Antoine Fortuin

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Bitten by a common house spider, Antoine emerged with the uncanny ability to buy more games than he had time to play. While living in the hills of Tennessee, USA, he tries to balance software development, family, and his multiple, competing hobbies. He hopes to someday discover a pocket dimension in which to store his games.

Each year, the members of The Academy of Adventure Gaming Arts and Design presents the Origin Awards to companies for outstanding games in the hobby industry. Attendees at the Origins Game Fair can examine and play the nominated games in the Origins Awards Area in the Exhibit Hall, then vote for the Fan Favorite Award in each category. On Saturday, June 15th, 2019, all winners will be announced and presented at the Origins Awards Ceremony.

Nominated for Board Game award

The list of categories are:

  • Board Games
  • Card Games
  • Collectible Games
  • Family Games
  • Miniatures
  • Roleplaying Games
  • Roleplaying Supplements
  • Game Accessories
Nominated for card game award

Visit the Origin Awards Nominees page on the Origins Fair website for a full list of games nominated.

Japanime Games, based in Japan, announced that they have entered into a distribution partnership with Dyskami Publishing Company, based in Canada. This agreement covers board games themed around Toei Animation Inc.’s Sailor Moon Crystal animation series. Sailor Moon Crystal, based on the manga by Naoko Takeuchi, features a team of Pretty Guardians who battle evil forces from spreading across the Earth.

“We are delighted to partner with such a well-respected company as Japanime Games to help bring our line of Sailor Moon Crystal board and dice games to a much wider audience. Working with the Japanime Games team will allow us to focus more on the creation of great new Sailor Moon Crystal games, while simultaneously offering enhanced customer service and communication. Everyone wins with this partnership.” – Dyskami Publishing Company President, Mark MacKinnon

“We are excited to join forces with Dyskami to bring these great titles to our fans. Dyskami has done an excellent job of creating games that will appeal to Sailor Moon Crystal fans and Japanime fans alike. We will be soliciting to our distribution partners very soon, with an expected retail release in early summer 2019.” – Japanime Games President, Eric Price.

Two new Sailor Moon Crystal tabletop games will be released later in 2019, with additional games being developed for release throughout 2020. The Season 3 expansion for Sailor Moon Dice Challenge, and Sailor Moon Crystal Truth or Bluff, a tile-passing game with elements of deception and misdirection, will be released this year.

Bloodborne: The Board Game, is based on the dark and challenging Bloodborne video game which is exclusively available to the Sony PlayStation video game console, and developed by Sony Interactive Entertainment. In the board game, designed by Michael Shinall (known for Xenoshyft: Onslaught), and Eric M. Lang (known for Blood Rage), 1-4 players are Hunters who explore the town of Yharnam and fight through beasts, monsters, and frenzied townsfolk. Game play is intended for players aged 14+ and plays in 45-75 mins.

Players explore Yarnham, represented by tiles which form the board, and encounter threats as they make their way through the sprawling town. A card-driven combat system is used to defeat the Beast Plague across a campaign to discover the source of evil which besets Yarnham. There are 4 different campaigns, each with 3 chapters that have unique content and varying enemy behavior. Bloodborne: The Board Game features many detailed models, with more being unlocked as the campaign stretch goals are achieved.

The Kickstarter campaign for Bloodborne: The Board Game has already reached 10x its goal with over 20,000 backers, with almost all of the stretch goals already unlocked. The campaign will run until May 14th, 2019, with the estimated delivery happening in May of 2020.

Last year, IDW Games published a board game based on the Batman: The Animated Series cartoon which may have flown under the radar among the deluge of games released at the time. While Batman’s enemies were defeated in the first game, the revolving doors of Arkham Asylum have allowed the villains to return in Batman The Animated Series: Gotham City Under Siege — Masterminds and Mayhem. Both the base game and this expansion are designed by Michael Guigliano, and Richard Launius (known for Arkham Horror).

The goal of the game is for 1-5 players, taking on the role of Batman and the rest of the Bat family, to thwart the plans of the Masterminds who have deadlier weapons and improved tactics. Alongside armored cars and explosives, the villains now join their hired goons on the streets to fight Batman and his team directly. New Rooftop Villains and Act Leader Target mechanisms are also added. New Mastermind cards include The Joker, Two-Face, and The Riddler.

The game is aimed at players aged 14+ and plays in 45-60 mins. It’s expected to release in October of 2019.

Flash Point: Fire Rescue is a cooperative game where 1-6 players take on the role of brave men and women who rescue victims from fires as firefighters.

The Tragic Events expansion adds Fire & Event decks which are designed to replace the Hot Spot mechanism in the Experienced game rules. At the beginning of the game, a Fire deck is created with Fire Rage and Accelerate cards, along with a pool of Flare Up cards which are set by the board. During each Advance Fire phase, a Fire card is drawn, then resolved. Flare Up cards are added to the Fire deck when the Accelerate card is drawn and causes an Event to occur. Flare Up cards also trigger Events, and add more Flare Up cards to the deck, which force players to draw more Fire cards.

New points of Interest tokens and three new specialists (the Strategist, the Suppression Specialist, and Fire Prevention Specialist) are also added as playable characters in this expansion.

The Flash Point: Fire Rescue – Tragic Events expansion is expected to release on July 24th, 2019. The expansion was originally released on Kickstarter in 2017.

Volcanic Isle is a 2-4 player game where players build villages and raise Moai (the living faces of deified ancestors) across Easter Island. Its designed by Andrea Mainini (best known for designing Sails of Glory), and Luciano Sopranzetti, and published by Arcane Wonders.

