Dice Tower Newsletter

Barry Doublet

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Gaming has always appealed to Barry as his family would meet every sunday for lunch and card games. The 54 card deck contained many forms of fun and generated a different environment within the family. A wonderful, gigglesome, light, friendly environment. His life turned around on one shopping trip, in his local town, a Games Workshop shoved a copy of HeroQuest in his pocket and took the money that had been hiding there. Imagination and adventure were the great escape from the mundane and regular game days became a highlight of his life. Many house moves meant that the game went into storage and stayed there for a long while. Gaming then came to a standstill. (Shall we blame the Playstation?) With another house move and the invention of the internet, Barry opened a carton containing his beloved game. He hoped to searching the web and find new expansions and mission, only to find nothing but a whole new world of games, courtesy of the Dice Tower. And now he is part of that ever expanding network, learning about and teaching others about the wonderful, gigglesome, light, friendly environment that comes from board gaming. Barry is not the sharpest tool in the Dice Tower box, but he is probably the craziest. (Board games shouldn't contain sharp tools, anyhow.) Reviewing and enjoying board games of every genre. Thematic to abstract, children's to adult, euro to #$*&trash. Originally from the south of England, he has relocated to the north of France to enjoy the finer aspects of life. Food and drink. And he has also discovered the french passion of board gaming. Oh-la-la! He is also a full time family man, part time wine grower, some times clown and part time musician. Going by the band name of “The Balance Of Power,” he has composed, not only music for his videos, but also two CD. “Come back/Your friend,” and “Ominous.” With two more CD's in the works (one a soundtrack for board gaming) and the occasional concert, he is living his dream.

Lipstick, powder and paint are the orders for this new Kickstarter coming from Jumping Turtle Games. A game that gives you the chance to strut your stuff and make a big impression on the fashion world…Yes, you heard me!

“Cover Me” is a this light, family style, card game  that see’s players as fashion magazine editors, choosing their cover girls. These magazine covers that are produced are then used to effect “what’s in” and “what’s in the bin” in the fashion world. The public will be influenced that this hair color and style is the trend that they should have. And each season will dictate whether it’s the color of dresses that count or the pattern. Will the models on your magazine win over the public?

Player will have a hand full of cards, each with it’s unique model, who will be sporting her own hair style and color. Plus a dress of a certain color and pattern. If you were to play a red dresses, short haired brunette, all of those statistics would raise by one. If other players play similar models, these stats become popular and the public will deem these as the trends that they want. After a season of 3 months, all players will look at their cover girls to see if any of them have the 3 popular statistics. Any that do, will score at the end of the game. Any that don’t, will be used to to influence the next season. As the game goes on, more colored dresses are introduced, each with a higher point value.

If your look for an original game that meshes theme and mechanics really well (and your not afraid to get your frock dirty) then you should check out “Cover Me.” On Kickstarter until the 25th of August 2017.

Monolith Editions are getting suited up for crime fighting in the city of Gotham. As they have announced that they will be bring Batman to your tabletops… And he won’t be alone.
Players will be dropped into the crime ridden street, warehouses and sewers of Gotham, to take on another player, as they control a DC villain and his mooks, as the act out their dastardly plans. Not only is it a One Vs Many game, but it is also will come with a Player Vs Player mode. As you will get to draft a group of villains or heroes and go head to head.
The game system (THS) that was featured in Monoliths previous title Conan, will be the base engine for this game. Frédéric Henry, the designer of both titles, has made some changes to the game, to make it fit into the DC Universe. As this will not be a hack a slash title, but a strategic battle of wits, brains and brawn. With new skill, like intelligence and new special powers that match each of the iconic heroes and villains. Frédéric is currently touring France, demoing the prototype. And there is a possibility that there will be a tour in the UK, later this year.

The game has been inspired by the comic book, in particular those draw by Jim Lee, David Finch and Greg Capullo. So don’t expect any nipple George Clooney’s. 

Monolith, who brought us the highly successful Conan and Mythic Battles:Pantheon to Kickstarter, are working toward this next big hit…”POW!” Which should be coming at the end of this year or the beginning of the next.
To keep an eye on “The Bat” you can follow along Monolith on Facebook here or you can go to (now available in English) The Overload (a fan site, which has members of the Monolith team post articles and answer your questions) here.