Bitten by a common house spider, Antoine emerged with the uncanny ability to buy more games than he had time to play. While living in the hills of Tennessee, USA, he tries to balance software development, family, and his multiple, competing hobbies. He hopes to someday discover a pocket dimension in which to store his games.
If you’ve ever transported your Gloomhaven, Mechs vs. Minions, or Imperial Assault (with expansions) games, you know how challenging it can be getting your games from Point A to Point B without bashing up the boxes, jumbling the components, or throwing your back out from carrying a stack of heavy games. What’s that you say … you haven’t even attempted it because it was easier to bring your game group over than take the game to them? Enter … The Deep Space game bag to save the day! This bag is the latest, and biggest, in The Game Canopy System, a series of board game bags developed by Level 3B.
Level 3B are currently running a Kickstarter project to fund The Deep Space but the campaign also has the smaller bags available, The Vanguard, and the Game Canopy, if you’re looking for something smaller or taller. A shoulder strap is included with each water-resistant bag, along with D-rings (to attach keys and luggage tags), side handles, and side pockets (for storing smaller games, tablets, and phones). If you plan to brave a storm to get to game night (as one should … those dice aren’t rolling themselves), then the Rainfly is also available to provide a water repellent, extra layer of protection.
The bags come in several color schemes and trims including a Dice Tower Edition, which has the Dice Tower logo and colors. Alternatively, the Hero Edition is the Kickstarter exclusive color scheme for 2019. The Deep Space Kickstarter project has already hit 8x its funding goal, with over 270 backers, and will end on Tuesday, June 4th, 2019. The estimated delivery date is May of 2020.
Era of Tribes is a civilization themed, strategy game for 2-4 players (aged 14+), based around an asymmetric worker placement mechanism. The game is set in Europe during the Neolithic period up to the High Middle Ages. The goal of the game is for players to acquire Influence Points (IP) by growing their civilizations, expanding, discovering, developing, and interacting with other civilizations. It’s designed by first time game designer, Arne Lorenz, with art by Marc Exner, and is currently seeking funding on Kickstarter.
The game begins where humanity is a handful of tribes led by chieftains. Players start by picking from 10 tribes, each with their own starting positions and unique special abilities, including The Britons, The Carthaginians, The Germanics, The Gauls, The Greeks, The Iberians, The Norsemen, The Egyptians, The Romans, and The Slavs. For example, The Britons excel at fishing and have unshakable morale, while The Greeks improve technology more easily and excel at naval expansions. Play takes place over a large board which contains the map where exploration, combat encounters, improvements, and morale is kept track of. Players also have a Tribal Action Board which displays the tribe’s available actions. Each turn, players can choose one of 7 actions – Expansion, Trade, Taxes, Diplomacy, Improvement, Bread & Circuses, or Revolution. There is also a Battle Board where combat takes place using uniquely faced dice.
Solitaire play is mentioned as part of the project and the game comes with a tremendous number of cards, tokens, resources, coins and cubes. The Era of Tribes Kickstarter campaign has already reached its funding goal, with over 700 backers, and will end on Monday, June 3rd, 2019. The estimated delivery for the project is October of 2019.
Chaos Gates are also added, and can only be controlled by the insane Daemon Sultan faction, which can displace and destroy ordinary gates. Unlike the other factions, the Daemon Sultan start with no units on the board, but quickly grow to compensate for this slower start. Their Spellbooks are also one-use per full Action Phase, like the core game’s Thousand Forms Spellbook. This expansion also includes the Elder Shoggoth, who is able to evolve any unit into any other unit, up to and including Great Old Ones.
The upgraded expansion, The Return to the Path to Carcosa, brings new backstage areas to the halls of Ward Theatre, along with new socialites like La Comtesse. Added Party Guests also prevent the investigators from questioning Bystanders, until they’re bribed to leave. New Scenario and Encounter cards are added, along with alternative endings to the older Acts.
Each year, the members of The Academy of Adventure Gaming Arts and Design presents the Origin Awards to companies for outstanding games in the hobby industry. Attendees at the Origins Game Fair can examine and play the nominated games in the Origins Awards Area in the Exhibit Hall, then vote for the Fan Favorite Award in each category. On Saturday, June 15th, 2019, all winners will be announced and presented at the Origins Awards Ceremony.
“We are delighted to partner with such a well-respected company as Japanime Games to help bring our line of Sailor Moon Crystal board and dice games to a much wider audience. Working with the Japanime Games team will allow us to focus more on the creation of great new Sailor Moon Crystal games, while simultaneously offering enhanced customer service and communication. Everyone wins with this partnership.” – Dyskami Publishing Company President, Mark MacKinnon
“We are excited to join forces with Dyskami to bring these great titles to our fans. Dyskami has done an excellent job of creating games that will appeal to Sailor Moon Crystal fans and Japanime fans alike. We will be soliciting to our distribution partners very soon, with an expected retail release in early summer 2019.” – Japanime Games President, Eric Price.
Two new Sailor Moon Crystal tabletop games will be released later in 2019, with additional games being developed for release throughout 2020. The Season 3 expansion for Sailor Moon Dice Challenge, and Sailor Moon Crystal Truth or Bluff, a tile-passing game with elements of deception and misdirection, will be released this year.
Players explore Yarnham, represented by tiles which form the board, and encounter threats as they make their way through the sprawling town. A card-driven combat system is used to defeat the Beast Plague across a campaign to discover the source of evil which besets Yarnham. There are 4 different campaigns, each with 3 chapters that have unique content and varying enemy behavior. Bloodborne: The Board Game features many detailed models, with more being unlocked as the campaign stretch goals are achieved.
The Kickstarter campaign for Bloodborne: The Board Game has already reached 10x its goal with over 20,000 backers, with almost all of the stretch goals already unlocked. The campaign will run until May 14th, 2019, with the estimated delivery happening in May of 2020.
The goal of the game is for 1-5 players, taking on the role of Batman and the rest of the Bat family, to thwart the plans of the Masterminds who have deadlier weapons and improved tactics. Alongside armored cars and explosives, the villains now join their hired goons on the streets to fight Batman and his team directly. New Rooftop Villains and Act Leader Target mechanisms are also added. New Mastermind cards include The Joker, Two-Face, and The Riddler.
The game is aimed at players aged 14+ and plays in 45-60 mins. It’s expected to release in October of 2019.
Flash Point: Fire Rescue is a cooperative game where 1-6 players take on the role of brave men and women who rescue victims from fires as firefighters.
The Tragic Events expansion adds Fire & Event decks which are designed to replace the Hot Spot mechanism in the Experienced game rules. At the beginning of the game, a Fire deck is created with Fire Rage and Accelerate cards, along with a pool of Flare Up cards which are set by the board. During each Advance Fire phase, a Fire card is drawn, then resolved. Flare Up cards are added to the Fire deck when the Accelerate card is drawn and causes an Event to occur. Flare Up cards also trigger Events, and add more Flare Up cards to the deck, which force players to draw more Fire cards.
New points of Interest tokens and three new specialists (the Strategist, the Suppression Specialist, and Fire Prevention Specialist) are also added as playable characters in this expansion.