“Long ago, Easter Island was once a vast continent ravaged by constant volcanic activity. The settlers of the land raised Moai—gigantic monolithic statues—to appease the gods and mend the wounds of the land. Unfortunately, this very act of sealing off craters and geysers wouldn’t cure their island, but instead caused an even greater disaster to unfold…”

Players strive to build the most thriving settlement despite the chaos of volcanic activity and a constantly changing landscape. When players raise Moai the risk of volcanic eruption increases. Eruptions destroy settlements and can remove entire sections of the game board.

Volcanic Isle releases on July 10th, 2019.

On Mars is the latest game from designer, Vital Lacerda, with art by Ian O’Toole (who both worked on Lisboa and Vinhos). Players are chief astronauts for one of a number of enterprises who want to be a pioneer in the development of the biggest, most advanced colony on Mars. The game supports 1-4 players, aged 14+, and plays in 90-150 mins.

“Following the success of unmanned rover missions, the United Nations established the Department of Operations and Mars Exploration (D.O.M.E.). The first settlers arrived on Mars in the year 2037 and in the decades after establishment Mars Base Camp, private exploration companies began work on the creation of a self-sustaining colony.” [source]

The goal of the game is to contribute the most Opportunity Points (OP) to the development of the first, self-sustaining colony on Mars that is independent of any terrestrial organization. This is achieved by completing missions. After a total of three missions have been completed by a player, the game ends, and points are tallied to determine the overall winner. At first, players will be dependent on supplies from Earth and so will often travel between the Mars Space Station and the planet’s surface. Over time, activities will shift to constructing mines, power generators, water extractors, greenhouses, oxygen factories, and shelters as the colony expands. Managing the supply of water, air, power, and food will be vital to survival.

The On Mars Kickstarter campaign, run by publisher, Eagle-Gryphon Games, has already achieved 6x its funding goal with over 6700 backers, and the campaign will end on Friday, May 3rd, 2019. There is only a single pledge level to obtain the entire game which includes all stretch goals. Estimated delivery is expected in October of 2019.

In The Grimm Masquerade players have been invited by The Beast to his castle for a Masquerade. When they enter, they are magically transformed into the identity of another character from The Grimm Forest attending the party. Players need to use strategy and deduction to survive the night.

The goal of the game is to either collect 3 artifacts which are favorable to the character without being given 2 artifacts which are unfavorable, or be the only character left at the Masquerade. On each turn, each player will draw 2 artifacts, keep one for themselves, then give the other to another player. For example, if a player has the visage of Snow White but is actually the Evil Queen, they will try to collect mirrors. However, keeping mirror cards instead of passing them on could clearly indicate to other players the true identity of the player and they could be ousted (much to the delight of The Beast who enjoys this activity). Turning in 2 artifacts also activates special actions which provide great benefits in the game.

Players ousted early take on the role of a Ghost who gets to guess which character will win the magical Masquerade and will win alongside them if guessed correctly. The Ghost is also able to hand out artifacts to try and sway the results in their favor.

The Grimm Masquerade is designed by Tim EisnerBen Eisner (both known for Tidal Blades: Heroes of the Reef), and James Hudson (also known for Guardian’s Call), and is published by Skybound Games. The game is expected to release in July of 2019.

Fantasy Flight Games have announced a 160-card expansion for Star Wars: Destiny, the 2-player, collectible card game. In the game, players field a team of characters who each have unique abilities on their cards and an assortment of dice. The team is also supplemented by a constructed 30-card deck which has events, upgrades, and support characters. Players engage in combat by alternating actions such as activating dice, playing cards, attacking enemies, or claiming the battlefield.

“Even in the darkest of times, the spark of hope can be found in the Star Wars galaxy, lit by those who dream of a better life. In the era of the Clone Wars, Jedi like Obi-Wan Kenobi fought against the darkness of the Separatist army. Later, charismatic leaders like Jyn Erso and Luke Skywalker led a tiny band of Rebels against a Galactic Empire, and when the First Order rose to power, the Resistance stood up as the spark of hope that would burn it down.” [source]

The Star Wars: Destiny – Spark of Hope expansion continues themes introduced in the Convergence expansion, with an emphasis on sub types, downgrades, and new plots which affect deck construction. There are Red villain cards (such as Grand Admiral Thrawn) which deplete an opponent’s hand of cards, a new set of moves, new bounty hunters for Yellow villains, and masteries for Blue heroes (including Rey, and Kylo Ren). New, diceless characters (such as the Ewoks) are also introduced in this set.

Star Wars: Destiny is designed by Corey Konieczka (best known for Battlestar Galactica: The Board Game), and Lukas Litzsinger (known for co-designing Android: Netrunner with Richard Garfield). For more information on the expansion visit the Fantasy Flight Games website. Star Wars: Destiny – Spark of Hope will release in the 3rd quarter of 2019.

Way back in 2005, Rob Heinsoo designed Three-Dragon Ante, a game for 2-6 players, based on the games of chance played by characters in the world of Dungeons & Dragons. He later updated the design in the form of Three-Dragon Ante: Emperor’s Gambit which had updated art and game play. In July of 2019, WizKids will release Three-Dragon Ante: Legendary Edition which updates the design even further and gives the game another graphical overhaul.

In Three-Dragon Ante, players ante gold as the stakes and compete to play the strongest flight of three cards each hand. While the strongest flight wins the stakes, playing weaker cards triggers their powers to potentially setup a win for the next hand. The game is designed for players aged 14+ and plays in about 30 mins.

The Legendary Edition includes new Legendary Dragons, Mortals, Gold and Platinum Pieces, and Ability Disks that allow the game to be included in the Dungeons & Dragons table top games.