon.  Players can choose to either play as the military trying to track down and kill the predator before he kills you, or you can also play as the predators, going on a hunt to get the most glory.  Then, the best part of all, this set can be mixed with the other Legendary Encounters sets so that you can stage your very own Aliens vs. Predator scenario and see if it comes out better than the movie.  The Predators set will come with 600-700 cards and is slated to launch at GenCon 2015.

The following was released, officially, from Upper Deck:

CONTENT HIGHLIGHTS: (All content listed is an average based on the entire production run)

  • Legendary Encounters is back with an all new “Predator” core set!
  • Two games in one!
  • Play as the Predator hunting down humans as well as recruiting the ultimate military unit to track down and destroy the Predator.
  • Players must work both with other players to defeat the Predator who is determined to track down its human prey.
  • Each Core Set comes with over 600 playable cards featuring all original art!
  • The game will feature some of Predator and Predator 2’s greatest protagonists, including Dutch, Blaine, Mac and Dillon, as they go head to head with the Ultimate hunter.
  • Also included will be a game mat to help to organize the play field.


       Regular Set: 

  • 600 total Original art Card set
  • Full Color Game mat
  • Full Color Rule Book
  • Card inserts for easy organization


dice popper

Are you having trouble with your dice going everywhere when you roll them?  Have dice trays failed to keep your rolls contained and off the floor?  Then worry no more as pop-o-matic technology has been brought into the modern age to produce The Personal Object for Producing Rolls (POPR for short).  With this you will be able to roll you dice with just a simple push of your finger.  Plus, with the dice contained inside their domes, you no longer have to worry about your dice getting away from you.  They even improved on the design by adding the ability to change out the dice inside the dome so you can roll anything from a d4 to a d100 with the POPR.

Pledges range from a single dome to a full 7 dome board for use in any game that you could think of to roll dice in (and that fit in the domes).  Go to the kickstarter page HERE for even more information and to pledge.  The campaign ends May 1st.