Each year at SaltCon, in Layton-Utah, the winners of the Ion awards are announced. The Ion awards are given out to unpublished game prototypes that show excellence in game design. 49 entries were whittled down to just four in each category – light games and strategy games.
The award in the strategy category was given to Brian Kelley for his game Scarlet Pimpernel. In the light games category it was given to Adam Wyse for his game Cypher (not to be confused with the game already released by AEG). Both winners are in talks with publishers so they won’t be unpublished prototypes for much longer.
Congratulations to both of them and you can read the full press release below as well as see who the judges were for the awards this year.
For Immediate Release, 2016
The 2016 Ion Award Competition was held at the SaltCON board game convention on March 3, 4, and 5 in Layton Utah. The award is for unpublished board game prototypes that show excellence in game design. We are pleased to announce the winners of this year’s awards:
Best Strategy Game was awarded to Scarlet Pimpernel designed by Brian Kelley.
Best Light Game was awarded to Cypher designed by Adam Wyse.
It was announced that both finalists were in talks with publishers. For the last 6 years, the Ion Award winners have received publishing contracts. There were 49 total entries in the competition. Four finalists competed in the Light Game category and four in the Strategy Game category at SaltCON.
We would like to thank our finalist judges:
In the Strategy category we would like to thank Jason Grantz of Eagle-Gryphon Games, Andy Van Zandt of Tasty Minstrel Games, and Ryan Laukat of Red Raven Games.
In the Light Games category we would like to thank Daniel Peterson of Mayday Games, Patrick Nickell of Crash Games, Michael Coe of Gamelyn Games, and Tim Fowers of Tim Fowers Games.
Thank you to all the entrants, and to the community for supporting the Ion Award! We are proud of the efforts of the designers and wish them the best of success in the future. The Ion Award is a game design award for unpublished games and their designers. It is held annually, with the final judging taking place at SaltCON. SaltCON is the premier board game convention in Utah, featuring the Ion Award Game Design Competition, as well as board game tournaments, demos, exhibitors, and open gaming. SaltCON 2017 will be March 2-4, 2017.
Past Ion Award winners can be found found by following this link.